Bernd 08/04/2019 (Sun) 00:26:27 No.28421 del
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>>28402
I wouldn't call it simple, there's plenty of detail. But the AI isn't hard to outsmart, once I'm a multicontinental superpower there's not much of a challenge.

After that I loaded a savegame in 1946 when I had just declared war on Persia and Afghanistan. Huge armies were poised to flow into India. In Africa I hadn't yet taken the west and the Congo but was on the gates of South Africa proper. My army reached some 700 divisions and my navy was formidable with a full carrier group and more than one heavy cruiser squadron.
As America I found I most of my divisions were dispersed guarding irrelevant Pacific islands. But I had nukes and the world's best technology and industry. What I lacked was manpower, which I at first remedied by making nearly all my infantry divisions mechanized or motorized and later solved by giving Lend-Lease divisions to Canada, Britain and Japan, essentially forming American-armed and foreign-staffed divisions. My army was consolidated in Norfolk and Okinawa.
To defeat the unstoppable monster I built I had to devise a grand strategy in the truest sense of the word: ruling the seas, holding the islands surrounding Eurasiafrica, raiding the supercontinent's extremities to confuse and whittle down the enemy and finally launch a conventional invasion.
The Red Fleet I had built proved an ambitious foe. Its carriers sank the Brazilian Navy's two battleships and, in America's greatest naval humiliation, intercepted and annihilated a squadron of six battleships including two Montana-class super heavy vessels. Smaller Soviet fleets were agressive raiders and sent a good number of divisions to the bottom of the sea. I consolidated my fleets, built more carriers and cruisers and gradually withered away the enemy until it was powerless. I also had to build a huge number of transports to make my grand strategy possible, as it necessitates landing huge forces and removing them shortly thereafter.
I tried to get neutral states to join the allies with my massive cash reserves. In more than one case I edited the save to add to my faction a country that declared war on the USSR without joining. Ireland proved a decisive ally.
Madagascar became an important base and Equatorial Guinea, Socotra, Japan, Sakhalin and Britain, the latter in a brief and brilliant operation with paratroopers, marines and mobile divisions. Britain was followed by the Danish Isles and Gotland, where I established naval and air bases placing Moscow and Leningrad within reach of missiles.
I prioritized nuclear technology and used my nukes only in tactical purposes. At least 6 times. Besides a massive strength loss -hundreds of thousands killed in a single day- they reduce enemy organization to 0, essentially being a "win battles instantly" button. But rather than wiping out divisions it just evenly distributes the damage so you get a number of tiny divisions that will recover unless you can cut them off or bomb them.

Britain and Japan became important allies and were the main launchpads for attacks on the continent, while Madagascar, the Canaries and Socotra were of lesser important. The designated raiding zones were Africa/India, where I landed marines and immediately removed them just to attract Soviet divisions to irrelevant positions, and West Europe/Korea, which were near the industrialized islands (Britain/Japan). Europe was to be the final target. Korea was raided a lot of times with huge Soviet losses.