>>1020755 >>1020760 >>1020763 >There is one way out, you decide. Leave the Seeker and try to reach the surface on your own. You enter the airlock chamber which gives you access to the ocean. With a quick push off, you leave the Seeker and swim towards the surface. A small, yellow life raft is part of your escape equip- ment The surface of the sea is calm, but the Maray is nowhere in sight. >For 2 days and nights you drift in the life raft under hot sun and sharp starlight At last a search helicopter spots you. Finally you are safe. >The exploration of Atlantis will have to depend on a new diver. Your eyesight has been damaged by the strange force that immobilized the Seeker. Your career as an underwater adventurer is over. The End Well done neets, we survived, and we're now eligible for the DSP.