Anon 09/22/2019 (Sun) 13:44:51 No.4663 del
>>4641
>Looks slightly nicer. Colors look a little richer. I dig it.
alright perfect even though I still keep that both make not much difference between each other, unlike the following ones.

>Brighter is better with this. The translucent effect on the mane looks especially nice with it a bit more vivid.
eeeyup. By the way,I forgot to mention that I modified very slightly the contrast and not only brightness is involved but there´s more clarity. In this case, these adjustments play a more important role (still in a subtle way)

>Though I think overall the model itself is actually pretty good and the slight edit shows its strength. Her mane and tail look like jello, but they don't feel stiff like some other models where the princesses mane's look like rubber balloons.

yeah, that model must have been recent or an updated version. Looking at the serial number, you can tell that it´s appeared much later than the first ones and it has a pretty good score (not over 100 upvotes but something close to them). I was wondering for a little while if this image was actually SFM for a little while.

>This looks like the best if your objective is transformation.
my last Luna edit tried to convey that and you mentioned over here >>4533, it looked too much like a 3d asset. So yeah, my idea was to go for the heavy editing until getting the feeling of 3d, even if the background shows a lot of brightness.

>feels like a hybrid between one of those models and the comic style (I guess one might say it looks like cell shading) but it's an order of magnitude better than that dull puke green model.
while posting the "descriptive story", I didn´t consider the style of the DBZ games but as I couldn´t remove the shadows, they become like the only elements that could give you a clue that this is a 3d model.

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