>I'm fine with the protags. But frankly, the player have to commit so much dirty acts... he can't be really likeable fellow.
Lemme see. I believes every GTA character represents a different thing / era / character type. Which in turn helps make each game memorable and likeable with users
GTA 1 and GTA 2: haven't played em yet GTA III: First 3d game. Claude is a stoic quiet type. A blank canvas for users basically Vice city: A real manly man and go getter. Doesn't take shittenings from anybody. But also with an engrossing backstory full of ups and downs San Andreas: A lil depressed but a little cocky sometimes. He's basically the The Hero with a Thousand Faces in regards to storytelling. And he follows that format really well. It's no wonder why he's a franchise favorite Liberty City stories: A return to basics. More tough guy mobster character Vice City Stories: A Greek tragedy esque character. Destined to perish no matter what he does GTA IV: Also tragic sometime Lost and the Damned: Tough biker type. But wasn't as fleshed out character wise compared to other characters in the franchise Ballad of Gay Tony: Mehhh. Kinda generic. A prototype GTA V character looking back at him