Bernd
05/18/2021 (Tue) 05:07:01
No.43657
del
More on Enlisted.
Whilst it is published by Gaijin and uses their engine it does not seem to have the same design philosophy as Warthunder which is a shame, it is not Warthunder with Infantry.
Warthunder focuses as much on realism as is possible for the kind of game it is whilst at the same time not pretending too. The maps are wide and open and the equipment is largely modelled as true to life as possible but it does not pretend to be simulating actual battles and campaigns. Enlisted kind of does the opposite, the game is far more CoD/Battlefield like with small compact maps and fast gameplay, the equipment is not modelled realistically but modelled for balance, weapons have firerates changed, recoil is arbitrary and makes no sense with guns that should have less recoil having more and wepaons are handed to forces willy nilly regardless of whether that army actually used them in that campaign or at all. The US storm the beaches of Normandy with Piats, Stens and Bolt actions. Why? For balance and to add content to unlock. Where Warthunder never pretends to have every tank look authentic as to it's paint scheme and markings Enlisted does whilst at the same time it removes emblems on German uniforms like the eagle over the left breast and the deaths head on panzer uniforms thus defeating the point of saying that they are portraying them as they were as they clearly are not. Whilst it claims to be presenting realistic campaigns and battles they are far from it.
The map rotations are quite annoying too. All campaigns are split of course so the pool of maps is limited and they are always of a similar theme rather than warthunder where you could play all maps in many parts of the world(though they are slow in making new ones) so combined with the small nature of them it can get very tiresome and it's only going to get worse.
Campaign progression is pretty bad, it's grindy for little reward and due to the campaign nature it's finite. There are 25 levels in each campaign and there is a limit to what they can add to them, pretty much everything they can add has been and where it has not it is due to balancing such as having no KVs in Moscow but even were they to add them there is still a limit to it so people are going to finish these campaigns and not come back. The only viable long term system for the developers is to release new campaigns over and over again and have people grind for the same equipment over and over again.