Anonymous 03/12/2017 (Sun) 04:16:32 No. 223 del
>>220
>Have you thought about making this officially a fork? With Xonotic moving away from the dark places engine, X:CAE can't really call itself an expansion of xonotic once that happens. It only really means a name change, removing where ever it says xonotic.

It is officially a fork.
>X:CAE can't really call itself an expansion of xonotic once that happens.

Removing Xonotic from the name would be plagiarism and disrespectful to Divverent and others who made Nexuiz and Xonotic what it is.

If the new people wish to go some seperate way (they've allready trashed lots of Divverent weapons code: Div0's code allows one to quickly add weapons as all the code for one weapon is mostly in one file for that weapon, their "new better" coded seems to go back to the old bad way of having it all over the place) (Div0 set up the code this way after I complained about how you have to go to 20 files just to add a weapon. He really added tons of stuff I wished for and helped me, he also coded the weapon system to be easily extensible: which is why X:CEA has 144 weapons while X is capped at about 70 something (and only has 18 or so)).

>moving away from the Darkplaces engine
What traitors the new people are. When America moved away from England, and later away from English culture, the name of the language the AEnglish spoke did not need to be changed.

Lord Havoc did so much work and added so many features for Xonotic etc. The new people spit on him and put a knife in his back. X:CEA remains true however.

Secondly I contributed to Nexuiz (tuba model and a small bit of code (trigger_heal)), I pushed for the fork for a long time, whispering in the ears of the developer(s) I was in-contact with, and then they finally did it. I got alot of things by just talking, many many features, and then was taught how to code QC by the guys aswell.

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