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video games in freedom

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Welcome to Libre Vidya, Video Games in Freedom.

Rules: http://endchan.xyz/lv/rules.html
Guide: https://a.safe.moe/rtavo.png

Check out Libre Game Night: http://libregamenight.xyz/

This thread is stickied so comments can act as a list of games that won't get bumped off.
Edited last time by lordlibrevidya on 06/03/2017 (Sat) 13:04:45.
8 posts and 6 images omitted.


Anonymous 10/29/2016 (Sat) 08:04:03 [Preview] No. 135 del

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Anonymous 10/31/2016 (Mon) 19:02:21 [Preview] No. 142 del
Angband
http://rephial.org/

I just want to thank the previous posters, great work!
Edited last time by lordlibrevidya on 10/31/2016 (Mon) 20:21:10.


Anonymous 11/14/2016 (Mon) 18:53:45 [Preview] No. 181 del


lamer 09/10/2017 (Sun) 10:22:44 [Preview] No. 348 del
3rd person arcade style racing:
http://www.ya2.it/yorg/

Bomberman clone:
https://github.com/Javanaise/mrboom-libretro



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ChaosEsque Anthology Anonymous 06/02/2016 (Thu) 14:36:57 [Preview] No. 42 [Reply] [Last 50 Posts]
ChaosEsque Anthology is a first person shooter. It is a standalone modification of Xonotic which includes extended weapons, maps, vehicles, buildable buildings, mounted weapons, spell casting, monsters, player characters, textures, and game modes.

It has over 100 maps. Some are futuristic, some are ancient, and some are medieval. A few evoke platform games such as sonic, others follow a style more akin to diablo. Some are static maps, others are randomly connected.

There is something to fit your mood. There are mutators that can add mounted weapons in any map, buildings, monsters, foliage, hazards, and even balloons and bumpers. You can fight with futuristic weapons, medieval weapons, and /or hand to hand combat (over 100 weapons). There are also many vehicles (and a mutator to spawn them in maps that do not have them, as is tradition (as you can see)).

You can also set each team to start with different specific weapons if you want to test a theory that you could defeat a well equipped military force with your bolt action rifle or crossbow. Same with vehicles and mounted weapons spawning (you can set which spawn near which team in CTF etc). You can drink wine, potions, learn magic, read scrolls, so on and so forth.

The goal, and much of this has been reached, is to not limit the player.
https://sourceforge.net/projects/chaosesqueanthology/
142 posts and 34 images omitted.


lamer 09/07/2017 (Thu) 19:34:52 [Preview] No. 345 del
version 117k - Tec9 edition
Our resident weapon modeler has modeled a Tec-9 for us.
Thus our game now has additional weapons: Tec-9 SMG, Pounder SMG (.50 AE variant with extended magazine).
The weapon makes short work of enemies, and being open bolt: does not overheat.
However it's reliability is not the stuff of legends.
Good for hosing down the opposition.

Enjoy!
The Game has over 150 weapons.
Everything is Free and Opensource.
Get it now!


lamer 09/13/2017 (Wed) 04:00:13 [Preview] No. 351 del
version 117m - FlameThrower-and-pipes edition
This new version includes a Flamethrower! Much work was done to ensure proper operation including a binary-tree-search so the flame ends where water or slime begins! Additionally much work has been accomplished to allow a mapper to set what objects/pipes/etc will emit a steam and/or a flame jet when struck by a bullet (see func_wall in netradiant for more information), (somewhat similar to the ICBM level in Call of Duty 5 (COD5) Modern Warfare.) Additionally a mutator can be enabled in the environment section of the mutator menu (create>mutators) where all pipes will emit steam and/or jets of fire (you can also disable this totally even on maps that have it set in map objects). Thus any texture with the name "pipe" within it can erupt flames and steam. Another addition is that misc_fire_crossbowbolt has an added projectile to fire: number 20: flamethrower jet. This is useful for mappers who want to add more traps! Much debugging and annoying error messages were worked out for this release aswell!

Combine the flamethrower with the methane lake mutator for extra fun!

Enjoy!
The Game has over 150 weapons.
Everything is Free and Opensource.
Get it now!

(Note: Game spans 2 DVDs, Download both!)


Download: http://sourceforge.net/projects/chaosesqueanthology/files/latest/download
Volume2: http://sourceforge.net/projects/chaosesqueanthologyvolume2/files/latest/download


lamer 09/18/2017 (Mon) 20:33:30 [Preview] No. 352 del
version 117o - Series of tubes edition
Many bug fixes have occurred for this release including bugfixes to the flame thrower. The pipes mutator has been expanded to have additional options: Ice, Water, Poison Gas, Laser. These additions can also be added to map objects. Also the misc_fire_crossbow.. now has 2 additions: ice jet and poison jet. An AUTOMATIC setting has been added to the pipes mutator which sences what type of pipes exist in a map via map clues.

Enjoy!
The Game has over 150 weapons.
Everything is Free and Opensource.
Get it now!

(Note: Game spans 2 DVDs, Download both!)


Download: http://sourceforge.net/projects/chaosesqueanthology/files/latest/download
Volume2: http://sourceforge.net/projects/chaosesqueanthologyvolume2/files/latest/download


lamer 09/18/2017 (Mon) 20:57:09 [Preview] No. 353 del
Yo, bros. I know it's like no ones here no more because the background is white (hissss).
I can't even look at the scren wit out getting the idea of a hedaque!

I mek 150 we-pon game.
Manu mappas.
Pretty gurls!

But en-e-one buy fo zero dollar?
NO!!!!

Nun even say if I do job good, or gib feedbacks!!!!!!!!

So I aks you mon: Where is gud to post me game brahs?

Do u know gaem wit 150 o more we-pon?
Citee geneoration wit interior mon?
BrUtal torture in medeval dungons!? (but not as brutal as dem hurr'cane mon)

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lamer 09/18/2017 (Mon) 21:11:43 [Preview] No. 354 del
I mek musis:
[video]https://youtube.com/watch?v=NsbDGuzXDrA [Embed][/video]

mo musis:
[video]https://youtube.com/watch?v=RCbeOsqwUEE [Embed][/video]
[video]https://youtube.com/watch?v=Qc37gvAOGRg [Embed][/video]
[video]https://youtube.com/watch?v=otNWjIXFX-A [Embed][/video]

But ho I done get dounlouds to de geam?



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Mr Boom - bomberman clone lamer 09/10/2017 (Sun) 10:02:59 [Preview] No. 346 [Reply] [Last 50 Posts]
Fresh code, reverse engineered, all MIT.

Includes standard gameplay, up to 8 players, AI and netplay. Available as libretro addon or standalone.

https://github.com/Javanaise/mrboom-libretro


lamer 09/10/2017 (Sun) 10:13:38 [Preview] No. 347 del
i miss play that game :(


lamer 09/10/2017 (Sun) 10:37:38 [Preview] No. 350 del
>>347
I remember having friends and we would all play bomberman on the sega.



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Yorg lamer 09/10/2017 (Sun) 10:23:40 [Preview] No. 349 [Reply] [Last 50 Posts]
Yorg is FLOSS: the code of the game is released under GPLv3. Ya2’s art assets are released under CC BY-SA.

third person visual perspective;
arcade-style;
8 different pilots;
7 different cars;
4 different tracks;
AI;
power-ups;
weapons;

Not seen this one before, maybe very early in development. Nice to see real progress on projects like these.
http://www.ya2.it/yorg/



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scrape dump Anonymous 02/02/2017 (Thu) 15:14:52 [Preview] No. 216 [Reply] [Last 50 Posts]

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Postal went GPL Anonymous 06/05/2017 (Mon) 10:51:56 [Preview] No. 331 [Reply] [Last 50 Posts]
Fuuuuuuuuuuuuuuuuuuuck, how did this happen and I didn't hear of it!!!

http://runningwithscissors.com/?p=2318?age-verified=1e079e8004
https://bitbucket.org/gopostal/postal-1-open-source/src

>It was in September, 1997 – over 19 years ago (we’ll round that out to 20, for marketing reasons) – when us humble folk from Running With Scissors unleashed our Robotron-inspired isometric shooter POSTAL to the unsuspecting public at large. It was an instant hit, grabbing the attention of gamers, parents and politicians across the country, and we’ve been supporting and updating it ever since. But now, (almost) 20 years later, we are entrusting our fans with the future of our game, by releasing its source code to the public. Consider it a belated Christmas present!

Only a matter of time until it's ported.


Anonymous 06/05/2017 (Mon) 10:58:43 [Preview] No. 332 del



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LynxVania Anonymous 05/23/2017 (Tue) 17:58:00 [Preview] No. 329 [Reply] [Last 50 Posts]
I've been working on a while on this project for a metroidvania.
I am focusing on the technology itself to allow for people to easily create metroidvanias and content for games designed for the engine and less on the game itself.

I think I got it on a state that its worth posting on agdg places.

You can find the code and stuff over gitgud.io/LynxVania

More videos at
https://youtube.com/watch?v=QuDFW62DYVE [Embed]&list=PL6ExG1loqbUg1HsQ8X8Z5RO8uKpTpJfgd


Anonymous 05/24/2017 (Wed) 18:20:55 [Preview] No. 330 del
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Nice, any support for shooting yet?



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The proprietary game that broke your heart Anonymous 01/15/2017 (Sun) 19:10:31 [Preview] No. 207 [Reply] [Last 50 Posts]
Let's face it, we all have at least one. Name the games you had to say goodbye to.
13 posts and 1 image omitted.


Anonymous 03/13/2017 (Mon) 17:31:39 [Preview] No. 243 del
To take it a step further,

I am a huge fan of "Advanced Tactics: Gold", which, is a Matrix Games product, but which basically has one dude at the helm, and that is great, because it's easily the best war sim on the market at this time. The reason we like it, is because the engine is truly a clockwork of war and battle. It allows you to see, each unit, and their rolls against the enemy. It allows you to see the cogs, if not the mainspring, of something we study called "war and battle"

However, imagine if, you could snap into a "superhot" sort of gameplay, within AT:G, during battle. Suddenly the battle which takes five seconds, can take an hour. You are one man, on that hexfield, and you can literally, run from Germany to Moscow, getting 10,000 slow motion kills. Hah! You just visualized it and know what I mean!

So, in some ways this ties back to Max Payne, another game I would throw onto OP's table. Version one, had time dilation effect, we all loved it. Max Payne as a title was ruined then. Completely. However time dilation effect, as proven by superhot, has the power to alter gameplay itself. Indeed I wonder now that I described it, how long it will be until we have all war sims with a first-person mode, so you can go in, and be that superhero, on the battlefield. Obviously when we see it we will know it, but, actual war may come first.

This thought occurs to me in BF2 mods I play where I wish they had a slow motion button, it's just fun, to play in slo mo. However some players do not like it. Again, Max Payne brought what? Most of the elements had been used before, but bullet time, is something that even right now, is an untapped realm. I don't play console games or steam or anything recent, so if there are better games with time dilation than max payne or superhot then mention them because it could make your heartbreaker game from the past, relevant tomorrow. Hence when they release "Max Payne: Superhot edition" is it retro or new?


Anonymous 03/13/2017 (Mon) 18:38:14 [Preview] No. 244 del
>>242
>superhot
Fuuuuuuuuuuck! Thanks so much for turning me to this.
https://superhotgame.com/SUPERQOT
That is an amazing quake mod, using darkplaces!

>Perhaps it is true that people play "dating sims" but know they will never go on a date.
https://homeward.renai.us/ I think dating sims are pretty good, though I have been on a date. Sims are better.

>I play war games that allow me to understand war
What aspect of war? Strategy?

I guess the only thing like a war sim I have played is Slay. You ever play Slay?


Anonymous 03/14/2017 (Tue) 15:30:13 [Preview] No. 245 del
I long for the 90s of gaming to resurrect in foss.

Deus ex, Thief, C&C/RA, Alpha Centauri, Diablo, Fallout, GTA, Neverwinter Nights, Heroes of Might and Magic, Postal, Elder Scrolls, Starcraft, System Shock, Unreal, Wipeout, Fzero, Tomb Raider, Warcraft, Worms and all the bullfrog games dk, rct, th etc.


Anonymous 05/10/2017 (Wed) 22:26:23 [Preview] No. 322 del
>>207
I had more than 200 games bought on steam
I had more than 50 games on CD/DVD
I don't regret losing steam which was fucking with me.
I don't regret the games,no, that isn't what heartbroke me.
I regret that people look at me differently.
Like if I was a madman to say
>no
>I care about my freedom
Why are people so disgusted when I just say that I want to be able to control my computer ?
I don't say anything when they use a hammer or any random tool.

Anyway I am happy to see that people are making game engines under free software like openmw or falltergeist.
It would be great when the content will be under a copyleft license too.


Anonymous 05/11/2017 (Thu) 08:11:33 [Preview] No. 323 del
>>322
Completely understand. I told a friend of mine "I quite liked the Doom3-BFG edition" and he said "I didn't realise you played those kind of games." I then mumbled something about freedom and changed the subject.
On a separate occasion with my two other friends "Hey, lets install windows on your computer so we can all play lan together." I said "Proprietary software will never touch that machine!" At which point they both looked at me with such contempt, then there was a long period of silence.
I have told them enough times how I feel about it, but they seem to genuinely not understand and look away after a few seconds. It's like trying to tell a cow they are going to become steak.



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Anonymous 03/17/2017 (Fri) 13:12:00 [Preview] No. 261 [Reply] [Last 50 Posts]
Just updated the newbie guide. Should accurately reflect the current changes with AMD. Plus a few tweaks.


Anonymous 05/07/2017 (Sun) 13:06:23 [Preview] No. 320 del
It says to "play games and love life" but we are not allowed to love cute young girls as child brides, so how can we love life? Women banned this 100 years ago.


Anonymous 05/07/2017 (Sun) 18:10:00 [Preview] No. 321 del



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Doom Thread Anonymous 05/20/2016 (Fri) 16:44:24 [Preview] No. 27 [Reply] [Last 50 Posts]
All versions, mods, tweaks, textures, pk3s and wads
30 posts and 10 images omitted.


Anonymous 04/27/2017 (Thu) 19:59:53 [Preview] No. 312 del
>>311
I only say that because of that line that plays, "you bitch ass nigga, me and my dindus are gonna make you join the NAACP" at the end.

Are you the anon that made the metropolitan breach? If I recall, it was originally intended to be in the moonman mod.

Yeah, slade is the only real choice. Doom builder also apparently runs well in wine. Neither have the 3d display stuff though. I haven't edited levels so I don't know how much of an advantage that is.


Anonymous 04/27/2017 (Thu) 20:05:07 [Preview] No. 313 del
>>312
http://eureka-editor.sourceforge.net/?n=Main.Changes121
Not sure if this means it supports zdoom maps now?


Anonymous 05/04/2017 (Thu) 17:56:01 [Preview] No. 317 del
It's a week old news, but gzdoom officially went GPL.
https://forum.drdteam.org/viewtopic.php?t=7613

This is a major fucking game changer. It means Zandronum being under a GPL compatible license can can be used to play GZDoom. http://zandronum.com/
For the free culture enthusiast you could even use freedoom and the libre licensed mods.


Anonymous 05/05/2017 (Fri) 21:00:30 [Preview] No. 318 del
>>303
>>306
On 2nd thought well fug it, continue anyway with dat sprites and I will add it.

New test version 1.4.0 Test7, same link as before
https://mega.nz/#F!AFUBAYqS!vbipx7ds6IY_CHdQn4eOPQ
Changelog:
-Added some new particle effects
-Hitler Gas projectiles is changed
-All Chaingun like weapons accuracy got buffed
-Hitler chaingun does 8 damage now instead of 5
-Hitler flamethrower behavior is changed a bit
Sorry for the weirdly formatted changlog this time I will correct it on the next version.

>>317
But Skullcrap always used some code for GZDoom? Also I am wondering if Graf is ever going to bother adding additional shading stuff for Models since they dont right now.


Anonymous 05/07/2017 (Sun) 07:49:03 [Preview] No. 319 del
>>318
>But Skullcrap always used some code for GZDoom?
No sorry, I got a little excited/carried away when I saw the news. For a start, it "could", not "can" but they have their own code base so it's not as easy as I thought.