>>4855 >Cat only rolled 4 so +7 HP it is. That means she has 12+3+7+3=25HP, correct? 12HP +3CON from LV.1, 7HP +3CON from LV.2.
Correct
I have looked into mastery and found new information about what special actions you can take while wielding claws or greatsword. You may additionally call one of the following actions:
When using your claws: Graze: If you miss a creature, you deal damage equal to the ability modifier you used to make the roll. Nick: You can make an additional attack against a target creature (2 attacks)
With Nick, now your great sword 2d6 and your claws 1d6 are somewhat equal however the greatsword has +1 so that will still be the best choice in most cases.
With the greatsword: Cleave: If you hit a creature, you can make a second attack against a creature within 5 feet of that creature and within 10ft of you. When you hit with the second attack, you can roll your weapon’s damage, but you don’t add your ability modifier unless it’s negative. Push: You can launch a creature you hit (up to a Large size) 10 feet away from you. This will allow you to disengage.