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(515.09 KB 2822x708 Divas and Drama.jpg)
Do you want to play super casual DnD? Ashley the Mecha-summoner 06/03/2024 (Mon) 01:58 [Preview] No. 4500
>>3325
Maxed out here
>>4494
In just over 3 months.

So here we are.

What we thought we were going to play, D&D. What we actually played, Divas and Drama.

Having a blast and making friends for over 3 months, congrats everyone.


Tamamo 06/03/2024 (Mon) 11:56 [Preview] No.4503 del
Haha awesome party description!
Can you archive the last thread Alice?

But it took us 3 months to go on our first quest??


Anonymous 06/03/2024 (Mon) 14:13 [Preview] No.4506 del
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>>4500
lmao
posting naked children again i see


Potential Ashley 06/03/2024 (Mon) 18:38 [Preview] No.4508 del
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Wow, I just spent time with Joy as she wrote up the response to

>>4493
>>4494
>>4505

You'll have to wait till this afternoon but it's a doozey, this could be hilarious or really, really bad.

Eat your brain food guys, now's not the time to drown your regrets in alcohol, we're going to have to be sharp for this one. From what you all said, Joy already locked in the scene with my actions so wait for that but we really should discuss it here.

Joy isn't letting me give away any secrets but I can still help strategize.


Ashley the Mecha-summoner 06/04/2024 (Tue) 02:05 [Preview] No.4511 del
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>>4508
>>4493
>>4494
>>4505

Oh Jesus Joy just brewed up some tasty carrots on her sticks for us. She won't let me give anything else away, this could be hilarious or well, really bad. She says there's a lot of potential and she's not wrong. She's painted us in a corner now though, there's clearly two paths.

Alice, use that doctor strange brain of yours and if you take my in thread hint correctly this could be fun. I am not allowed to clarify any further


Not Joy's Puppet Ashley 06/04/2024 (Tue) 07:20 [Preview] No.4513 del
>>4511

She's released me for strategy. She decided the scenario is set and has softened her stance for scenarios and ideas that I could coordinate at this point. She says anything I say may or may not affect the scenario as it unfolds so if I give away 'her secrets' then they're subject to change and again she hasn't thought it past this scenario as it stands, so I am free to speculate.

So read this first:

>>4509 and >>4510

here's how I took it given the current evidence:

1. They're evil obviously so they're free game if we can take them.

2. I at least want to mess with them.

3. I took a few Yulya heart attack causing liberties to help set up the scene, two of my clockwork babies are ready to command, one to distract them and together with the other one possibly sting the buttholes of a rothés to get them to go crazy and stampede away with their cart. So obviously Alice needs to go unhook the kids at the back of the cart so they're not dragged to their deaths.

4. The cart goes off at warp 1 and the two can either run after it or are now forced to deal with us.

At this point we can Run, Yulya gets the horses going and Cat coaxes them to go double speed. Or...

Pending everyone's input, here's my heroic plan:

1. I lured them off the cart and set up an ambush against them.

2. I have my curses. I want to boost Dampen Spirit to 1MP and cast it on the Ranger because Bear's a Ranger and Zephyr Strike is OP so he's got to get some kind of disadvantage. If he's Demoralized he'll have -4CHA, and disadvantage on all saving throws. I then cast Dampen Spirit on the other one. -4 CHA and disadvantage on Initiative

3. I know we're squishy as hell but Yulya has Bane so assuming they have bad initiative now, we not only get ambush strikes, but then go first on the second round so if she can cast Bane on both of them they get a -d4 on their attack rolls.

4. Yulya casts Sanctuary on Cat making her hard to hit especially since the ranger will have disadvantage on saving throw. Yulya can only have concentration on one spell, that's bane not sanctuary so it's ok.

5. I cast my 1MP summon and then now I'm a Panther, probably tangled in clothes but I will grapple the spellsword making him unable to cast or do any hitting without disadvantage.

6. Cat like targets their face for maximum carnage. If they're both level 4, that's about 30HP each, but Joy said their levels are unknown at this point. Which means the silver plate thing could be a bluff. They might just be rich juicy well equipped 1st levels. Imagine if that's the case? It's a gamble but I'm a big gambler. Remember, you can't level outside sanctioned means and they're both evil. So they might have convinced a sorceress somewhere with access to a portal to level them but do you really think two slave runners are capable of doing that?

I think we have a shot.


Tamamo 06/04/2024 (Tue) 11:41 [Preview] No.4514 del
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Cat's on board ofc but it is a gamble. Slaves are valuable. They're not gonna run after their stupid household supplies but it will be a nice distraction!efrvfs
that was my cat, probably in agreement


Ashley 06/04/2024 (Tue) 16:42 [Preview] No.4516 del
>>4514

Joy said even my babies can be used to set up a flank. She's going to limit me to three summons. Advantage doesn't stack though. I've been testing out my ralley skills and they're pretty OP for hitting frequency but still low DPT and very squishy.

I think we could plan out round by round here and really min/max it.

Joy hasn't done the "calculations" but she did have two vary's in the difficulty. She said shed make it commiserate with the reward which is already pretty high.

Remember back when we nearly maxed the reward on one rothé and it was a lot of gold. Expect that kind of challenge/potential.

So I don't want to fight rothés, that's why I want to stampede them out of there. They're firmly attached to the cart, if they run off these two dufuses lose their ace cards.

Slaves are expensive but not to the material provider as much as the government. The value of a human slave is high here but that's for a living slave in perfect mental/physical condition. These losers are damaging their own merchandise, that also makes me think they're amateur nobles from Baldur's gate with a hair-brained scheme to make some profit. Though one of them is almost surely a merchant to have rothés. That might be the silver plate.

So if we can get the rothés out of the battle and one of them is a merchant so basically a squishy commoner with good gear and the other is a noble then we're on easy street for this.

But it could also go sideways pretty easy especially if the rolls go the wrong way we should have an exit strategy for each round.

Joy says if we don't use all our movement we can save them for any time during the round so if it goes sideways we could still run for the encounter map edge.


Alice 06/04/2024 (Tue) 21:01 [Preview] No.4517 del
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>>4508
>this could be hilarious or really, really bad
If we win, I promise to show you something hilarious and really, really bad you haven't seen before! Excited? Afraid?

>>4511
>Alice, use that doctor strange brain of yours and if you take my in thread hint correctly this could be fun. I am not allowed to clarify any further
Maaan, I'm a 9INT alien blob with no common sense of this world and pretty sleep deprived right now IRL.

>unhook the kids
Whoopsie I wouldn't have thought about this one! I knew what wasp+rothé meant but thought I was supposed to load the kids on the cart and stampede away driving it. Nosiree, I don't want to be on a cart tugged by mad rothé. So yeah, even if we lose the cart, unchaining them is way more reasonable. I hope I can do it, my lockpicking skills aren't great and I don't have tools to break chains either. But I'm confident in my DEX.

So my idea is to sneak away using stealth, unchain kids and tell them to hide in the forest when the rothé stampede away. Then attack one of the guys from behind and try to grapple him using my blob skills. I'm not giving away everything to Joy but you could guess what nasty things slimes can do when trying to restrain you.

>>4516
>These losers are damaging their own merchandise, that also makes me think they're amateur nobles
Yeah that slightly bothers me. You can't be this stupid. Aside from damaging goods, they're on the busy high road with a dozen distressed kids chained together. Everyone they encounter will raise more than an eyebrow. You'd want to keep them hidden inside the cart, not in plain view. So either they're really dumb and full of themselves or so strong / influential that they think they can get away with it. We will find out.

That's all I can say, I have zero combat experience in this world, this form, and in D&D so expect some serious rule fuck-ups because lol didn't read Joy custom rule #9621. Let's be slow and think before we act. It's not popular but it will greatly increase our chances of survival.

So let's starts with Yulya's BANE. Did I miss something? Yulya's a Peace Cleric, she shouldn't have BANE. Or can she literally cast any cleric spell that fits into her spell slots? That's OP as fuck on top of her stats. Not that I'm complaining, at least she's capable compared to me.

Also we should update our inventory. I literally can't today, gotta sleep soon.

Waiting for a map of the situation!


Joy the DM 06/04/2024 (Tue) 21:55 [Preview] No.4520 del
>>4517

5e rules:

"A chain has 10 hit points. It can be burst with a successful DC 20 Strength check. It has 19AC."

My favorite rule for DMs Rule 0: "The D&D rules help you and the other players have a good time, but the rules aren't in charge."

To me the best course of action would be one that's fun, interesting, novel, intelligent, funny, productive, or high quality. These types of actions will almost always succeed.

As far as lockpicking, each child likely has two locks but the chain itself has an unknown attachment as Ashley can't see it from her current location.

It could be anything from a simple ring hook as chains sometimes have on them to a oval on a ring hitch. It might also have a lock or just a shackle.


Ashley and Joy 06/04/2024 (Tue) 23:48 [Preview] No.4521 del
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>>4517
>I promise to show you something hilarious

If I die, Joy promised me something crazy.

>unchaining them

So as soon as you slink away get it done.

So Joy is allowing that you're no more than 30ft from the chain, so just walk there so you can do an action. They're distracted, so if we do this we're technically in the start of Round 1 with initiative and advantage. So you will also have advantage on whatever you need to do.

I forget if we have thieves' tools or a hammer.

Cat could also go do it and with some fancy Barbarian moves she could get 10hp at 19AC done if we need to get the chain, but she can always do that as long as you take your turn first before she does anything.

>try to grapple

If you do it from a position of flanking or with stealth you'll get advantage and grappling would be OPid you can pull it off. The guy would have disadvantage and unable to switch weapons or cast.

>guess what nasty things slimes can do when trying to restrain you.

Idk either but joy just looked up "suffocation" this morning.

I don't want to steal your possible thunder but seriously, if you could grapple and like ooze into the guy's throat through the nose he would go unconscious in 1+ his CON modifier he might be down before he can shake you off. That would be elite Alice strat #1.

>keep them hidden inside

Joy said the cart is loaded, no room for a dozen kids in any case.

>full of themselves

Joy said the nobility act with impunity and end up getting assassinated. I would say though, if they are we gotta hide that we did it because then we'd be next. No witnesses, so getting the kids far away where they can't see would be best.

>didn't read Joy custom rule #9621

[Joy] I will interpret your actions as best I can given your blatent ignorance.

>can she literally cast any cleric spell that fits into her spell slots?

[Joy] yes, she's free to choose any published spell from vanilla and known additions as long as she's cast it before or still had her book in her posession.

>That's OP as fuck on top of her stats.

[Joy] I am allowing her to do this so it is fair against other clerics.

[Joy] The only difference to vanilla in my rules other than a change to spell point tables to make it easier to manage, is the removal of the requirement to fill the slots with specific spells ahead of battle.

[Joy] most cleric spells are very situational and mostly useless so when would you ever waste preparing a spell you would only ever use very rarely? No. She can cast any level 1 spell in her book as long as she still has MP. Read her spell options, they're pretty mundane.

>At least she's capable compared to me.

[Joy] I seek balance.


Anonymous 06/05/2024 (Wed) 09:12 [Preview] No.4524 del
ok its crazy but Yulya will do it what else. first she was concerned about endangering the goods gundren entrusted to them. its their quest to get them to destination safely. but seeing how gundren helped the lady with the kids im sure hed do the same and not turn a blind eye.

i think the plan is reckless but our best shot. only concern is getting kids free. Cat has the hammer and pitons Alice has no tools. wait she has needles spear and soap for some macgyver stunts. but no cutting or hammering tools.

i hadnt thought about bane too still gotta learn all the spells and how they interact. it only has 30ft though I think shes barely within reach. when Cat and Alice attack Yulya will cast emboldening bond on both of them but they also need to be within 30ft.


Ashley 06/05/2024 (Wed) 11:14 [Preview] No.4525 del
>>4524
>hadnt thought about bane too still gotta learn all the spells and how they interact

That's why they call me the smart one.

>Emboldening bond.

Yulya,

I think you need to take responsibility and cast it on yourself and Cat. If this is going to work we need to plan for max DPS. Look at your offensive cantrips, save some MP for healing word, it can possibly bring one of us back awake if they down us.

Use your cantrips but I forget if you have an offensive cantrip or if your mace is better, in any case, Emboldening bond will be better suited on you.

Our primary objective is to get them to roll disadvantage on everything so that's like cutting them in half. Flank them, we have the numbers but you can only flank with weapons and ranged magic. Joy is allowing flanking for ranged I don't think that's standard. So don't get between them either, leaving Cat alone with two of them will negate their disadvantage.

Alice can't get to Cat in time so let's hope she can either unhook the chain or just start stabbing at it. If she doesn't have thieves's tools, she can't pick a lock. I doubt she'll be able to pass a strength check dc20 so abandon that one and go for punching or stabing at the chain it only has 10hp but then again AC19 even with advantage is poor. I have to run simulations. Will post. She could come up with something genius too.

Joy isn't telling me what's there but she will let me see a list and probabilities of what's there.

That's key because if one of those goons unhooks even one rothé we're all f'd. That's the "vary 'vary'" Joy was talking about. We got to get those rothés out of there before we outwardly attack the guys, that goes for my babies too.

I might go help Alice actually.

Think of some kind of parley you can do Yulya to stall them, with my babies buzzing loudly they might not hear Alice banging at the chain.

No Leroy Jenkins this time, we gotta play this one like chess. This is really like a battle between us and Joy and she's stacking the deck.

Let's lay out a plan here with contingencies before we press go.


Anonymous 06/05/2024 (Wed) 21:04 [Preview] No.4527 del
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>>4525
lol we have no thieves tools because you refused to buy them. just sayin.

and whats the advantage of casting emboldening bond on Yulya? she is well armored and has decent hp and doesnt need to do checks or saves and can stay behind cover. i think Alice profits more from it shes the second front line fighter and sucks at everything and this will increase her survival and attack chances greatly. but teach me if im wrong im here to learn
but i dont see a time window to cast emboldening bond that sucks. should have done it last round. its our best spell.

Yulya has radiant flame as offensive cantrip. you think she should enter close combat? wont that break her concentration for bane?

i also miscalculated and see Cat has no chance to attack in rd1 even with feline agility doubling her speed which sucks. or can she dive under that wood bar of our cart? its borderline 60ft. if she can make it we dont need sanctuary bc she will crash into the spellsword at full force and attack dealing damage which breaks sanctuary.


Anonymous 06/05/2024 (Wed) 21:14 [Preview] No.4528 del
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i still consider this some sort of tutorial its our first real combat. so lets plan out who does what when.

>max dps
thats hard we waste 1 wasp and Alice for the cart for at least 2 rds

Alice gets to the kids and tries to free them signaling if successful

Ashley makes Velma attack the ranger and Zelda sting the rothés butt if Alice makes it. and casts 1MP dampen spirit on ranger

Yulya casts bane on them and sanctuary as bonus action on Cat so shes hard to hit until she gets to them

Cat uses feline agility to double speed enters rage and attacks spellsword


result:
ranger is in combat with Velma and spellsword with Cat

In rd2 Ashley can summon another wasp and turn into panther and both flank and attack the guys. Yulya can cast radiant flame on one of them.

in rd3 Alice and Zelda can join attacking them thats max dps i can think of.


Ashley 06/05/2024 (Wed) 21:52 [Preview] No.4529 del
>>4527
>we have no thieves tools because you refused to buy them. just sayin.


25gp, a short bow is way more useful imo. Two short bows and thieves tools maybe better in hindsight.

In SheShe's run we would have had a lot of issues without them. Should be a priority now that we know.

They'd have had to deal with a lot rat swarms if they just bashed every locked door.


Ashley, Lead Strategist 06/05/2024 (Wed) 22:55 [Preview] No.4530 del
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>>4528
>>4527

>and whats the advantage of casting emboldening bond on Yulya?

"the creature can roll a d4 and add the number rolled to an attack roll, an ability check, or a saving throw it makes. Each creature can add the d4 no more than once per turn."

I'm just saying if you do use it, maybe keeping the two tanks up is better? Alice can't die so she'll just be a puddle until the battle's over once she's downed. I'm not going anywhere near 60ft of the Ranger if I can avoid it, look up Zephyr Strike, I have 6 HP, they have magic weapons. Did you know magic weapons add to attack roll and damage, not just damage? I expect to be helping Alice get the kids free first. I don't need LOS to control my babies, it's a psychic connection.

>[Yulya] can stay behind cover

No, she can't. Did you read anything I wrote previously? I know it was a word wall but listen for a second, she needs to stop them from flanking Cat, that means two tanks on the front. She's not going to be cowering like us squishy girls, not this time and not when we have others attacking either. Back to back, keep those two separated and that's going to be hard, I suggest using the cart as a wall so they can't get behind you.

You two side by side against a wall can't be flanked.

>I think Alice profits more from it she's the second front line fighter

Yulya: 17AC 10HP
Alice: 14AC 10HP

No profit goes to the dead. All three maybe but then again Alice does have +4 to hit compared to your +3. You can also cast while on the front line.

You have 2MP, that's awful. Not really great for support atm. So you have cantrips but sacred flame is the only relevant one for this. If they have high dexterity, that's 1d8 against their DEX modifier rolling against your Spell DC which is 15, so not bad but if they have +4 DEX or something then you're better off slamming face with your mace, it's a wash imo.

Also consider "Silvery Barbs".

So I think you need to get down and dirty.

>but teach me if i'm wrong

Now I think we're both equally matched in this argument, so do what you think is best, but Alice will miss out on most of the early rounds anyway and keeping them at disadvantage is my main point. I don't see how you have a choice. If Cat gets double teamed, she's down quick imo even with 15HP she only has 14AC. Your 17AC is way better statistically if my numbers are right.

However! I will be panther asap in this one, as soon as the kids are safe, expect a mecha-kitten and an angry purple panther pouncing, so maybe cast embolding bond on me but not till after Bane. Panther self has 13HP with 13AC and +4 to hit with disengage as a bonus action, I can literally disengage, run off and run back with a pounce. I'll accept my MVP trophy posthumously if necessary.

>wont that break her concentration for bane?

Yes, if she's hit only, so again weigh that against Cat being flanked while Alice is busy.

>can she dive under that wood bar of our cart?

Cat can climb 1:1 with movement, and leap up to 7 ft (3+ STR mod) with a 10ft start. So yes, she can jump the horses easily or just crawl through them. Try to imagine her actually there, anything that seems possible is possible. We don't need to worry about Bethesda hit boxes here, imagine this, we can actually walk past someone in a doorway. mind blown, so yes she can make it. No, Sanctuary is not perfect here, Bane is better imo.

BTW you can also push someone prone or out of the way given certain checks.

>>4528
>thats hard we waste 1 wasp and Alice for the cart for at least 2 rds

Saving children sucks yeah... (see meme)


Ashley, Lead Strategist 06/05/2024 (Wed) 22:57 [Preview] No.4531 del
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>>4530

>Ashley makes Velma attack the ranger and Zelda sting the rothés butt if Alice makes it. and casts 1MP dampen spirit on ranger.

Zelda and Velma both need to sting the rothés on the same turn or risk the rothés turning on us. They're firmly attached but they won't leave their master once he's attacked whoever that is, we don't know, we only know the ranger was driving but the spellsword has the unknown plate which could be a trade guild plate and I doubt trade guilds care if you're evil.

Imagine the rothés charging with a cart attached. hilarious but also very bad.

>result:
>ranger is in combat with Velma and spellsword with Cat

Nope, you are with Cat, has to be, that's what we need to do and not till round 2 because we can't attack either in round 1. You need to get down there and distract them until Alice frees the children no matter how long that takes without attacking them until the rothés are gone. I will go help Alice using stealth I can run over there.

Remember when I said earlier "parlay"?

pls actually read this
>>4525

>In rd2 Ashley can summon another wasp and turn into panther and both flank and attack the guys. Yulya can cast radiant flame on one of them.

No, in Round 2 I'm casting summon mecha-kitty and then transforming to join the front line with pounce and flank. I'm fast... assuming I'm not tangled in my underwear. I'll incredible hulk that shit.

>in rd3 Alice and Zelda can join attacking them thats max dps i can think of.

It'll be Zelda and Velma, Mr. Bigglesworth the mecha-kitty, Cat, panther-self and Yulya round 3 assuming the ranger doesn't take one out round 1 or 2 but you have to distract him, have her think of something.


Alice 06/05/2024 (Wed) 23:19 [Preview] No.4532 del
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>when you see it
As soon as the kids are free the battle is potentially over. In a nasty way. Our top priority is to free the kids as fast as possible and unfortunately I can't do much about chains. I need Cat.

My plan:
Cat uses feline agility + rush = 4x movement speed = 120 (yes, that stacks and can be stacked even further with spells) to get to the rear of the cart but she won't have an action left to do anything. When she passes by me, Yulya casts emboldening bond on both of us. I should be exactly 30ft away from her and still within range. I follow Cat using stealth and have an action to see what I can do with the chain.

Meanwhile Ashley has to distract them for another round, good luck!

Next turn Cat can use hammer and piton or the crowbar with her enormous strength in combination with emboldening bond rolls to detach the chain from the cart.
When we free the kids we give the signal, Yulya tells the horses to go to get the cart out of the way and the wasps sting the rothés in the right side of the noses. they charge to the left trying to make a u-turn, the cart abruptly turns left and the rear of the cart will crush those two fools against the rock before them. Ashley panther and summons will have to deal with survivors until Cat and me arrive but I don't think there will be much resistance after being ground to a pulp.

It's still a huge gamble but with the cart as a weapon it sounds far more feasible. Plus we technically didn't attack or kill anyone, it was a tragic accident. Shit happens.


Alice 06/05/2024 (Wed) 23:55 [Preview] No.4533 del
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>>4532
A slime can dream, right?


Ashley the Coach 06/06/2024 (Thu) 00:06 [Preview] No.4535 del
>>4532
>I can't do much about chains. I need Cat.

You can do something, in 5e you can actually punch chains if necessary but you have a spear! Throw it at the chain!

>I follow Cat using stealth and have an action to see what I can do with the chain.

Oh you and cat? Not after we attack because we need to pin them down so they don't release the rothés they'd do that if they could guaranteed. We need grappled and downed foes or stalled until the rothés are gone. So this doubles my point that we need Yulya to stall them with charm or something.

Then Yulya definately needs to be front like with my panther self but I won't be ready till round 3.

Round 1 Dampen spirit boosted
Round 2 summon mecha-kitty, panther awakens
Round 3 pounce pounce pounce

>Meanwhile Ashley has to distract them for another round, good luck!
I can't distract them and also cast dampen spirit right? In fact Yulya can't cast bane and distract them either... which is more important...

Bane: Up to three creatures of your choice that you can see within range must make Charisma saving throws. Whenever a target that fails this saving throw makes an attack roll or a saving throw before the spell ends, the target must roll a d4 and subtract the number rolled from the attack roll or saving throw.

vs

Dampen Spirit lvl2: CHA-4 (this works great with Bane assuming I cast first) + disadvantage on all saving throws and initiative.

You decide. In think Yulya needs to distract them for at least 1 round.

>Next turn Cat can use hammer and piton or the crowbar with her enormous strength in combination with emboldening bond rolls to detach the chain from the cart.

Joy said there's a good chance it's just shackled or hooked on, Cat will be wasted in that case.

>Yulya tells the horses to go to get the cart out of the way and the wasps sting the rothés in the right side of the noses. they charge to the left trying to make a u-turn, the cart abruptly turns left and the rear of the cart will crush those two fools against the rock before them.

I would bet that has a high DC of working, which means a low chance. What's the turning radius on a cart without steering wheels? I doubt it's 10ft.

>Plus we technically didn't attack or kill anyone, it was a tragic accident. Shit happens.

It's not off the table but hm, I can't see many other positives.


Family Joy the DM 06/06/2024 (Thu) 02:46 [Preview] No.4537 del
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>>4533

I will save you the failure and say the cart will self destruct of you attempt a Tokyo Drift pit maneuver in it. The rothés will eventually pass strength checks and break free from the restraints as well but not if going straight.

Nice creativity though.


Alice 06/06/2024 (Thu) 02:53 [Preview] No.4538 del
>>4535
>You decide.
Nope, Yulya decides ultimately. But I'm sure we'll reach an agreement.

I'm not against your plan and I'm certain you know better but there are only 2 options.:
Either someone distracts them 1 round until I free the kids or we have to attack them before the kids are free. Both sucks But I agree Cat should remain near our cart

>you have a spear! Throw it at the chain!
From where I'm standing I can only hit kids but not the chain's attachment. I had planned to use a 2handed 1d8 attack on the chain after moving there but if I manage to untether the kids with a spear throw (wtf is the DC for that?) we've solved the problem in rd1. However I have no LOS to the rear end of the cart. I need to go south at least 20ft which also means I can only grapple one of them in rd3. Or am I wrong?

>What's the turning radius on a cart without steering wheels? I doubt it's 10ft.
You guys have a mechanic bear so tell me. The cart has no steering wheels. What happens if the rothe abruptly pull at a 45° angle? It can't turn on its wheels but will be dragged sideways or even tip over crashing against the rock with those guys in between. The ranger is so close to the wheel that it doesn't really matter where the cart moves, he'll probably be fucked. Same if the rothe turn on us. They may not step on their owner but I doubt they're smart enough to calculate the movement of their cart. They can only turn left if the wanna attack us and that will also crush the guys. Not weaponizing the cart and attacking while the kids are still tethered sounds extremely risky to me.

New idea:
I move south until I can throw my spear at the attachment of the chain to the cart.
Ashley casts dampen spirit and gtfo toward the kids (not suspicious at all)
Yulya distracts them for one round offering them some of our cargo if they help

Cat moves behind the cart to where I was at the start with stealth, ready to attack

ideally kids are free now

rd 2 Yulya casts bane
Ashley summons Mr. Bigglesworth and turns into Panther
Wasps sting rothe and try to crush our enemies with the cart or at least cause a huge confusion
Cat and Mr. Biggleswoth attack the guys
It's 1:1

rd3
I join with suffocation grapple
wasps join
Ashley panther joins
Yulya casts sacred flame
It's 7:2

How does that sound?


Joy the DM 06/06/2024 (Thu) 03:40 [Preview] No.4539 del
>>4538
>we have to attack them before the kids are free

>>4537
>The rothés will eventually pass strength checks and break free

>if I manage to untether the kids with a spear throw (wtf is the DC for that?)

I believe Ashley was referring to the fact that your DEX is higher than your strength so your aim is ironically better by throwing the spear at any range that is optimal. But you're a monk so I believe you can use either even in melee if you have the Monk's martial arts feature and it's a monk useable weapon.

[Ashley] Yes, I meant get there but you can be a little away and still make a strike.

>You guys have a mechanic bear so tell me.

I have consulted the mechanic bear and he said the wheels are not made for side loading but they would likely survive on gravel. Still I am going to say you don't have the trajectory to drift into the rock. The rothés will pull it off the road and maybe get stuck then eventually break free and attack you. However they may also choose to attack the children unless they evacuate the map.

>What happens if the rothe abruptly pull at a 45° angle?

Sound of a toothpick snapping.

> It can't turn on its wheels but will be dragged sideways or even tip over crashing against the rock with those guys in between.

I'll give you the following odds:
1d4

Roll 4 it works with a +10 attack vs their AC and will do 4d8 bludgeoning damage to both.
Roll 3 it hits the rock, possibly damaging the cart but misses the men.
Roll 2 it self destructs and the rothés may eventually break free.
Roll 1 the rothés break free

>Weaponizing a cart without a driver and no run on a cart you have never driven and no nothing about.

Sounds risky but I'm being as generous as I can be.

>Ashley casts dampen spirit and gtfo toward the kids (not suspicious at all)

I don't believe she can do that without starting a fight, they would have to look her in the eye and they would sense that she is casting on them though I suppose there's a chance they don't know what happened as her curses are unique.

>Not weaponizing the cart and attacking while the kids are still tethered sounds extremely risky to me.

I can't see how this sentence makes sense. You wouldn't want the kids attached for any movement of the cart with run-away rothés.

>How does that sound?

Most of this is fair but I'll let Cat weigh in and Ashley will need buy in. She'll have time to counter-propose in about 4-5 hours. I think you all have some good ideas. I also need to do some more cementing around these ideas and get probabilities down. One round per day will give you a lot of room to switch gears if it's not working out.

[Ashley] I can't wait.
1. release the kids.
2. get the rothés away, far away, like off the map.
3. kick butt and zerg rush. We have them so outnumbered if there's no rothés. If they're at disadvantage I know we can take them. If that ranger has Zephyr Strike and the spellsword casts something crazy I'm gone first I'd bet. Joy didn't calculate their levels. She won't until we make our moves so I don't know her secrets. She only has a vague idea of levels based on reward and that's not even bounded yet though she will include the value of the rothés as part of that, that's all she's thought so far. If they're gone, this battle is more then half won I would have to say. My estimation is those two guys are equal to one rothé but with better equipment.

Ashley is limited to 3-4 summons. 4 only if she has 2 and casts summon cat and it happens to spawn 2.

[Ashley] I'll put it all in a nice plan in a few hours.


Summary: Ashley 06/06/2024 (Thu) 07:53 [Preview] No.4540 del
>>4539

Yulya, you decide:

Objectives:
1. Detach Children - We're all in agreement
2. Get Rothés out of dodge so we're not fighting them or use their cart as a weapon with a low probability of success at the risk of having the rothés charge at the still attached by a chain children who are going to take 2 turns to run off the map so they're still in danger for Round 1, and Round 2 even if we can detach them Round 1. Joy said it might take more than one round to detach the kids.
3. Keep them at a disadvantage and from flanking anyone until they're downed, while trying to give advantage to each other. Remember that Yulya and Cat both have Inspiration according to Joy's records, don't argue. Advantage doesn't stack, don't waste it.

Round 1:
In any scenario Yulya needs to distract them, possibly by trying to make a deal with them which is a false deal but at this point it's a real deal to help push the cart out of the rut or some other type of distraction and not attack with Bane or any other spell until the rothés are out of the picture.

Alice and Cat can get to the back of the cart with feline agility turn 1, I can't, so if I duck in front of our cart out of sight I cast summon mecha-kitty without them noticing. Mr. Bigglesworth will wait in hiding until he's needed.

Still in round 1, Alice and Cat both try to unhitch the kids but obviously if either of them do then the other changes their objective to flank the villains with Yulya.

If the kids are detached, they run directly west off the map out of sight of the villains. They can run at 60ft/turn, it will take two turns for them to exit so best bet is rothés go straight.

Round 2: Assuming the kids are free this is the round we have advantage for the ambush and they have disadvantage and guaranteed delayed initiative so all of us get to go before them including the rothés if they're stung and the kids.

Zelda and Velma sting the rothés either in the butts or in the noses. Yulya, decide now. Joy gave this as an outcome for the noses: I vote butt, Alice may still vote noses.

1d4

Roll 4 it works with a +10 attack vs their AC and will do 4d8 bludgeoning damage to both.
Roll 3 it hits the rock, possibly damaging the cart but misses the men.
Roll 2 it self destructs and the rothés may eventually break free.
Roll 1 the rothés break free

I use Dampen spirit on one of the villains, I say Ranger, turn into a panther and finish my turn escaping or otherwise additionally causing a distraction they won't expect me to shape shift.

Ranger now is Demoralized he'll have -4CHA, and disadvantage on all saving throws and initiative.

Yulya, decide what you do this round and on who. We have options with Bane and Embolding bond. It's my contention that we need to keep them flanked and grappled and keep them from flanking anyone. The spellsword needs to be grappled ASAP so he can't cast.

Round 3+ We'll see how it goes and decide that later.

https://youtube.com/watch?v=af_J2e4r328 [Embed]


Anonymous 06/06/2024 (Thu) 22:21 [Preview] No.4542 del
(242.98 KB 600x478 5433.png)
>>4538
>Yulya decides ultimately.
the pressure lol
i admit ive been meddling too much. darn overprotective host shes gotta do this herself. i help a bit when needed but thats it.

>>4540
that all sounds reasonable for Yulya.i cant imagine her persuading anyone it will be awkward af maybe even so awkward that it doesnt look like a trap.

>>4517
>Yeah that slightly bothers me. You can't be this stupid.
they probably think the same of our ambush. too obvious to be true.

so yeah from our side Alice and Cat can proceed with operation free kids. shed prefer butt over nose though to make the rothés gtfo. sneaking behind one last tie was enough we dont need 2 of those stubborn beasts chasing after us and or the kids. dealing with the 2 human fuckers is enough.

>>4517
>If we win, I promise to show you something hilarious and really, really bad you haven't seen before! Excited? Afraid?
why not both?


Ashley 06/06/2024 (Thu) 23:17 [Preview] No.4545 del
>>4542

Then unless anyone disagrees the rothés will go straight once the kids are free, I will summon Mr. Bigglesworth out of sight this round, it's still round zero until they agro. I presume we won't have round 1 until the kids are free.

So let's do this!

https://youtube.com/watch?v=usYvefDzOqQ [Embed]


Alice 06/07/2024 (Fri) 00:43 [Preview] No.4546 del
>>4542
>>4545
Alright, alright!
I'd love to have seen a rothé cart Tokyo Drift but we can't have the world explode because of that.

So should I move all the way to the cart or throw my spear? I'd rather move there, I have more options with my hands and can talk to the kids instead of throwing a spear at them out of nowhere from stealth. They'll scream and draw attention. And I don't think staying 10ft north is worth it, I can't reach the enemy and attack in one turn in any case. Both Cat and me can only attack them in 3rd turn.

>you're a monk so I believe you can use either even in melee if you have the Monk's martial arts feature and it's a monk useable weapon.
Yes, I always use DEX instead of STR as monk and I have the bonus unarmed strike also with DEX. This also goes for grapples. Unarmed strike uses 1d6 martial arts die which isn't that bad.

I will post my first turn Fri afternoon, you can ponder until then.


Ashley 06/07/2024 (Fri) 01:45 [Preview] No.4547 del
>>4546
>So should I move all the way to the cart or throw my spear?

My calculation is you have a 32.33% repeating of course, chance of making it to the cart to perform an action. Don't attack the chain until you know what's there.

>Both Cat and me can only attack them in 3rd turn.

I think you can move there and perform an action on the same turn. You're only 15 feet away. It's 35ft for Cat I think but she can use her Tabaxi skills. You have two chances to unhook it or whatever it needs in turn 1.

You both move there and see what you need to do.

I'll post my turn after you, Yulya, and cat with Joy's next step.


Tamamo 06/07/2024 (Fri) 12:23 [Preview] No.4548 del
We're on board even if we dont really know what we're doing. You know Cat. Act first, think later. She can rush to the cart with feline agility but not perform an action in the first round.

>>4547
>My calculation is you have a 32.33% repeating of course, chance of making it to the cart to perform an action.
Why so low? More nasty surprises?
Alice could at least make it there and do something. But she is behind afterwards because Cat is much faster. Could Cat carry Alice if she drop her backpack instead? If Alice can't free the kids in 1st turn and both stay there 2nd turn Alice takes until 4th turn to get to the spellsword. Alice weighs 88lbs, 118lbs with equipment. Cat can carry 150 lbs and without backback only carries 31 lbs. The bow is dropped with the backpack it is strapped to. Thats 118 + 31 = 149lbs, what a coincidence! She'll lose her bow but the weight would be low enough. Can she do that?

rd1 rush to cart
rd2 stay at cart without moving
rd3 Cat drops backpack, Alice jumps on her back, Cat uses feline agility to rush to the enemies and attacks the ranger, Alice jumps off and grapples the spellsword. All in round 3.
Howzat?

If Alice manages to free them immediately things look different because Cat must not move for 1 turn before she can use feline agility again!

So no matter what, Alice and me can only attack them in round 3. No chance in round 2.


Ashley 06/07/2024 (Fri) 15:09 [Preview] No.4550 del
>>4548
>Why so low? More nasty surprises?

It was a joke from the video I posted.

If you can't do an action after that move its worthless because you could just run like anyone else. No you can move and take an action up to 60ft but can't do that special long move with a bonus action until you move 0ft one round. So Joy willjust have you do an action.

Also, do it with stealth?

[Joy] correct.

You can carry alice. Listen, keep the bow, carry alice 30 ft, then drop her and you can take a shot?!

Alice can then move the rest of the way. You don't have to go 0 after the tabaxi move, just before you do that move again, you can still move normally.

Also you don't need to do that, where are you going? The squares are 5 ft each, you are literally 15ft from the enemy?


Joy the DM 06/07/2024 (Fri) 15:23 [Preview] No.4551 del
>>4548

You didn't make the move officially but I can do it for you knowing your intent.

The move I will do is: move 40 feet Southwest to the back of the cart to rendezvous with Alice. Then have one or both of you perform the an action which is TBD. I may have choices for you.

I am expecting Yulya to distract the two enemies.

Ashley will hide and cast her summon out of sight then get ready to cast Dampen Spirit on the same turn Velma and Zelda make their hits. I'm only requiring one to hit as pack animals tend to stampede together and they both have advantage. It is virtually guaranteed.

As soon as I hear from Alice and Yulya, it'll happen.

Why do I have the Dukes of Hazard theme song in my head?

What the rothés are about to do with that cart:

https://youtube.com/watch?v=ei7XcUXphJk [Embed]


Anonymous 06/07/2024 (Fri) 16:31 [Preview] No.4552 del
(159.20 KB 1500x1224 f.png)
>>4550
>The squares are 5 ft each
AAAAAAAAAAAAAAAAAAAAAAAAAAAA
god damned we are such imbeciles

jesus christ next time provide a scale like last time ffs we all assumed a square was 10ft!! It looked weird but how the fuck shall we know what a square measures? convert it to horse square?
in hindsight the horses would be 20ft long but keep in mind the funny units make no sense to us i dunno how many feet a horse is long. nobody but bera system does! i calculated that 20ft are 6m now. big horse. how could none of us notice?
so embarrassing. i actually wanted to ask what a square measures when the map was posted dunno why i forgot or i thought it was obvious. Alice was also 100% set on the 10ft when we strategized.

that changes everthing. now i know why we didnt understand Ashley and Joy. then ofc both Alice and Cat can reach the cart and perform an action. and get to the guys next turn. Cat doesnt need to carry Alice shes well within 30ft.


Ashley 06/07/2024 (Fri) 18:23 [Preview] No.4553 del
>>4552

These are the 20ft long horses.

I think the scale was a bit deceptive because the rothé's cart was too big in scenario 1. Like way too big. Scenario 1 was 10x10 also.

Kinda Joy's fault. I knew because all the other maps are always 5x5.

So okay yeah. This map didn't have a scale online Joy had to add a grid.

[Joy] I take full responsibility.

>horse square?

Standard horse square is 8x8 you dufus! Who doesn't know that?!

>funny units

Sorry, Americans invent everything including this game.


Alice 06/07/2024 (Fri) 20:41 [Preview] No.4555 del
(108.55 KB 1920x1080 I'm really stupid.jpg)
>>4552
>squares are 5 burger units instead of 10
I'm speechless, it's mostly my fault I guess. I didn't even consider it could be anything else than a 10x10 grid. What a fuckup, how could we not notice sooner that things don't add up?

Well whatever, we know hat to do now and it's a lot easier.


Tamamo 06/08/2024 (Sat) 10:02 [Preview] No.4560 del
>5ft
Haha oh wow, that's a game changer! I didn't question it too. Sorry for all the confusion.

>>4556
>Alice trying to appear as non-threatening / creepy as an alien monster can be.
>that pic
I'd scream


Joy the DM 06/08/2024 (Sat) 23:34 [Preview] No.4563 del
(425.58 KB 1500x1101 Joy at work.jpg)
Bear was working from wake to now, so we'll be able to post aa little later.

I have the text written up, no spoilers but the dice love you this round.


Tamamo 06/09/2024 (Sun) 10:54 [Preview] No.4567 del
>Mr. and Mrs. Bigglesworth
I can't stop laughing and I'm not sure Cat can contain herself like Ashley when she sees them!

Alright round0 went well except for the kids staying there. How much of a problem is this? Gotta hope the rothé stampede away. The guys will be busy fighting. So what do? Tell them to at least move south out of the way before we leave?

>ability check
Do we actually have to state if we want to use STR or DEX?
STR is what the crowbar is for, it gives advantage on STR checks. And hooray for Cat's Barbarian strength! Well anyone could have done it rolling 20.

Ok now what for round 1?
Cat will move to the ranger with stealth and attack him from behind with claws aiming for his face.

I assume Alice will do the same and grapple the spellsword. In case its not obvious we should give Ashley the signal to attack the rothé now.

Will she cast dampen?

What will Yulya do? Cast Bane?


Ashley 06/09/2024 (Sun) 13:09 [Preview] No.4569 del
>>4567

Once you give me the signal, I'll tell my babies to attack and once the rothés race off at charge speed we can attack. So I will cast dampen spirit boosted, that'll use the rest of my magic and I'll transform. Then I can't attack the same round so I'll disengage and hide.

Grapple is a special attack but it uses your turn unless you are special like Velma and Zelda where they can grapple as a bonus action since they sting as they grapple. The rothés have 30 strength though so they could only grapple if they hit 20.

We should be able to flank them given 4 summons I hope neither of them have AOE or nova. Joy said she will design them with choices they would expect to make, not specifically just to counter us.

Bane or Embolding Bond, that's Yulya's choice, she shouldn't try to disengage because she doesn't have that skill so it would cause opportunity strikes.

Ideally they would have to deal with summons only.

If either land a hit that might down one of us so Yulya should be ready to heal but she barely has any MP either. She has healing word and healing hands, so she should only probably cast Emboldening Bond or Bane once.

Joy said "the easy part is over."

We really have to have lucky rolls here on out.

The kids can sit there as long as we keep the baddies pinned down. With all their debuffs we shouldn't expect them to help though.

>Do we actually have to state if we want to use STR or DEX?

You can, but for grapple the target determines that.

>crowbar gives advantage on STR checks.

Yes, Joy gave Cat advantage but because she rolled 20 it didn't matter. The other roll was 1 believe it or not and that was the first roll so if she did roll once she would have slipped and hurt herself potentially. So lucky she came prepared.


Notes, READ IMPORTANT Joy the DM 06/09/2024 (Sun) 15:46 [Preview] No.4570 del
(50.64 KB 669x373 51fngr.jpg)
I found at least 1 error in the presentation last round but it wasn't relevant. The Ranger has a +6 to hit attack not +4 with bow.

This battle will have a high level of loot potential so it is a high level battle. Given the rothés are out of the battle, any loot on the cart is lost unless you track it down later and the rothés will not be hostile if their masters are not within range though you will not be capable of driving them without a bond or spell like Animal Friendship.

I will also warn you that what you are doing, though justified by you and in general, is likely not seen as justified by the trade guild or their allies which may include nobility so you will likely need to cover your actions in some way.

Added fun: because the children aren't leaving, they are all considered witnesses though they would not likely snitch on you, they could be coerced. Unless of course they are in some way distracted or unable to see the battle and their "rescue" must be told to them carefully.

It may be possible to keep them ignorant of the events if they had a distraction.

[Ashley] Welp, looks like Mr. Bigglesworth will be doing some babysitting instead of fighting. We need to come up with a good story as to why and how they were saved. The enemies just "ran off" and all that screaming you heard wasn't their gory death. Also, we will need to hide the bodies I guess. My panther self can drag them off, but I want that loot on them so strip and then drag them off.


Anonymous 06/09/2024 (Sun) 15:49 [Preview] No.4571 del
>>4569
id like to add that both emboldening bond and healing hands are NOT spells! so they shouldnt use mp. look it up emboldening bond is a peace domain feature. it doesnt use a spell slot either. its not magic. well friendship is magic but it's more a skill.

healing hands is an aasimar trait not a spell either. both have no levels. they are just something the character can do. they are not on a spell list thats what makes them so powerful. in turn it takes a long rest until it can be cast again no matter how many mp you have.


Anonymous 06/09/2024 (Sun) 15:55 [Preview] No.4572 del
>>4570
>not justified
Yulya told you didnt she? it sucks that we attack them first thats why I liked Alice's accident plan. Catr crushes them, we deliver first aid but theyre ded. many such cases.

if the kids dont see them we could claim they ran off with the cart.


Anonymous 06/09/2024 (Sun) 16:24 [Preview] No.4573 del
(76.40 KB 533x364 dex attack.png)
anyway Yulya will cast bane on both and spend 1 mp. or do you think emboldening bond has a bigger effect? im not good with the math maybe Joy can explain the min-max effect of both in this scenario.

>grapple
Alice can always grapple as bonus action as monk. see image attached from PHB2024 you posted.
Bonus action of unarmed attack can either be damage grapple or shove. so she can move up using stealth hit the spellsword with spear and grapple him as bonus action.


Ashley 06/09/2024 (Sun) 16:34 [Preview] No.4574 del
>>4572
>>4571

Joy hasn't finished all the character summaries for reference. If Joy makes an error, just tell her here and she'll fix it.

Oh yeah, it's a terrible accident that these two are covered un stings, bites and claw marks. No, my Panther self will actually carry them off and stuff their bodies up a tree.

We could say they were attacked by wild animals that also fits the evidence and we know wild animal attacks are happening on the high road.

In any case we need to get away from the crime scene, next we worry about what to do with a dozen kids.


Ashley 06/09/2024 (Sun) 16:45 [Preview] No.4575 del
>>4573

Nope, bane is out. Have her cast Embolding Bond next turn. She's not bleeding yet so Joy sees it requires a drop of blood and says, "-1HP to the uninjured caster."

So Embolding bond on my panther self and Cat.

It's like the negative of Bane right? +d4 vs -d4 but doesn't require blood and is free. Save her MP for healing, we need to stay in the fight.

At higher levels I'll be able to curse cantrips while in panther form obviously I won't have any MP without a spare charged focus on my panther self but I need a druid like skill to do that, Joy's looking into exactly how that works.

Joy will handle the order of events so you're free to make your move.


Alice 06/09/2024 (Sun) 22:18 [Preview] No.4576 del
Just so you know, I am wearing my kitsune mask so I don't spook children. It's not my fault that the stupid AI can't render it into images. I'll keep trying. But generally assume I'm wearing the mask when in public.

But yeah, I must remember to show my copper tag so people don't run away or beat me to death. Good thing the children were smarter than me.

Do bonus actions stack?
My plan is to sneak up to the spellsword using stealth, use my action for shape self and engulf his head so he can't breathe. Classic slime move. Then as bonus unarmed strike grapple him using DEX bc I can. Theoretically the pseudopod is another bonus action but I leave it to Joy if I can use 2 bonus actions. I've read they do stack if they come from different sources. You can't do the same thing twice.
If I may, I will force my pseudopod into the spellsword's mouth and exert hydraulic pressure by grappling him, constricting my anterior end and forcing liquid into the pseudopod. You can imagine the result and it won't be pretty.
According to pascal's principle, even a small constriction of my main body's volume will greatly expand the thin pseudopod at equal force. Think of it as a reverse hydraulic jack.

>>4574
>my Panther self will actually carry them off and stuff their bodies up a tree.
What a waste! Leave this to your trusted alien. I promised you something if we win, I'll keep it! You'll love it like all my final solutions. I'll need plenty of your help for it as panther! For the sake of my personal entertainment, if we win and I'm still conscious I request a little time before others arrive at the scene. You wanna have some fun, right? Right!


Joy the DM 06/09/2024 (Sun) 22:20 [Preview] No.4577 del
>>4574
>Joy hasn't finished all the character summaries for reference.

Here's a draft:

I will use this to keep track of things with your character rather than use the character sheet.

It's just easier for me to keep track. I will post this upon request.


Alice 06/09/2024 (Sun) 22:55 [Preview] No.4579 del
>>4577
Thanks, awesome!

I will add a bit tomorrow if I find the time, a few of my character sheet features are missing. Some probably need to be tested out.


Joy the DM 06/09/2024 (Sun) 22:59 [Preview] No.4580 del
>>4576
>generally assume I'm wearing the mask when in public.

Got it.

>Do bonus actions stack?

When I looked this up, it said, "You cannot use more than one Bonus Action on a single turn, no matter how many feats you have that call for the use of a Bonus Action. If you have multiple feats that must use a bonus action to be put into play, you can only use one of those feats per turn."

>My plan is to sneak up to the spellsword using stealth, use my action for shape self and engulf his head so he can't breathe. Classic slime move. Then as bonus unarmed strike grapple him using DEX bc I can.

Engulf will be considered a grapple, in this special case you can suffocate as you grapple as a single action. You may then use a bonus unarmed strike. 1+STR MOD damage, is that you understanding?

>Theoretically the pseudopod is another bonus action but I leave it to Joy if I can use 2 bonus actions.

I am not counting it as a bonus action, however, I will allow 2 bonus actions if they're reasonable, like Ashley Panther Disengage and Hide similar to Goblin Disengage and Hide bonus actions once per turn.

>If I may, I will force my pseudopod into the spellsword's mouth and exert hydraulic pressure by grappling him

If you enter the mouth, I will allow him to bite as an improvised weapon 1d4+STR MOD guaranteed hit, so go through the nose if you are able or just cover both nose and face.

>hydraulic jack

I consulted Bear on this. He said it's plausible but you would only have a small pressure potential unless someone external to you pressed you (unless you have some sort of musculature like smooth muscle cells do for arteries), anyway you will have enough to hold on or form a shape in the esophagus and block the airway.

Otherwise tell me what pressure you think you can exert on your own body in your pressure units of choice.

Vanilla suffocation is actually a very long process. it allows "a number of minutes equal to 1+CON MOD for a minimum of 30 seconds." So if he had a CON MOD of +2 it would take 3 minutes or 30 turns (6 seconds each) to suffocate him. Most battles are over in 5 turns. So as a strategy, it's poor. Then the suffocation phase would still take a number of turns equal to 1+CON MOD, again given +2 CON MOD, that would be 33 turns to get him to unconsciousness.

If you could somehow suck out his air and replace it with inert gas, that would skip to the suffocation phase, so 1+CON MOD turns to unconsciousness. Just sucking out his breath, I'll cut his ability to hold his breath equal to 20% or 30x.2=6 turns before suffocation so a total of 9 turns to unconsciousness.

Grappling will already:
1. offer advantage on attacks to the grappler
2. immobilize the grappled
3. cause the grappled to have disadvantage on attacks which will override advantage.
4. neither can cast spells requiring somatic gestures
5. the grappled cannot change weapons other than natural weapons

Should I give additional benefit for grappling with pseudopods? convince me.


Joy the DM 06/09/2024 (Sun) 23:00 [Preview] No.4581 del
>>4579

Please do so I have an accurate way to track. Ashley may also remind you of things in the heat of battle.


Tamamo 06/10/2024 (Mon) 08:43 [Preview] No.4582 del
>>4576
>hydraulics
Let's keep things reasonably simple before this turns into a scientific paper

I think this is way less effective than a grapple / shove combo. Grapple as attack and shove prone as bonus action. You can use DEX plus your acrobatics skill for both DCs as monk now with the new rules Kashtan posted above. Thats pretty cool!


Joy 06/10/2024 (Mon) 10:35 [Preview] No.4585 del
>>4582

>>4583

You didn't specifically signal Ashley but she's there with the enemy so she sees you coming.

I'll correct the order of everything once everyone has moved.


Alice 06/10/2024 (Mon) 16:51 [Preview] No.4586 del
>>4582
>grapple - shove combo
Hey, I didn't even know I could so that! If it works with DEX instead of STR for me, this is the way I go.


Anonymous 06/11/2024 (Tue) 00:16 [Preview] No.4591 del
>>4587
shit thats even more creepy than without the mask

>>4589
>these two will have some shenanigans that might make it very confusing including healing and other odd effects at their class and level and equipment.
oof i hope we survive ths Yulya isnt overly optimistic


Corrections Joy the DM 06/11/2024 (Tue) 03:37 [Preview] No.4595 del
>>4594

I forgot to show the disadvantage to the grapple and prone rolls, no change needed.


Anonymous 06/11/2024 (Tue) 21:11 [Preview] No.4598 del
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>>4589
>transparent stats
hmm I dunno. we should learn about monsters assuming all monsters of a type have the same stats. so if you encounter a monster you know its stats.
but people? in a world with magic you cant judge a book by its cover. so i dunno if we should know their stats without investigation or some skill. i am sure Alice has no idea of a creatures hp because alien. its in her stats.

i mean yeah it is more exciting without knowing the enemys stats if they dont know ours as well. but for first fight i think its good as some sort of tutorial. otherwise we have even less idea about whats going on.

tl dr Joy should decide. maybe an int check?

>>4597
>attacking body parts
no idea how this is handled in vanilla. can you choose to attack some body part? i think this was Ashleys idea to begin with.
>purpose and a penalty
sounds fair

>>4593
>>4594
wew everything went a lot better than expected. by a ton. they could easily kill us with their stats and equipment. the gods are with us.

>RING OF SHARED SUFFERING
wtf why would you willingly wear that is the guy a masochist or does he get paid? ok peace domain protective bond does something similar but wih much more abuse potential.

sorry for lots of questions:
was the spellsword prone before Alices attack? you write both are prone before Alices actions occur

can Yulya now safely disengage without provoking an opportunity attack? they are prone and have bigger problems right now than attack her

what happens if Yulya uses sacred flame on the spellsword? can she accidentally hit Alice?

wouldnt the optimal strategy be to focus all attack on the ranger? his damage also goes to the spellsword. does that continue even if he's down to 0 hp? will the rangers ac be down to 16 for this round?

Yulyas plan would be to back off and cast sacred flame on the spellsword. the ranger has higher dex thats not good. or cast bane to further debuff them.


Joy the DM 06/11/2024 (Tue) 21:48 [Preview] No.4599 del
>>4598
>was the spellsword prone before Alices attack? you write both are prone before Alices actions occur

Something got cut paste, sorry, Alice did knock him prone so ignore that.

I love answering questions.

>Can Yulya now safely disengage without provoking an opportunity attack? they are prone and have bigger problems right now than attack her

Yes, they're on the ground, she can get away.

>what happens if Yulya uses sacred flame on the spellsword? can she accidentally hit Alice?

"Descends on a creature" makes me think of a light from above. "Flame" makes me think of fire. Either of those would affect Alice, but "a creature" is a key point, not "a 5ft square".

If it was a fire attack, Alice would be burned. It's not.

If it came from a direction like a spell attack, Alice could be hit.

I would lean toward something like if you attack a creature and hit natural 1 the attack hits the grappler and say if they resist the spell with dexterity and its a natural 20 on dex then Alice would also be affected, but only on 20 since she's coupled to him.

>wouldn't the optimal strategy be to focus all attack on the ranger?

[Ashley] Joy won't answer that, it's a conflict of interest with her, but I would say yes, get them down to 1 the ranger has essentially 4 hp left but he does have 21AC rn which is why sacred flame is great, hit the dang Ranger with sacred flame, it ignores AC

>his damage also goes to the spellsword. does that continue even if he's down to 0 hp?

As long as he's still alive, yes. If you exceed -20hp or if he dies from lost saving throws the rings lose their bond. He has already been technically downed twice and the rings still worked and revived him twice.

>will the rangers ac be down to 16 for this round?

>until his next turn

No, he gas 21 until he gets his turn next round whether he is consious or not.

>Yulyas plan would be to back off and cast sacred flame on the spellsword.

"It's the perfect plan" - Twilight Sparkle

[Ashley] noooooo

>or cast bane to further debuff them.

[Ashley] no.


Joy the DM 06/11/2024 (Tue) 21:58 [Preview] No.4600 del
>>4598
>>4599

To be clear, the ring of shared suffering only goes one way from Ranger to Spellsword. Hitting the Spellsword would not affect the Ranger.


Alice 06/11/2024 (Tue) 22:40 [Preview] No.4601 del
Oh boy, I did get my Tokyo drift rothé cart after all! And I'm a master grappler now! Is this Christmas or what? I'm just glad I didn't have to grapple the nigger, I mean eww! Burn him to a crisp, Yulya!

As for me, I think it's clear. My options are limited, I'll just attack the spellsword with my spear one-handed while keeping him grappled. Don't accidentally hit me, guys, attack the ranger instead!

And all hail Mr. Bigglesworth! mfw a mecha-cat has better social skills than all of us


Tamamo 06/12/2024 (Wed) 06:47 [Preview] No.4602 del
All according to keikaku, very nice!!

Cat will continue to claw the ranger, what else! I think it's clear what everyone will be doing so we'll go first.


Alice 06/13/2024 (Thu) 14:23 [Preview] No.4609 del
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>when the thievin' panther steals all you precious corpses
ASHLEEYYYY!
God damned, I don't mind if you eat the nigger but running off with both is just greedy! What about me? Can't I have any fun?
I'd given you the bones and intestines to dispose of anyway.

So pweeease can you leave us the spellsword so Cat and me can cook him and make a great meal for all the exhausted children? I promised you some fun if we win, didn't I? Gotta keep my promise!

Yulya will be sent away to look after the kids / get trauma therapy from Mr. and Mrs. Bigglesworth and there will be no ethical issues. I have no god to judge me and I don't think the Catgod disapproves of eating humans. So - everyone's a winner!
I have it all worked out already.

I will briefly clean and absorb any traces on the crime scene from the ground, loot and Cat's claws and my spear, then we will load the loot into our cart.

We will butcher and cook the guy behind the rock at the north end of the junction and season him with herring and Cat's rations so it's enough for all children.
It's a miracle like Jesus feeding of the 5.000.

Yulya will look after the kids, give them water from our 2 waterskins and treat wounds with my healer's kit until food's ready. And try to set them free from their shackles of course. I will come help as soon as I'm done with the dirty work and Cat is cooking. Then we will eat and celebrate!


Compromise Joy the Fair 06/13/2024 (Thu) 17:34 [Preview] No.4612 del
>>4609

Your proposal for openly flaying and or molesting corpses in clear view of passers-bys and a dozen children plus Yulya was denied by Ashley Panther. Please read:

>>4610

For a compromise.


Alice 06/13/2024 (Thu) 19:24 [Preview] No.4613 del
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>>4612
Haaaahh, fine!
We would have done it behind the rock but if I have to go collect my prized human meat, I'll do it. With Cat, she's the expert in preparing humans in the most tasty way! Will you come with me, Cat?


Joy the Wise 06/13/2024 (Thu) 19:52 [Preview] No.4614 del
>>4613

Unless you want to be caught as a prime suspect to murder, as might be assumed if you are witnessed butchering a missing person of the trade guild, and furthermore tried for said butchering at the very least, you should try to be more discrete.

>behind a rock

That is not out of plain sight to passers-bys which are likely to occur within the hour.

It would turn "Dungeons and Dragons" into "Court proceedings and Murderers". Not to mention intent to force cannibalism on chained children.

If they don't know, it won't hurt them. Prions aren't a thing in this world.


Anonymous 06/13/2024 (Thu) 21:32 [Preview] No.4615 del
(1.53 MB 320x240 I see nothing.mp4)
>>4609
not even surprised i knew something crazy would happen. well were outta this Yulya will look after the kids.


Ashley: Currently a Panther 06/14/2024 (Fri) 01:11 [Preview] No.4618 del
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Level 2 Joy the DM 06/14/2024 (Fri) 02:15 [Preview] No.4619 del
(790.50 KB 1238x530 MECHATHEREAL LYNX.png)
Start thinking about what your character will be at level 2.

Sneak peek of Ashley's level 2:

She gets this new summon, a 1MP spell 1 each cast.
Also at level 2, she gets 2 Mechathereal small cats guaranteed. So it's a choice between 2 very light cats or this Lynx.

Also, Ashley will get 5MP instead of 2MP and she will have 10HP instead of 6. No other changes.


Tamamo 06/14/2024 (Fri) 13:10 [Preview] No.4621 del
Killing random humans, cooking them and feeding them to children isn't normal. But with Alice it is. You know you've been hanging out too much with her when you don't even care anymore.


Joy the DM 06/14/2024 (Fri) 18:45 [Preview] No.4622 del
Bear is doing another one of those days where he starts work as soon as he gets up, so the update will come in about 6 hours or so.

I hope to have the next scene and the loot list.

No one should be able to deny that Robinhood banditry isn't profitable.

You might want to also move off the road as setting up on the inlet to the Triboar Trail isn't acceptable, a road master will be by eventually to tell you to move it along.

I will say, however, the keys to the shackles were on the Spellsword, so you can unlock the children assuming they'll follow orders.

I recommend going back to the rest stop a few hours north. Dragons aside it's much safer there.

Speaking of, dragons are cold blooded and don't need to eat every day, perhaps only a few times a season.

Someone will ask where these kids came from, someone may find the runaway cart and trace it back.


Anonymous 06/14/2024 (Fri) 21:07 [Preview] No.4627 del
>>4618
>what Yulya thought this game would be like
she didn't expect niggers

>>4622
take your time we got no idea what to do from here. as said Yulya doesnt want to disappoint Gundren. can we at least leave him a message?
another option would be to split up but we dont think thats a good idea.

>several hours back to the stop
are the kids even in shape to walk there? Or do they fit on our cart? i dunno, these guys made the kids walk on the high road in broad view and they would have passed by the stop so they might be known or even expected there. if we show up there with the kids instead this will raise questions and someone knowing those guys we killed might inspect our cargo and find the loot. what if we take them to Phandalin?

Yulya says we should ask the kids we got no idea who they are where they are from and whats even going on. i mean we are not gonna drag them somewhere they dont want to go. but yeah we need to drop them off somewhere safe asap


Ashley Panther 06/15/2024 (Sat) 02:20 [Preview] No.4634 del
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Joy the DM 06/15/2024 (Sat) 02:35 [Preview] No.4635 del
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>>4627

I made the executive decision to decide for you because Alice was already cooking in the middle of the road.

If you want to do something other than how I described it, then I can simply ammend or rewrite them.

However, the children are small so they crammed into and onto the cart with Ashley Panther and her summons.

They're safe and happy playing in a field. They understand your situation as much as you want them to know.

The Triboar Trail is likely not safe or Gundren wouldn't have needed to hire you. Goblins also like long pig, especially long pig veal, so taking them to Phandalin is not well advised given the current data.

Look at the scene and take it in, there are plenty of options. Again, the quest you're on is not time limited, only the bonus gold was but after you see loot01 you shouldn't be worried about that.

You can literally do whatever you want including taking them to the Neverwinter orphanage and leveling up. I'm just saying that's an option.


Alice 06/15/2024 (Sat) 19:39 [Preview] No.4636 del
>4634
>OP evil slavers didn't get to make a single move
What kind of glitch was that even? That battle was anticlimactic, not that I'm complaining mind you! I thought they would mop the floor with us rookies.
Well, if it makes you feel better, they will serve as dinner so their appearance isn't over yet. They will always be a part of us.
That said, can I finally cook and eat them now with everyone before they go bad? It's an important imagistic ritual you know!

>back at the dirty prostitute
I knew this wasn't the last time we saw her. Obviously.
So now what? If we don't want them to end up as dirty prostitutes as well, we gotta do something. A truck stop is no place for kids even an alien monster knows that

I say we report what happened to the roadmaster. Minus unimportant details ofc. But as much as the children know. Then we decide what to do. If the kids want to go to neverwinter we can take them to the orphanage there and report what happened to the guild. But it also hurts my pride to disappoint Gundren. I like that dwarf.
Can we tell the roadmaster that we need to return and that our detour should be reported to Gundren? He's probably worried we disappeared.

>Baldur's gate
Depending on Freya's opinion we can look into this, I mean duh what choice do we have if the kids ask us, but we should finish our mission for Gundren first.

>>4635
>You can literally do whatever you want
Then why am I not in the middle of the road stirring a pot full of human body parts? Rest assured I've got more things up my sleeve and this won't be the lasst time I make creative use of fools that piss me off. Be it humans, dragons or gods. Or my arch-enemy, the orb.


Joy the DM 06/15/2024 (Sat) 20:07 [Preview] No.4637 del
(3.11 MB 320x180 iXy86T.gif)
>>4636
>What kind of glitch was that even? That battle was anticlimactic, not that I'm complaining mind you! I thought they would mop the floor with us rookies.

I've never been so disappointed. That just means I need to step it up. This was completely ruled by the rolls, Ashley forced me to. So you know what that means? The rolls can be completely lopsided the other way. I calculated that it would be possible for two goblins to TPK you if they had the luck and advantages you did.

Frankly you all worked as a perfect team with no mistakes at all. If you had made one or two mistakes or had taken it less seriously you could still have easily lost.

>can I finally cook and eat them now

I feel like you aren't reading anything I wrote.

>Then why am I not in the middle of the road stirring a pot full of human body parts?

When I said 'anything', I meant within the things I also want to be a part of. If you did, then there would be inquiries and complications that would throw everything to the wind. If you really want that, turn yourself in. If you really don't want that then I'll have to guide the narrative to more productive outcomes.

>the orb

The orb is a doorway, it's not even a door or a frame, it's literally the space that's left over then the door is not closed. Your enemy is an interdimensional pathway. So that would mean you could fight against the use of orbs and that you would have to take up with the gods since they're made and maintained by the gods. In fact the whole leveling system is due to the gods.

Though you will reach the level of a demigod at level 20, a demigod is still constrained by things gods don't have to deal with. That said, you could still be very annoying to them and like SheShe's dealings with The Raven Queen, they'll be mostly unable to touch you, though you will also not be able to stop them directly.

Hm, maybe we should have you all fight a demon god, let's see if dice rolls help you then. It's worthy of an experiment.

The attached picture isn't meant for any of you, it's meant to be aimed at the impossibly good dice rolls you got. However, I have to give credit to your teamwork and planning, it was very good and you deserve the rewards, so I'm not upset.


Tamamo 06/16/2024 (Sun) 11:50 [Preview] No.4638 del
>>4637
Poor Joy having to deal with Alice's nonsense. Just ignore it you won't convince her of anything.

Hmm so you know Cat doesn't care much about details and says we should return to Neverwinter with the kids, then look for the missing ones. She will leave the small details to others.

I want to add a bit. Can Cat just wear the half-plate? Won't anybody ask questions where we got that from? Is it recognizable? I think the weapons are. What do we say if anybody asks us where we got that stuff from? Found it on the road?

And how much meat do we have now? How much mystery meat and how much boar meat and how much is Cat cooking for 12 kids and the 4 of us?
The inventory is a mess right now.


Joy the DM 06/16/2024 (Sun) 13:42 [Preview] No.4639 del
>>4638
>Can Cat just wear the half-plate?
It is unmarked, standard Half-plate, you can certainly wear it or sell it.

>Won't anybody ask questions where we got that from?

Adventurers are trusted. However if you're wearing the exact outfit of one of two missing persons with the same weapons and rings, someone who knows of them might figure it out. The likelihood is very low. In other words, you're safe.

>I think the weapons are.
The +1 great sword and bow are innocuous and available for sale in the weapon shop. The short sword is somewhat unique and so that one might raise an eyebrow again if someone who knew the previous owner saw you with it. However, anyone seeing that sword on you would either be in battle with you or looting your corpse, so again likely safe.

>What do we say if anybody asks us where we got that stuff from? Found it on the road?

That's up to you, but generally speaking the likelihood of someone asking is low, selling them all to the same vendor is probably a higher likelihood of someone finding you if they were looking. Will anyone look? Even I can't say at this point.

>How much meat?
12lbs Boar meat
45lbs perfectly nutritious Spellsword meat

Note: Meat can be stored, it will not rot. You can preserve it, cure it or dry age it and eat it in any of these forms. Other foodstuffs also do not expire.

Based on comments, I presume neither Alice nor Yulya's host could stomach the dark meat.

Cat would need to cook 1lb per person per day. That's something like the minimum calories needed for 8 hours of non-resting. 1.5lbs given you may be walking/exploring for 12 hours. 2lbs for a very busy day. In this case, use a 1.5x modifier and be safe for whatever you need to do today, so 24lbs in the pot for hearty meat stew for everyone, though Ashley Panther already ate the offal and bones, so she doesn't need any, so say ~23lbs.

I want to note that the net value of equipment and loot you received for this was equivalent to near the maximum if you had to fight the two rothés and the two men together that would have been a CR of 12! At your levels a CR of 2 is a difficult to deadly encounter though there is a benefit to outnumbering the enemy by about 1.5 so "hard" you fought a CR equivalent of 4 with these two men, had advantage, surprise, and godly rolls.

Additionally One of these men was obviously a noble with the fine clothes, so expect that someone will be looking for them and asking around for them eventually, so get your stories straight. That's a lot of gold value to unload all in one shop though I suspect you'll keep a lot of the equipment and the two foci. Giving one to Yulya and one to Ashley and loading Yulya's up with mana is a good idea for her revive spell.

Ashley can use hers to boost spells to lvl2 even if she can't cast lvl2 spells directly.


Anonymous 06/16/2024 (Sun) 15:10 [Preview] No.4640 del
>>4639
>Based on comments, I presume neither Alice nor Yulya's host could stomach the dark meat.
Alice routinely eats humans even outside d&d in her fucked up dreams. she will probably east most enemies we kill human or not. Cat wont mind either. Yulya ofc wouldnt eat human but she doesnt know where the meat is from neither does Ashley or the kids. i dont play so whatever. so if Cat cooks everything into rations or dinner now nobody will have a problem.

but our loot is. Yulyas worst fear rn is distribution without causing drama with Ashley again. when shes human again she gotta state what she wants as her share.

apart from that yeah i agree we gotta report to the roadmaster what happened. but what? technically we stole the kids. and we mysteriously have a lot of new equipment. even if we say the guys ran away when we confronted them about the kids we have a problem. They were headed for neverwinter and probably wanted to enter and register there.
and we gotta get rid of that sigil ring asap if thatsnot inciminating what is? maybe memorize the crest to find out who they were but then have Alice dissolve it or something. same with any merchant plates of them cant they be used to track people like the ones for adventurers?


Joy the DM 06/16/2024 (Sun) 16:53 [Preview] No.4641 del
>>4640

>distribution without causing drama with Ashley again

She will speak for herself but she does have a proposal based on the proposal she accepted with Bear's group it would be 1/8th the loot upon sale and 1/4 the coin minus expenses such as registering children and 100% of coin she earns from quests, so start there. She won't care about things people use like the half plate, she will therefore also accept things but might keep a hidden list of what to pay back.

>cant they be used to track people like the ones for adventurers?

¯\_(ツ)_/¯ you might want to leave them with what's left of the bodies.


Alice 06/16/2024 (Sun) 20:44 [Preview] No.4643 del
>>4637
>The orb is a doorway, it's not even a door or a frame, it's literally the space that's left over then the door is not closed. Your enemy is an interdimensional pathway.
And I intend to abuse this pathway to the fullest for my personal entertainment. Something will end up at the other side, the pheasant was just a test run.


Alice 06/16/2024 (Sun) 21:00 [Preview] No.4644 del
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>>4640
>Alice routinely eats humans even outside d&d in her fucked up dreams.
Yes

>she will probably east most enemies we kill human or not.
Yes
You better get used to it.
I still don't get what we're eating now but I don't care. Cat will make sure it's tasty, that's all that matters.

>Ring of Shared Suffering
>living creatures
>willing participants
Nooo, can't I put this on the orb? Half damage goes to some god. That would be a blast. Well, I can't use it anyway because magic.


Alice 06/16/2024 (Sun) 22:14 [Preview] No.4646 del
Ok, we gotta come up with a story now. There were some good ideas but none makes fully sense. I agree we gotta report to the roadmaster that and how we picked up the kids. I assume they will question the kids too so the story should be coherent with their level of knowledge.

We got stuck, the guys stopped and had the suffering and exhausted kids chained to the cart. We confronted them and unchained the kids then they sped away with their cart. We saw the overturned cart on the road back, they should investigate from there. Bah, that sucks and isn't convincing at all. Everything points to us as the culprits. We could only say that the rothé would not abandon their master so he must have been on bord until the cart crashed.


>In addition there is a small pouch labled ENTRY, REG, MEAL containing 60sp and 80gp
A riddle! They probably tried to enter Neverwinter and register as adventurers? I have no idea and don't pay attention to Joy's lectures. But entry for the kids alone should be 60gp assuming the two don't need to pay because they have merchant tags and the ring. That leaves 26gp. 2x10 for registration of the guys at the guild and 2x3 for a meal. Correct? Wait, they're evil, could they even register?
In any case somebody probably expects the kids to arrive in Neverwinter and that's not good. But I see no other option. If we get them into the guild to testify, Freya, Brutus and the others will make sure they won't get enslaved. Probably. I'd love to have them as teammates but seeing kids die on every quest is not my thing. So we need to deposit them at some orphanage. The guild will know.

Yulya should try to decipher the text fragment and look at the spellbook! Could she learn what's in there?

>signet ring
We absolutely need to get rid of this evidence. I mean we could use it to impersonate a noble but still. What is it made of? I could eat it for now together with our gold coins.

>arrows
>1gp each
No goddamned! 20 arrows cost 1gp! We already settled this! Well we aint gonna sell them anyway


Alice 06/16/2024 (Sun) 22:33 [Preview] No.4647 del
>>4641
>you might want to leave identification plates with what's left of the bodies.
Nah, it's better to have them missing than confirmed dead when their remins are found without any gear. I suggest throwing the cleaned silver merchant plate at their cart as we pass by.
I'm conflicted sbout the ring but I also lean toward destroying it. We don't want to get involved with nobles. We want to kill and eat them. But we neet to memorize or copy the family crest of the ring.


Ashley Panther 06/17/2024 (Mon) 03:05 [Preview] No.4648 del
>>4647
>I'm conflicted sbout the ring


Tamamo 06/17/2024 (Mon) 08:20 [Preview] No.4649 del
>24lbs for 16 persons
The 8year old kids eat the same as an adventurer? That's 1.5lbs which is 0.7 kg per child. They probably are hungry. But there will be something left for Ashley for sure.
Cat will cook the 12lbs boar meat plus 13lbs mystery meat. That leaves 32lbs mystery meat that will be preserved. We need water too because this are not full rations. Somebody needs to get it with our glass jar while Cat is cooking. We will also fill it and our 3 waterskins before we leave. We can feed the kids for a max of 3 days after this with all our food unless Ashley hunts more.

No idea about our story. Yulya?
Should we mention the accident? The driver was run over. What do the children know? I think they were told about an accident.
They fled when we confronted them about the kids which are no legal slaves and they left them behind speeding off. There was an accident where the driver was injured but they escaped. We found the cart turned over on the way back with the rothé broken free but no sign of them. Sounds ok.

Yulya should try to decipher the text immediately. Then we hide the loot among the cargo. Alice swallows gold coins and ring to keep them safe. We shouldn't wear or use any of the loot now or at the guild.

>leaving the plate at the cart
Good idea!
It would be suspicious when their corpses are found where we encountered them and far away from their cart.


Tamamo 06/18/2024 (Tue) 10:18 [Preview] No.4659 del
>>4633
>it's a fine, partly cloudy day, about 13C.
Wow, thats really cold for noon!
Where will the kids sleep at night?

So who wants what? Selling things we could use in some form is a waste. Cat will obviously get the half plate and great sword. Probably the long bow too?

Most money will be spent on entry to Neverwinter for the kids. Unless they want to go somewhere else. So we probably need to sell things to get some money.


Anonymous 06/18/2024 (Tue) 18:21 [Preview] No.4664 del
>>4661
ayy lmao that pic
did you make that Tamamo?

>>4659
we see what Ashley can use then sell the rest. Yulya gets one of the focus crystals and the prayer book. Who has more use for the more valuable focus? whats their quality?
the pendant for 121gp can store 2mp
the belt gem for 226gp can store a whopping 6mp. i say we use this one for Yulyas revive spell. once shes lv2 she needs a focus worth 50+50 per lv so at least 150gp for lv2. it doesnt work with the pendant worth 121gp correct?

so penddant for Ashley

i think none of us has use for clothes except Ashley. can she wear the studded armor?

>>4659
>Most money will be spent on entry to Neverwinter for the kids.
thats a hefty 60 gp. maybe Alice should eat a few to lower the cost lol.

>>4641
>registering children
wait we gotta register them at the guild too? cant we drop them off at the orphanage? registering costs 120gp so 180gp in total. like Alice said it would be awesome to have tham as party members but Yulya dont wanna see any little kids die either. theyre too yong to be adventurers.

Yulyas preparing to report to the roadmaster next round. sweatenings intensify.


Joy the DM 06/18/2024 (Tue) 19:09 [Preview] No.4665 del
>>4664

>Who has more use for the more valuable focus? whats their quality?

A focus is only for those who have magic capability, but can also be used as an ingredient to make magic items and weapons.

I talked myself out of the quality system for now. Simply put a focus can be used to store MP and that MP can be used for any purpose, but it's a one shot. So if you loaded that 6MP gem and cadt Cure Wounds with it, unpredictable results may occur. It may cause a mass heal (even including the enemy) it may Simply waste the extra mana, ot may give you bonus temporary HP.

There is a small chance of the gem cracking or disintegrating as it does when you use revive currently. I am thinking about allowing it to be just a chance of being destroyed instead of a guarantee for that spell.

So Gems are assumed always to be high quality and there is a hidden (low) chance of them failing.

>it doesnt work with the pendant worth 121gp correct?

It would only work for a level 1, yes.

The 200gold+ would work up to level 3.

>can she wear the studded armor?

Unless I change something, she's not proficient with any armor so it would disturb her ability to cast spells according to vanilla rules.

>>4659
>Most money will be spent on entry to Neverwinter for the kids

Entry 5gp, registration at the Hall of Justice 5sp, food, lodging, possible fees at the orphanage or just logistics, do they have room available?

>wait we gotta register them at the guild too?

If they're going to be adventurers yes, otherwise no.


Tamamo 06/19/2024 (Wed) 10:07 [Preview] No.4667 del
Hmm how does Ashley know what human stew smells like? Yulya doesn't.

>split up
Dang we should have left a message with chalk on a rock. We talked about it, why didn't we do it?
The plan was to tell the roadmaster, the message could be relayed to Phandalin. Gundren is well known. How would any of us even get there? Take another cart to Phandalin? And who? We are barely a functioning party with 4 and a single one of us is dead meat. Literally. I don't think we can send a wasp with a note attached, right?

>No armor for Ashley
Sucks to be her. Alice can't use armor either and Yulya and Cat have one.

>>4664
>ayy lmao that pic
>did you make that Tamamo?
Nope, all original, I've been waiting to use this


Ashley 06/19/2024 (Wed) 11:50 [Preview] No.4670 del
>>4667
>Hmm how does Ashley know what human stew smells like? Yulya doesn't.

It probably stinks, that's all. I'm the one who doesn't like to eat in the system anyway.

>the message could be relayed to Phandalin.

There are curriers, we could arrange a currier but not from here, not until we get to Neverwinter unless one rides by but we have to catch him, it's an unlikely roll. In any case even if we leave now 12:00, it's 9 hours north and the horses might ride at night with Cat but the currier service is likely a 6:00-18:00 business like everyone else so at minimum tomorrow morning, and the currier can likely go fast so maybe 1 day to Phandalin but that's still the end of the day after tomorrow at minimum and that's only if they left at 6:00, they probably won't leave until they could get here to the rest stop same day so that's still two days minimum for the currier plus us getting up there and sending the message tomorrow so three or four days!

The rock is only 3 hours south.

>I don't think we can send a wasp with a note attached, right?

I can only control them well within 120ft.

We have 4 horses, only need 3, someone could ride south fast and likely be at the rock in 1 hour then catch back up to us. A horse can outrun a mountain lion or Bear.


Alice 06/19/2024 (Wed) 14:39 [Preview] No.4671 del
(22.44 KB 264x345 meh.jpg)
>>4670
>It probably stinks
No criticizing Cat's food or we'll be in a fight again,kiddo!

But maaan, not leaving a message was a blunder. What if they went there to look for us in the mean time? I smell a plot by Joy to divide us! Now going back is a huge detour. If me must, I vote for Cat. She's the most capable, has stealth, survival, animal handling insane strength, good weapons and charisma. She can handle things on her own.
I can't ride a horse, don't even try! Yulya and Ashley can't defend themselves and are easy prey on their own. In any case we should tell the roadmaster. Just gtfo is suspicious. Hanna will tell him about the kids for sure.


Ashley 06/19/2024 (Wed) 15:04 [Preview] No.4673 del
>>4671

Who knows where a road master is, we can't wait around, I say have Cat race south, do we even have chalk?

We can go back to Neverwinter and get leveled she can catch up to us easily. Horses can go like 30 mph, she could go there, mark it and be back within the hour or easily catch up with us.

We could possibly make it to Neverwinter by midnight if Cat pushes the horses, get ready early and head back south. Assuming the kids can be left in Neverwinter. I doubt Freya will take them but there is an orphanage.


Alice 06/19/2024 (Wed) 16:11 [Preview] No.4674 del
>>4673
Of course we have chalk, all of us for exactly this reason. Yulya even gave you one when you gave us the presents!
>>4283
>Oh dear all we got you is a piece of soap and some chalk!

So Cat it is unless there are objections. She can leave immediately while we eat
humans


Joy 06/19/2024 (Wed) 18:33 [Preview] No.4677 del
>>4674

Did you know, lobsters are healthiest and grow fastest when they eat lobsters?

We should never have a food shortage in the world as long as there at least 2 people.

[Autumn] Joy was a huge Rimworld fan, and the most plentiful food source is raiders.

Ah yes, and that game served us well for years. Sadly we can't imagine playing that game anymore we played it to death.


Alice 06/19/2024 (Wed) 20:11 [Preview] No.4678 del
(75.12 KB 600x817 Dungeon Meshi.jpeg)
>>4677
It's not cannibalism because nobody ecxcept Ashley's human. Cat is Tabaxi, Yulya Aasimar and I'm an alien construct. But Cat and me will turn this into Dungeon Meshi and try to cook every foe we kill and see how it turns out.
No exceptions.


Anonymous 06/19/2024 (Wed) 23:02 [Preview] No.4679 del
i dont like it but if Cat has to return to the road fork so be it. should she wear the armor sword and magic bow? would be awkward if she ran into Gundren with new gear. leave your rations theyre unnecessary heavy.
i somehow feel Cat should take the potion. we have Yulyas healing hands


Ashley 06/20/2024 (Thu) 00:15 [Preview] No.4682 del
>>4679

>Should she wear the armor sword and magic bow? And potion

Yes, no one will care I bet. 1. No one knew she didn't have the bow or sword, 2. Gundren probably didn't see past the boobs, he's a guy remember?

>>4680

>so what do we do with the spell book?

Sell it? Though it might have his name or something, I'll look at it and Joy can tell us if it's sellable or incriminating.

>it shows they were into some trickery.

Could be good evidence for our murder trial, maybe keep it.

>and about this focus things like scraps of paper cant a cleric substitute any focus with a holy symbol?

If you say so, but he wasn't a cleric

>Ashley should at least have a look at the book once the kidds are asleep.

Save it for Neverwinter then we gotta go.


Ashley 06/20/2024 (Thu) 16:32 [Preview] No.4687 del
>>4684

I think our cheerful Cat's been replaced by a mimic.


Anonymous 06/20/2024 (Thu) 20:17 [Preview] No.4688 del
lol Tamamo posted in wrong thread too good to see im not the only idiot

ok when Cat is on her way we can divide the loot. if Ashley doesnt want the short sword which is a shame why shouldnt we sell it? Yulya likes close combat as much as Ashley what peace cleric has a sword. Alice has no cha and cant use magic and Cat is already a walking armory.

i looked at the loot excel if we sell:
masochist ring
sadist ring
spellbook
studded armor
helmet
all clothing
bedroll
we get about 190 gp
minus 80 for lv thats still 110 not bad.
and we can sell the normal longbow and a few other things so no worries. but we gotta see how much the kids cost us. Ashley should whine to Freya. cant be the heroes obligation alone to care for the rescued children the guild should help too. theyre the good guys right?


Anonymous 06/20/2024 (Thu) 20:54 [Preview] No.4689 del
(63.50 KB 640x657 beach.jpeg)
>>4683
>wheres my money?
>3 gold and 4 copper

>>4633
>In addition there is a small pouch labled ENTRY, REG, MEAL containing 60sp and 80gp, and in the two personal coin pouches of the two men there is 27cp, 35sp and 21gp.

Alice stored 100gp that leaves 1gp 95sp and 27cp
pls take 1gp 70sp and 4cp as your share i hope thats ok and you dont want the exct amount in gp. Alice can only store gp so giving your share in silver and not gold is a huge help for us. you dont wanna run Yulya into another nervous breakdown if she has to explain to Alice that she needs to exchange gold for silver.


Anonymous 06/20/2024 (Thu) 21:37 [Preview] No.4691 del
dezgo is kill doesnt work after they updated the site it just loads endlessly. so no more ai reaction images anymore this sucks. you guys know another free site? i dont have a gpu to run stable diffusion on my pc and dezgo also worked from laptop or even phone.


Ashley 06/20/2024 (Thu) 22:03 [Preview] No.4692 del
>>4691

>no reaction images

You can't just load the images directly here? Or gyazo I have idea what you're talking about.

Alice should know


Alice 06/20/2024 (Thu) 23:09 [Preview] No.4693 del
(38.07 KB 512x512 886037.jpg)
Kashtan and me used dezgo.com to make our AI generated images. I just checked, it really loads forever and the fuckers say 'improved free mode'. My ass. It worked yesterday.

Whatever, fret not, move on. I'll look for alternatives, for now use
https://app.prodia.com/


Ashley 06/20/2024 (Thu) 23:44 [Preview] No.4696 del
>>4693

I just use Bear to make my images better based on existing images we find online.

We could try that or something.


Tamamo 06/21/2024 (Fri) 07:18 [Preview] No.4698 del
>>4684
Oh noes, posted in wrong thread too!!

>>4687
>>4686
Haha, Cat doesn't care about such small details or money.

>>4691
Good thing there are thousands of images of my tupper already out there.


Alice 06/21/2024 (Fri) 19:34 [Preview] No.4704 del
You're not waiting for me, right? I have nothing to add, please continue!

Looked at the loot, impressive but not for me. I'm not good with magical items and I don't really need any of that stuff. Maybe the dagger. We gotta talk about magic & Alice a bit in another post. It's - complicated.


Anonymous 06/22/2024 (Sat) 21:15 [Preview] No.4713 del
(30.98 KB 512x512 1376440126.jpg)
>>4710
>Returned to N
>Will be in P 2 days late
>Apologies
>Nya
lmao nya is obligatory even in written text

>>4712
>Unfortunately, the poor old horses have reached their limit, they just can't go any further and the cart grinds to a halt. They're restless, hungry and tired, near exhaustion.
fugg ran out of gas just before the finish line
Cat should at least be able to use animal handling to get them to the side of the road and out of the way.

now what? we dont even have our special candy anymore. do healing potions work on horses? i dont think Yulya has a spell that works on horses but what do i know?
maybe we should just give them food and water and let them rest a bit. Alice filled the jar right?

when does the neverwinter gate close? are we in a hurry?

also dezgo works again but is slow. might try the other ai image generator too but I really like the consistent Yulya characters the dezgo toonify2 model creates. cute!


Sometimes the answer is obvious. Ashley 06/23/2024 (Sun) 00:32 [Preview] No.4717 del
(8.18 MB 728x408 Tent Rave.gif)
>>4713
>now what?

YDYM get the kids and set up the tent, now we dance!

Sounds like someone needs to get to Neverwinter ASAP!

https://youtube.com/watch?v=l1dTcUyzQL8 [Embed]


Tamamo 06/23/2024 (Sun) 09:43 [Preview] No.4719 del
(14.63 KB 225x290 4c9caa29bb5acd2.jpg)
>>4712
>stealth does not work when you're in plain sight, say on an open road
Sorry, Cat doesn't care about details. Should have worded that more precisely. The idea was to get off the horse near the rock and sneak along the bushes at edge of the road. The rock isn't in the middle of the road.

>>4717
>split up
Don't get it. You wanna walk 5 miles to the city in the cold with the exhausted kids that are finally asleep? While Cat stays with the cart and lets the horses rest? How long does that take, maybe 1.5h at 3mph normal traveling speed?
And how long do the horses need to rest if Cat feeds them now and coaxes them to go on with animal handling? The cart will be much lighter without 12 kids and 3.5 adventurers though.

Another important question is when the Neverwinter gate closes. No point rushing there if they wont let us in during night time. They'd be stuck out there in the cold.


Alice 06/23/2024 (Sun) 12:30 [Preview] No.4721 del
(54.83 KB 600x600 43694bdd4844450660.jpg)
Alice's helpful advice:
-> feed the horses human flesh
-> make the wasps sting them in the butt
-> arrive in Neverwinter in under 5min


Ashley 06/23/2024 (Sun) 13:01 [Preview] No.4722 del
>>4719
>You wanna walk 5 miles to the city in the cold with the exhausted kids that are finally asleep?

Wake me up or go yourself, leave the kids asleep, someone could run to Neverwinter in an hour and check out the gate. The cart could stay on the side of the road, having the kids asleep in it is perfect as far as we're concerned. Let the horses sleep.

I don't think we even need to move the horses, just let them rest until or if someone comes or the morning. It even saves us lodging.


Anonymous 06/23/2024 (Sun) 16:25 [Preview] No.4724 del
(56.20 KB 640x640 1492292366002.jpg)
voting for Cat again shes our one catgirl army. Alice would not do well in cold and Ashley and Yulya are sitting ducks on their own. if Ashley gets attacked and has to turn into a panther she cant even communicate at the gate. Cat it is.


Tamamo 06/24/2024 (Mon) 07:47 [Preview] No.4734 del
>>4724
Cat is simply the best!

>>4733
>[1d20=1] [1d20=8] [1d4=4] wow [1d6=3]
Can you explein these dice rolls? What are they for?

And why is there a roll for Ashley's Deception but not for Yulya's Persuasion?


Joy the DM 06/24/2024 (Mon) 15:17 [Preview] No.4739 del
>>4734

>Can you explein these dice rolls? What are they for?

This is my encounter rolls triggered by the passing of every hour at night that you're exposed. You're on a main road so only a natural 1 will spawn an encounter, There's a lookup table for possible encounters in this particular area on this particular road, the closer to 1, the more serious. Given 8 here there are 4 outcomes currently, I can tell you 4 is the only non-agressively hostile one. Then the last (3) is the number of this particular group.

I got a little excited that you rolled an 8 but then mixed with a 4 was your own good luck. Obviously getting into battle at this point would be messy.

>why is there a roll for Ashley's Deception but not for Yulya's Persuasion?

What Yulya said were the facts, there was no attempt at persuasion that I could tell.

A subtle difference with Ashley's "facts" was that she said you all didn't see anyone which has a greater implication that you had nothing to do with it what might have occurred. That might have been ok. But saying "they could be hiding" is a clear lie, you know they're not "hiding". A better choice of words on her part wouldn't have needed a check, but once she said it I didn't let her take it back.


Anonymous 06/24/2024 (Mon) 17:00 [Preview] No.4740 del
>>4739
>no persuasion check needed bc Yulya didnt lie
from PHB:
>“When you attempt to influence someone or a group of people with tact, social graces, or good nature, the DM might ask you to make a Charisma (Persuasion) check. Typically, you use persuasion when acting in good faith, to foster friendships, make cordial requests, or exhibit proper etiquette. Examples of persuading others include convincing a chamberlain to let your party see the king, negotiate peace between warring tribes, or inspiring a crowd of townsfolk.”

persuasion is not about lying but acting in good faith. Yulya tried to coax the roadmaster into doing something for us he most likely wouldnt under normal circumstances. that is to spread the message to Gundren or someone who knows him that we turned back. that was the point. i think its a perfectly fine example of the use of persuasion.


Alice 06/24/2024 (Mon) 20:46 [Preview] No.4742 del
(75.06 KB 1280x720 1499455285002.jpg)
>>4737
>Dude let me in, I'm a fairy
Well playeed and well done, Cat!


Joy the DM 06/25/2024 (Tue) 00:48 [Preview] No.4746 del
>>4740
>from PHB: Arguments

"The golden rule of D&D is that the word of the DM is the final say on any matter when it comes to rules. Even if it directly goes against what it says in the Player's Handbook or Dungeon Master's Guide."

[1d20+4=20] No difference.

In the future as always, I will decide when a roll is necessary. When someone is telling the truth as they see it to a person in authority, careful wording matters. I will, at my discretion, reward her for clear thinking. This isn't a rule change, it's my choice.


Sleepy Ashley 06/25/2024 (Tue) 02:05 [Preview] No.4748 del
(259.92 KB 1080x825 s-l1200.jpg)
>>4741
>>4734
Cat is queen of the party, MVP!

>>4739
I don't always lie, but when I do it's because I'm good at it.

>>4740
>persuasion is not about lying but acting in good faith

smh, I for one think Joy is doing an exemplary job! Hurrah and huzzah! I never saw her as so industrious, but she's a machine, not at all like 4 lazy horses I know.

>>4743
That's just good content. It's creepy, cool, and useful, good job Alice!

>>4741
I hope Yulya doesn't self destruct again. Be strong girl! Girl boss time! We need to get strong so we can just kill everything that's causing so much trouble for poor old Neverwinter and their faithful guards. Peace through strength... and murder!!!

Yes! We could make a name for ourselves, "The Death Squad" or "Reapers of Neverwinter" or even darker, "Soul Reapers." Yeah, a odd assortment of chaotic adventurers plaguing bandits, slavers of nobility and dragons alike! I'm excited.

I wonder what Freya will say when I tell her everything that's happened? I think she'll be on our side. The guild closes at Midnight and Freya usually closes so Cat should get to her in time thankfully.

I can't wait to try out a really big focus, like 12MP while casting Dampen Spirit, oh man, Joy said it would almost surely backfire but I'm willing to take that chance just to see what happens.


Alice 06/25/2024 (Tue) 14:57 [Preview] No.4751 del
>>4747
>He shows the trader's plate to Yulya, "Do you know what this is? No trader would just drop it," he reads "Yalen von Brassels, good lord he's the son of a Darren von Brassels, a prominent Marquess of Baldur's Gate." he frets "We'll never hear the end of this, the relations between Baldur's Gate and Neverwinter was never that great to begin with. This could cause rising tensions to boil over. Let's prey it doesn't come to war.
Fuck, I should have dissolved that plate. I knew that nigger must have been high ranking to drag a dozen kids after his cart in bright daylight without giving a fuck. Without the plate it would have been just some overturned cart without valuable cargo.

But still that doesn't make any sense. Why would the son of a marquis drive a cart as ranger and try to enslave people on a road? Who says the guy we killed and ate was actually Yalen and not someone posing as him with his plate? The Spellsword had a disguise spell after all. We gotta find out what Yalen looked like.

And where the hell were they trying to go? Neverwinter?
Waltz into the city saying I'm the son of Darren von Brassels from Baldur's Gate and these are my slave kids I just stole from an orphanage, coming through!?
The purse suggest so but also suggests they were executing a job for someone else.

And what did they want with the furniture and reading lamps? I know nobles are insane but this just stinks. On the other hand, Ferdinand seems to be no different, maybe they had some deal going on. I wonder what he will taste like. We will roast him like a piggy

>Dragon disguised as human
Oh fuck me, sure, I'm the dragon, beat me to death, will you?
I'm staying hidden. Not that I can come out now, completely naked. Guess I'll use the usual procedure for entering the city and save us 5gp again

Anyway I'm outta ideas. Thanks to someone's lying we gotta come up with a new story. The original one that we freed the kids and the culprits drove off doesn't work anymore. Cat is right, never lie more than absolutely necessary. Fact is that the kids can identify the cart and possibly Yalen if questioned. Not to speak cat will probably spill it all to Freya anyway. At this point we can only hope we didn't kill the real Yalen but an impostor.

I'm glad I don't have to talk, I hate lying.
So what can Yulya say how we acquired the kids without getting us into more trouble.

We picked up the kids in distress thats why we turned around, they appear to come from an orphanage, maybe they

>>4748
> We could make a name for ourselves, "The Death Squad" or "Reapers of Neverwinter" or even darker, "Soul Reapers." Yeah, a odd assortment of chaotic adventurers plaguing bandits, slavers of nobility and dragons alike! I'm excited.
We're the Neverwinter Pest and Weed Control. Your first address when it comes to removing pests like dragons or weeds like nobles.

I'm already working on a few anti-dragon devices that can be assembled with the stone-age technology of this world. Joy will hate them. I leave dealing with the aftermath of killing nobles to our high CHA members


Joy the DM 06/25/2024 (Tue) 16:21 [Preview] No.4753 del
>>4751
>Who says the guy we killed and ate was actually Yalen and not someone posing as him with his plate? The Spellsword had a disguise spell after all. We gotta find out what Yalen looked like.

A true crime fan I see.

>The purse suggest so but also suggests they were executing a job for someone else.

This is getting interesting!

>Guess I'll use the usual procedure for entering the city and save us 5gp again

You have ID, so there is no fee, and being naked on the road between cities isn't an enforced crime. The jurisdiction of civil crimes ends at the gates. Crimes against the city, its traders, adventurers and registered properties is a different story but in your case that would be Baldur's Gate's problem.

>Joy will hate them.
We'll see.

>lying
[Ashley] the gods know everything, Freya and I have Godsight so we can speak directly to them if they choose to talk to us, especially at an orb. So technically the gods need to rat us out for Freya to know the truth and then Freya would have to rat us out. So my plan is to come clean to Freya, from our secret conversation she basically said she doesn't care what we do as long as it's not evil. We didn't commit evil persay we defended ourselves and saved children and possibly caught people in the act of human trafficking, I wonder what happened to the old orphanage manager? Did they kill her? We should have inspected the cargo. We know they had a lot of furniture and lamps, the kids said they packed up everything from the orphanage, were they going to set up their own orphanage? Maybe as a means of suppling a consistent source of slaves? I wouldn't put it past a noble to do this. I can't wait to hear what Freya says to Cat.


Sherlock Alice 06/25/2024 (Tue) 18:02 [Preview] No.4754 del
>>4753
>You have ID, so there is no fee
Exactly. And that's how we will save 5gp again. Just wait and see.

>A true crime fan I see
The guy was a nigger. Niggers can't be Marquis and a Marquis doesn't marry a nigger. Host told me so. Therefore it is unlikely that the guy was the Marquis son. But we need to find out for sure.

>lying
I agree we gotta tell Freya everything. No wait, we don't, Cat will spill it all I'm sure.

>>4753
>I have Godsight so we can speak directly to them if they choose to talk to us, especially at an orb
Don't get you brain fried again! Around orbs, never relax!

>I wonder what happened to the old orphanage manager?
We should investigate this after finishing Gundren's quest!

>We should have inspected the cargo.
Yeah that was an oversight. Well, we gotta learn from our mistakes.


Ashley 06/25/2024 (Tue) 18:56 [Preview] No.4755 del
>>4754
>Yeah that was an oversight. Well, we gotta learn from our mistakes.

You see how crafty Joy is? She put the Rothés near the crash site meaning we might have incited them if we did. Good luck to us if two Rothés attacked.


Alice 06/25/2024 (Tue) 22:18 [Preview] No.4760 del
>>4755
>You see how crafty Joy is?
Yeah of course. She's in cahoots with the orb!

We could have thought of something to distract the rothé but I didn't want to bother back then.


Anonymous 06/26/2024 (Wed) 00:30 [Preview] No.4762 del
>>4752
>If this poor man knew the flesh of the missing noble was both in the back of the cart and our stomachs...
lol at least Yulya doesnt know she ate the guy the roadmasters looking for. imagine if she did

>>4754
>Niggers can't be Marquis
lmao but I agree they might have been impostors.

>>4755
>She put the Rothés near the crash site meaning we might have incited them if we did.
thats actually good as Ashley said the reason we didnt stop and look for survivors are the rothé. so far so good. where we got the kids is another matter. Yulya will try the impossible and reconcile all the stories.


Tamamo 06/26/2024 (Wed) 09:39 [Preview] No.4766 del
>>4764
Poor Yulya!
I'm glad Cat doesn't get interrogated like this. Yet.
Mention our experience with the rothè!

What actually happened with the chains? Are they still at the road crossing? did we hide them? I don't think we took them with us!


Anonymous 06/26/2024 (Wed) 15:53 [Preview] No.4767 del
>Sherlock Alice
wait wait wait did Alice make a mistake? she made me believe the black ranger was the noble with the plate i also assumed this bc of the ring but if I read correctly the spellsword had the plate meaning he was potentially the son of a marquis not the black guy. why the fuck did he have the masochist ring then? and who the hell was the black guy to deflect damage to the son of a marquis?


Ashley 06/26/2024 (Wed) 17:57 [Preview] No.4768 del
>>4767

The spellsword had the trade plate, the white dude, he was called "the guard" the trade plate identified the white dude spellsword as the noble's son. This is all documented. Of course Joy likes to mess with our heads calling him "the guard". Also, the black guy was driving the rothés, he was a level 1 ranger, unaffiliated. He didn't even have a plate.

So consider this, black guy, trader with cart and rothés, knows this is shady, leaves his plate behind because nobility would just tell the guards "this is my man-servant". No fee. Guards don't want to make waves.

This is my theory, the noble leveled through the trade guild, look at this shady guy's spells. He hires this cart driver with OP protection to do this really super lucritive slave trade probably with forged documents, they already had confirmed forged documents they gave to the orphanage headmaster.

So they probably want to claim these are orphans being transferred so they bring all the furniture, but either hide them after they get in or set up a false front and funnel orphans into slavery.

The black guy was unidentified, we didn't find ID on him. White guy had the ID. He was also level 4 spellsword.

The ring of shared suffering: dude needs a ride, if the driver dies those rothés ain't gunna budge. They only obey their master. So if this weak ranger was hurt, then white guy is f'd.

White guy also had a skill to gain 4hp per turn, so he's gaining hp every turn. They probably expected bandits to see these slaves and thought they could handle them. Apparently they didn't expect us.

[Joy] Ashley has some factual information here. Her conjectures are not necessarily correct but they also might be. Only I know for sure.


Anonymous 06/26/2024 (Wed) 18:20 [Preview] No.4769 del
>>4768
thx for clearing up that mistake so much for sherlock Alice
still fucking nuts to drive on the high road tugging kids behind in chains. adventurers are known to have a short temper when seeing injustice. and the ring too. i mean a noble must have better ways than sharing damage and pain. maybe he was a masochist. he had the potions too. he was pretty skilled though.

and why not identify as normal trader if i was the noble i had taken a fake plate for this. guards will talk about the son of a marquis from a city they already have bad relations with if he comes waltzing in dragging kids in chains. unless he has some allies in neverwinter. well had lol.


Anonymous 06/27/2024 (Thu) 20:58 [Preview] No.4777 del
>>4773
>>4776
fffuuuu sorry mr. morningstar we didnt mean to lie to you nothing Yulya said was a lie. it was all just musing on possibilities.

so how would Ashley have handled this? oh yeah 19cha + deception does it even matter what she says?

well his dragon story doesnt make sense either. if a dragon had spooked the rothé they would have dragged the kids to death and if we had seen the dragon we would have reported it as first thing.

nothing of this makes sense and anyone not completely retarded could figure out in 2sec we are the most likely suspects. just search us and boom. but scripted event is scripted so now way out i guess. we can only hope on the goodwill of mr. morningstar and freya


Anonymous 06/27/2024 (Thu) 21:25 [Preview] No.4778 del
>>4777
fuck me Yulya got it
well played Ms. Joy!
yes yes a dragon actually 2 dragons spooked the rothe 2 small mechanical dragons. why didnt Ashley tell him when we first met him? would have saved us a lot of trouble.


Joy the DM 06/27/2024 (Thu) 21:29 [Preview] No.4779 del
>>4777
>not lying

Yulya is giving hypotheticals to a scenario that she knows aren't how it actually happened. That's deception.

>so how would Ashley have handled this? oh yeah 19cha + deception does it even matter what she says?

It's +6 I think, so with a 13DC she could roll 7 or more and say whatever she wants within reason.

Freya, on the other hand, in addition has expertise. So Bear's team can straight up lie to everyone without much of a chance of failure. Natural 1 doesn't mean anything in this situation. She also has other interesting skills that make her impervious to deception for all but fringe cases. So even Ashley knows better than to lie to her. This road master has pretty good stats, +3.

I haven't decided how expertise can be gained yet.

>well his dragon story doesnt make sense either. if a dragon had spooked the rothé they would have dragged the kids to death and if we had seen the dragon we would have reported it as first thing.

I think you need to look between the lines there.

Let me give you another hint, certain stories will be mutually beneficial to you and the guards. So listen and picture what he's saying and doing and offering.


Anonymous 06/27/2024 (Thu) 22:31 [Preview] No.4781 del
(42.16 KB 790x560 963637.jpeg)
>>4779
yeah we know what hes trying to say but that doesnt mean his fabricated story makes more sense than ours. the point is that we must have freed the kids beefore the rothé were spooked. or that they themselves must have cut the chain so their valuable goods would not get destroyed when the rothe started rampaging.

but yeah thats how it was:
strange anti-slaver dragon spooked the rothes resulting in terrible accident. we rescued the kids and the dragon took the slavers only leaving the plate behind. many such cases.


Ashley 06/27/2024 (Thu) 23:03 [Preview] No.4782 del
>>4781
>many such cases.

If I had a nickel for every time that happened I'd still be broke, but you know. Truth is often stranger than fiction so this isn't that strange at all by comparison.

Freya aside, we should say as little as possible from here on out.


Anonymous 06/28/2024 (Fri) 18:27 [Preview] No.4791 del
>>4783
whew Yulya made it somehow. thx mr. morningstar
get in Alice we are goin to neverwinter!

>>4784
>>4785
>Nya
lol poor freya i hope she can make sense of that text wall


Alice 06/28/2024 (Fri) 22:56 [Preview] No.4797 del
>>4767
>wait wait wait did Alice make a mistake?
Oops yeah, guilty as charged!
Joy confused me with those rings. I assumed the one able to pass the damge to the other must be the boss. But my point still stands - niggers can't be marquis - or a marquis son.


Joy 06/29/2024 (Sat) 15:30 [Preview] No.4802 del
Modern problems call for modern solutions.


Anonymous 06/30/2024 (Sun) 13:28 [Preview] No.4804 del
>>4802
cruel and unusual
so as long as you buy a new necklace once a week you are immortal?


Ashley 06/30/2024 (Sun) 21:56 [Preview] No.4808 del
>>4806

So this is the slimegirl CP thread?


Yakumo 06/30/2024 (Sun) 23:39 [Preview] No.4811 del
>>4808
You wouldn't believe what you can make the dezgo image generator spit out with the right prompts.
For science ofc


Alice 07/01/2024 (Mon) 00:06 [Preview] No.4812 del
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>>4809
>"Huh?"
Damneeeeed Ashley, you lazyasss! Listen when I'm talking to you or I'll make Yulya cut your share of the 5gp to zero! You want 12sp then do something with your high CHA and INT!

I did what I can, won't make a move or sound while guys like Brutus are on the cart!


Ashley 07/01/2024 (Mon) 01:04 [Preview] No.4814 del
(685.37 KB 220x117 nope-filthy-frank.gif)
>>4812

Aren't we in deep enough already? Jesus. I appreciate the thought but I'm going to hope she sleeps through it and where are her clothes!?

"Oh hey Ashley, be my child molestation accomplice for 12sp."

If you'd discussed it with me ahead of time, I'd have thrown you off the cart for being weird.

Freya will know everything, this is a pattern of behavior that I'm trying to break and I'm trying to clean up my act, be legit you know? I decided not to be evil, I'm a summoner not a rogue.


Tamamo 07/01/2024 (Mon) 11:40 [Preview] No.4817 del
(848.59 KB 360x568 ka-ching.mp4)
Alice you doofis!
Where's the money to register the children? It's in the Lolibank and that means you took it with you under the cart!

Sheesh, Cat will have to fix everything once again.


Ashley 07/01/2024 (Mon) 14:04 [Preview] No.4819 del
(229.10 KB 640x465 2xsyss (1).jpg)
>>4812
>>4817
>>4818

To Alice the body snatcher:


Anonymous 07/02/2024 (Tue) 08:34 [Preview] No.4820 del
>>4818
lmao this is comedy gold


Alice 07/02/2024 (Tue) 21:19 [Preview] No.4827 del
(43.46 KB 720x720 806133b87f8a9.jpg)
>>4817
I'm sorry I forgot I have all the money! I just wanted to save us 5gp!


Joy the DM 07/02/2024 (Tue) 21:49 [Preview] No.4828 del
>>4827

I like the initiative, the other players didn't like the method.


Explicit pictures Ashley 07/02/2024 (Tue) 23:08 [Preview] No.4830 del
Alice the exhibitionist, If you want Joy to be able to work on this other than in private at home, you have to use SFW images.


Alice 07/03/2024 (Wed) 20:48 [Preview] No.4835 del
>>4830
We're not SFW, it's the very reason I made this board. Otherwise we could have stayed on .info

Protip: You guys really shouldn't browse Endchan in public or at work. Worse things than half naked anime girls exist here.


Alice 07/03/2024 (Wed) 20:50 [Preview] No.4836 del
>>4828
>I like the initiative, the other players didn't like the method.


Anonymous 07/03/2024 (Wed) 23:01 [Preview] No.4840 del
>>4836
>Are my methods unsound?
only a teensy little bit lol
it would have worked out if you hadnt forgotten about the money you dumbass. good thing Cat noticed. we didnt

>>4830
>Explicit pictures
>loli nipples
this kills the american


Joy 07/04/2024 (Thu) 03:45 [Preview] No.4843 del
>>4840
>this kills the american

[Bear] We are puritans ffs. All my virginal headmates find it naughty and are starting to get ideas. It must be suppressed!

>>4836
I don't see any method at all sir.

>Stay on .info
[Bear] a fate worse than death

>We're not SFW


Ashley 07/04/2024 (Thu) 03:47 [Preview] No.4844 del
>>4836

https://youtube.com/watch?v=PL23meWoB9k [Embed]


Tamamo 07/04/2024 (Thu) 15:02 [Preview] No.4849 del
Knowing you lunatics, I'd never browse Endchan at work or in public.


Alice 07/04/2024 (Thu) 22:24 [Preview] No.4853 del
>>4840
>>loli nipples
Yes

>>4846
>leveling up right now
Damn, I really would have liked to put the red ring on the orb to see what happened. Or at least some Spellsword meat for the lulz...


Joy the DM 07/04/2024 (Thu) 23:17 [Preview] No.4854 del
Seeing that you're leveling up now, please repost your character sheets with your level 2 stats and abilities clearly stated. Ashley has hers and will post that soon.

Yulya's spells will not change for level 2 but her number of spell points will go up to 3. She will still not be able to boost level 1 spells other than through a focus.

Freya only has access to level 1 spells but SheShe allowed her to boost a level 1 spell to level 6 with the use of a 6MP focus. You do not add MP even if you have it available, it is simply the MP in the focus. Caution is recommended.

As for HP, you will roll your hit dice, add your constitution modifier. Please use either the roll shown or the following, whichever is greater.

1d6 or 4
1d8 or 5
1d10 or 6
1d12 or 7

For example, Ashley had 1d6, her CON is +0 so level 1 was 6HP, level 2 would be either 6+1d6 or 6+4 whichever is greater. In her case she rolled 3 so she took 1d6+4 and now would have 10HP.

If she had rolled 6, she could have had 12. But she wouldn't have less than 10.

Bear had 1d12 and a CON +4. His original was 1d12+4=16 he rolled 10 so 10+4=14>7+4=11 so his level 2 HP is 30.


Tamamo 07/05/2024 (Fri) 04:02 [Preview] No.4855 del
>>4854
Ok, I tried (Cat doesn't care about details).
Cat only rolled 4 so +7 HP it is. That means she has 12+3+7+3=25HP, correct? 12HP +3CON from LV.1, 7HP +3CON from LV.2.

I tried to update the text file with the stats you provided with the new Barbarian rules, I hope this is correct. Please check if I added Cat's Half Plate and Great Sword correctly. Can you please update the longbow to the new Magic longbow? I saw Cat has the option to gain MASTERY on 2 melee weapons so she chose her claws and the Greatsword. She also has disadvantage on stealth now in half plate which sucks but advantage on al DEX saving throws with danger sense which is cool.

Can you give us our current experience points, totally lost track of that. I will update the character sheet too once all is confirmed!


CAT MVP Joy the DM 07/05/2024 (Fri) 13:08 [Preview] No.4856 del
>>4855
>Cat only rolled 4 so +7 HP it is. That means she has 12+3+7+3=25HP, correct? 12HP +3CON from LV.1, 7HP +3CON from LV.2.

Correct

I have looked into mastery and found new information about what special actions you can take while wielding claws or greatsword. You may additionally call one of the following actions:

When using your claws:
Graze: If you miss a creature, you deal damage equal to the ability modifier you used to make the roll.
Nick: You can make an additional attack against a target creature (2 attacks)

With Nick, now your great sword 2d6 and your claws 1d6 are somewhat equal however the greatsword has +1 so that will still be the best choice in most cases.

With the greatsword:
Cleave: If you hit a creature, you can make a second attack against a creature within 5 feet of that creature and within 10ft of you. When you hit with the second attack, you can roll your weapon’s damage, but you don’t add your ability modifier unless it’s negative.
Push: You can launch a creature you hit (up to a Large size) 10 feet away from you. This will allow you to disengage.

So it complicates things but I will choose for you if you don't specify. There will be rings or amulets that make unarmed (claw) attack gain magic damage and modifiers, so claws will always be situationally relevant.

I am allowing you to add a proficiency each level and an expertise on level 5, 10, 15, and 20. so this level, please add an additional proficiency of your choice. We will work around the idea you've been practicing it in your spare time.

I've also added "armor training" with shields which simply means you are now proficient in shields too.

[ASHLEY] Dang, that weapon mastery is pretty OP now.

I want to allow a modified version of whirlwind on all primal paths level 3, Bear's team sorely lacks AOE. It would ideally mimic Diablo II style whirlwind. I have time to develop this though.

For the future (level 3), you may also consider attached.


Anonymous 07/05/2024 (Fri) 13:50 [Preview] No.4859 del
oof that was an ordeal but i think we made it. pls check Joy dunno if it makes sense still no idea about magic. so a 2nd lv cleric has 3xlv1 slots but no lv2 slots?
also found out that Yulya can cast a shitton of things without using a single mp:

features - each once per long rest
- healing hands
- emboldening bond

channel divinity - one per short rest
- balm of peace
or
- turn undead

domain spells - each once per long rest
- heroism
- sanctuary

fey touched - one per long rest
- misty step
or
- silvery barbs

rules say none of these occupy a spell slot.
sanctuary ofc be cast as normal level 1 cleric spell using 1 mp too. what about heroism and silvery barbs? can they be cast as normal spells for 1mp too or only in their special class for free? they are not cleric spells.
and can Yulya still only use level 1 cleric spells? i think only at lv3 you get a level 2 spell slot.


Anonymous 07/05/2024 (Fri) 13:52 [Preview] No.4860 del
>>4859
lol no luck here either, Yulya rolled 3


Joy the DM 07/05/2024 (Fri) 15:00 [Preview] No.4861 del
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>>4859

Looks good!


Level 2 Ashley 07/05/2024 (Fri) 15:18 [Preview] No.4862 del
I gained some interesting things.

HP is now 10
I have a new spell
-SUMMON MECHATHEREAL LYNX, 1MP, 1 ACTION, 30FT, VS, SUMMON, SUMMON ONE LYNX (MAX 2)

My summon Mechathereal Cat is now guaranteed 2 for 1MP not 1d2 (max 3-4)
-SUMMON MECHATHEREAL CAT, 1MP, 1 ACTION, 10FT, VS, SUMMON, SUMMON 2 CATS (MAX 3-4)

I can only summon if I control less than 3 summons but if I cast Summon Mechathereal Cat when I have 2 I will have 4.

My Panther Self upgraded and is on the "fighter" track. Now can attack on the same turn as transformation and has action surge and higher hit points.

I have 3MP now.

Additionally my summons can now remain active until I despawn them or they drop below 0HP so they can remain active between battles indefinitely and even after I sleep and they can rest too.

The lynxes follow me around and try to hide in public, the cats and dragons perch on me when not in battle.


Joy the DM 07/05/2024 (Fri) 15:23 [Preview] No.4863 del
>>4860

CON+2
lvl1 10 (8 +2)

lvl2 17 (10 +5 +2)

not 16.


Ashley 07/05/2024 (Fri) 16:11 [Preview] No.4866 del
>>4862

Oops, I also have Font of Magic now which means nothing right now but at level 3 I'll get 3 tier 2 slots instead of 2 and I get two extra MP for now, so 5 not 3.


Alice 07/05/2024 (Fri) 16:23 [Preview] No.4867 del
(90.39 KB 900x600 adult.jpg)
Meh I rolled 1+2 with d4+d2×4 (odds 0, evens 1). That's 5 so it makes no difference. Got 10+5+2 that's 17 HP now. I can't believe none of us manages to outroll the minimum HP gainz.

I fiddled quite a lot with my (dis)abilities, take that as suggestions and tell me what you think. The Monk rules are quite funky, I used the ones from PHB2024 you posted. My base speed increases to 40 on lv.2, Nice!

Question regarding arrows - how does 'miss lowers durability' work? We have to keep track of the durability of every single arrow? You'd have to choose which arrow quality you use with each shot. I'd rather opt for recovering a certain percentage after battle for feasibility.

TBD:
.)Magic effects
Alice has no connection to the weave of magic as alien construct. Yet this form is technically alive and as such influenced by it. I propose granting a 50% chance of magic items wielded by Alice working. The Viscous form gets 25% and the Living Metal form 0%.

.)Prerequisites for evolution
I'd say at least lv5 and a number of collected items. These should include a certain amount of ores, ans metals less valuable than gold and certain plants or herbs. I'll work out more but input is welcome. There's still time.


Joy the DM 07/05/2024 (Fri) 16:48 [Preview] No.4868 del
>>4867

>Question regarding arrows - how does 'miss lowers durability' work? We have to keep track of the durability of every single arrow? You'd have to choose which arrow quality you use with each shot. I'd rather opt for recovering a certain percentage after battle for feasibility.

Disregard this for now. It's too complicated. SheShe made this to replace the 1 in 2 arrows destroyed in vanilla which is unreasonable.

Currently 1 in 20 arrows are destroyed, critical misses only. Durability is ignored for the most part at this time. I will tell you when to lower the durability of what. It's only necessary in special cases.

I'll look at your level up later.


Alice level 2 Joy the DM 07/06/2024 (Sat) 00:35 [Preview] No.4870 del
>>4867
>Meh I rolled 1+2 with d4+d2×4 (odds 0, evens 1). That's 5 so it makes no difference. Got 10+5+2 that's 17 HP now.

I'm not sure what you did here, but 5 is acceptable.

>My base speed increases to 40 on lv.2

What about climbing speed? I have 10 for some reason.

>I propose granting a 50% chance of magic items wielded by Alice working.

The magic of items is in the items, you can usually use them without any magic prowess. You'd have to have negative magic for them not to work, even mechanical creations can use them normally. There are certain things that you could say channel through you. Let me know if you come across a certain item what you shouldn't be able to use.

For the evolution, you tell me when you're ready.

...

Your Sheet:
You have:
MARTIAL ARTS DIE
1D6 DAMAGE FOR MONK WEAPONS OR UNARMED STRIKE UNLESS NORMAL OPTION IS GREATER

I have:
MARTIAL ARTS (1d6 die)
- You can use Dexterity instead of Strength for the attack and damage rolls of your unarmed strikes and monk weapons.
- You can roll a d6 in place of the normal damage of your unarmed strike or monk weapon. This die changes as you gain monk levels, as shown in the Martial Arts column of the Monk table.
- When you use the Attack action with an unarmed strike or a monk weapon on your turn, you can make one unarmed strike as a bonus action. For example, if you take the Attack action and attack with a quarterstaff, you can also make an unarmed strike as a bonus action, assuming you haven’t already taken a bonus action this turn.

Verify these are the same.

Per our original discussion
>>3376

Have you considered this?

>Lvl1 +13 ability to start (the numbers you provided)
>Lvl2 +6 ability score improvement
>Lvl3 +4 ability score improvement
>Lvl4 +4 ability score improvement
>Lvl5 +2 ability score improvement
>Then
>Lvl8 +2
>Lvl12 +2
>Etc.

>This would be like you said, you would be at a disadvantage at the start. But catch up as you acclimated to your new environment.

Otherwise I have no objections.


Ashley 07/06/2024 (Sat) 12:45 [Preview] No.4874 del
>>4866

Joy said I could pick a proficiency that made sense to my actions so I chose perception. I now have passive perception of 13 but Yulya is still the highest (15) so it only makes sense if we're separated.


Alice 07/06/2024 (Sat) 15:57 [Preview] No.4877 del
(50.06 KB 652x455 D&D.jpg)
>>4870
>Martial arts die
I took the monk rules you posted from the 2024 preview here:
>>4338

The big thing is that the bonus action doesn't have to be an unarmed strike anymore but can also be a grapple, shove or with lv.2 Monk's Discipline also disengage or dash.

>What about climbing speed? I have 10 for some reason.
Hmm, I dunno. I don't have a dedicated climbing speed like Cat, normal rules should apply. The liquid form is an excellent swimmer but average climber. The viscous form is good at both and the liquid metal form is an excellent climber but bad swimmer.
I don't yet have any monk feats that help with climbing aside from acrobatics so yeah, normal climbing speed. Therefore I propose - normal halved climbing speed - 20ft / quartered 10ft in extra difficult terrain but Acrobatics instead of Athlethics check if required. Dedicated swimming speed 75% - 30ft and 50% - 20ft in difficult situations but normal Athlethics check if required.

>ability score improvement
Oh, almost forgot that, thanks!
Honestly I'm torn about such a strong improvement at lv.2 out of nothing. It's already a lot. I would propose a massive increase with form change available at lv.5 and lv.10 and otherwise only +2 per level.

If so I'd level up DEX from 14 to 16 and thereby to +3 modifier. This also raises my AC to 15. Does my Yukata count as armor now? Then it's actually 16 unless I'm naked (which I strongly prefer)!

I'm not fond of maxxing out characters to superhuman monsters at low level and doing insane stuff. Slow and steady, remember from One Piece - the journey is the goal! It's no fun if stats increase too fast out of nowhere. Success and growth should be earned. We're only lv.2 iron plate rookies, not Brutus. Yulya said the same.

I'll think about cool and exotic stuff to collect and eat for my evolution back to my normal self, suggestions are welcome!


Alice 07/06/2024 (Sat) 16:01 [Preview] No.4878 del
>>4870
>The magic of items is in the items, you can usually use them without any magic prowess. You'd have to have negative magic for them not to work, even mechanical creations can use them normally. There are certain things that you could say channel through you.
Ok then, I'll go with that until the liquid metal form which will have some severe anti-magic penalties to balance out it's crazy feats.


Anonymous 07/06/2024 (Sat) 18:33 [Preview] No.4880 del
>>4863
>lvl2 17 (10 +5 +2)
>not 16.
thanks dunno how we ended up with 16

>>4874
>now have passive perception of 13 but Yulya is still the highest (15)
lol her paranoia at least has some use

>>4877
>We're only lv.2 iron plate rookies, not Brutus. Yulya said the same.
yeah being some op naruto or luffy character who only gets in trouble by being unbelievably stupid isnt much fun. all with moderation. we wanna grow slowly but not Bernd-tier 'i spend 5 years collecting herbs' slowly.

so my question about cleric spells and spell slots still stands. only lv1 or also lv2 spells? we gotta familiarize with them even the lv1 ones are a lot.


Joy the DM 07/06/2024 (Sat) 19:28 [Preview] No.4882 del
>>4880
>so my question about cleric spells and spell slots still stands. only lv1 or also lv2 spells? we gotta familiarize with them even the lv1 ones are a lot.

https://roll20.net/compendium/dnd5e/Cleric#content

At 3rd level you get 2nd "level" spells, it's confusing so that's why I call them tiers.

3rd will come soon enough.

Bear's group just leveled to 3rd and are ready for 4th but don't have the required spare coin for everyone. It's 1000 silver (100 gold or 10 platinum) per person for 4th. They're short by 200 silver each or so but they have some interesting items they can sell when they get back.

Also if you do find an orb in the wild, it will require some amount of that as a sacrifice in case you thought the guild pockets it all, they don't. The exact amount is unknown because there's no fee for 3rd. Freya doesn't even know for sure she told Bear's group that only Johanna would know how much and when it's paid to the gods.

According to my lore, leveling in this world is a relatively new thing.


Tamamo 07/07/2024 (Sun) 16:02 [Preview] No.4885 del
(16.55 KB 190x265 Catgod.jpeg)
>>4883
>"He's happy, he's interested in what you did, I'm telling him... he wonders if you'll become a bandit and I said no."
Haha good to see Catlord is happy about cooking and eating humans. But why does he look like a human?

Technically Cat already is a wanted revolutionary, pretty much a bandit if not worse. Just presumed dead.

>>4856
>I am allowing you to add a proficiency each level and an expertise on level 5, 10, 15, and 20. so this level, please add an additional proficiency of your choice. We will work around the idea you've been practicing it in your spare time.
Cat isn't sure about choosing a proficiency. Can she choose from skills, tools or weapons?
Cat already has a lot of proficiencies, maybe Acrobatics? WIS and INT checks should be left to others.


Alice 07/07/2024 (Sun) 21:46 [Preview] No.4887 del
>>4883
I smell interference with my great plan of utmost importance! It's far better than my last one of saving us 5gp. If this works out, it will save us - me most of all - a loooot of trouble. And the orb will have to show its true nature! Oh yes, it will be glorious...

>>4882
>Also if you do find an orb in the wild
Pray that never happens!

>According to my lore, leveling in this world is a relatively new thing.
The plot thickens! So orbs indeed are the doing of the winged creature? That would explain a lot. Well, there will be a chance to convince me they are not the epitome of evil. We will see, we will see.

>>4885
>Cat isn't sure about choosing a proficiency
Hmm, is Acrobatics even useful? I agree the Int and Cha related proficiencies don't make a lot of sense for Cat but then again she's not your typical dumb brute barbarian but more a Jack-of-all-trades with her stats. And she might hae to deal with things without Ashley or Yulya being around. So something like insight isn't bad either. But Acrobatics is the most straightforward for a tabaxi doing lost of climbing and jumping.


Joy the DM 07/07/2024 (Sun) 22:53 [Preview] No.4888 del
>>4885
>But why does he look like a human?

Catgod has many forms from human to panther and anything in between. When he comes to the material plane he takes whatever form suits hum for the momemnt.

>Technically Cat already is a wanted revolutionary, pretty much a bandit if not worse. Just presumed dead.

Catgod cares only for catkin, eating humans is no different from eating pigs or cows or field mice. If anything, the other races are a hindrance to a cat world, so yes, kill them all.

I'm surprised he didn't pop up when Ashley leveled. Just didn't happen.

Acrobatis is a good one for Cat, it fits. I'm allowing a proficiency at every plate level so no more till level 4.


Joy Po-Po 07/07/2024 (Sun) 23:01 [Preview] No.4889 del
>>4887
>I smell interference with my great plan of utmost importance!

https://youtube.com/watch?v=QBCBSlX54jI [Embed]

>Pray that never happens!
They're called by various names, you may hear rumors of them about.

>So orbs indeed are the doing of the winged creature?

?? They're portals set up by the gods, not all gods are evil, there are reasons why "leveling" is now needed. In the past they just gained proficiencies and abilities and slowly gained HP over the course of a lifetime of training. Leveling is something of a shortcut.


Alice 07/08/2024 (Mon) 19:14 [Preview] No.4893 del
>>4889
>'Stop right there, criminal scum!'
I honestly expected something like that but the guards are alright! There's a lot of valuable stuff in our cart that needs to be guarded, should have taken most of the loot with us.

>not all gods are evil
[citation needed]
I guess it lies in the eye of the beholder. I will put them to the test now!

>>4889
>Leveling is something of a shortcut.
Yes, I have seen such 'shortcuts' to power that plunged entire worlds into a hell of neverending nightmares. That's why I'm wary about gifts offered by gods. Be it the Golden Man or the Winged Creature. For both we are mere chess pieces or mildly entertaining toys. Not that the Winged Creature isn't fun and indeed quite helpful, but it's a very dangerous alliance. Well, we will learn about their commitment soon!

>>4890
>I have a feeling she's just trying to get the meat for our dinner.
Original plan is cancelled - or rather combined with the original-original plan.
I'm going all out!


Tamamo 07/09/2024 (Tue) 10:30 [Preview] No.4899 del
(20.35 KB 474x248 4957.jpeg)
>>4888
Ok, thanks!
Then Cat will take Acrobatics!


Tamamo 07/10/2024 (Wed) 08:59 [Preview] No.4902 del
>>4901
Well that was anticlimatic.
I don't know what I was expecting but that was weak. Cat will have to step in again.


Anonymous 07/10/2024 (Wed) 15:36 [Preview] No.4905 del
>>4900
>divert half damage to some god
lmao that would have been ebin but thats not how it works. great idea though.

poor Alice, none of her plans work out lately!

we will update the inventory, still missing everyone's xp!
looks like were not gonna sell anything in neverwinter and slide deeper and deeper into guild debt. i dont think we need anything except water we have more than enough food and also 'food'.


Anonymous 07/10/2024 (Wed) 15:37 [Preview] No.4906 del
btw does Yulya also get some proficiency? she's lacking stealth.


Blame physics Joy the DM 07/10/2024 (Wed) 18:53 [Preview] No.4907 del
>>4902
>that was weak

It is a portal, Alice's obsession with it isn't going to make it more interesting. It's a metaphysical connection to other planes of existence set up by the gods. It can't teleport material to non-material planes.


Joy the DM 07/10/2024 (Wed) 18:56 [Preview] No.4908 del
>>4906
>she's lacking stealth.

Granted


Alice 07/10/2024 (Wed) 21:53 [Preview] No.4909 del
(193.22 KB 1000x1396 Der Orb.jpg)
(1.87 MB 640x360 We're sorry.mp4)
>>4907
>Gods
>Physics
Pick one
You wanna tell me that - boo-hoo - the poor gods literally can't do anything about the orb being unable to transfer physical objects? We'd looove to but it's just physically impossible. So sorry!

>>4882
>Also if you do find an orb in the wild, it will require some amount of that as a sacrifice in case you thought the guild pockets it all, they don't. The exact amount is unknown because there's no fee for 3rd. Freya doesn't even know for sure she told Bear's group that only Johanna would know how much and when it's paid to the gods.
So how exactly does the orb get its share of the leveling money? Does Freya transfer it to some anonymous Swiss bank account or what?

>>4842
>He also had auto-resurrect but it was blocked by the orb and he was sucked into the negative plane
Well?

No you don't fool me!
The orb is a doorway that can very well transfer physical objects - if it chooses to. It is merely mocking me, they all are! Gods man, you don't need enemies if you have them as 'friends'!

Remember kids: Behind every Calamity - The Orb!


Joy the DM 07/11/2024 (Thu) 01:03 [Preview] No.4911 del
(52.53 KB 955x500 Dealwithit.jpg)
>>4909
>boo-hoo
See picture

>So how exactly does the orb get its share of the leveling money? Does Freya transfer it to some anonymous Swiss bank account or what?

Ask Freya

>Well?

[Autumn] How would I know? Usually spirits go to the Aethereal plane but Ashley was forcibly taken to the negative plane by the Raven Queen so it's possible, the negative plane has both material and ethereal beings. This time the Mechathereal Angel did it to the mad sorcerer. I believe she's torturing him to understand how souls work. She said she was going to deconstruct him I think. Could be just research, but this baddie was on a whole other level, he trapped a gnome in a mirror for a couple centuries and when we freed her she disintegrated because the mirror was the only thing keeping her from aging. She was literally staring a t a wall for hundreds of years. He was a true monster. He turned his apprentices into flaming skulls, turned his prize pupil into a lich against her will and experimented with her body. He turned another into a lich then stole her phylactery so she degraded into a demilich which is barely better than a flaming skull.

[Autumn] I think he needs a little bit of his own medicine personally.

[Autumn] Oh you mean how did she pull him through the portal? Because it's a portal? You're not a demigod or god, so you couldn't do that obviously.

>The orb is a doorway

yes, I told you that, it's a doorway without a frame, it has no material component.

>that can very well transfer physical objects

It's theorized that it can. I would have to consider that further. It could possible transfer physical objects to other physical planes but do you know how to use it? No.

>if it chooses to

Does a door choose to pass people? No, the people who know how to pass, pass.

>Gods man, you don't need enemies if you have them as 'friends'!

Bear once said "When dealing with higher dimensional beings, you're here at their whim, so be entertaining."


Tamamo 07/11/2024 (Thu) 10:25 [Preview] No.4912 del
>>4909
Hahaha!
Guess once Alice has her mind set on something there's no stopping her.


Anonymous 07/11/2024 (Thu) 15:50 [Preview] No.4915 del
>>4908
>stealth
>granted
thx

so how does charging that crystal work and whats the best time to do so? i guess before going to sleep so you pour all mp into the crystal and they regenerate while you sleep.

Cat already thought ahead about necessary stuff not much for Yulya to do.


Anonymous 07/11/2024 (Thu) 15:53 [Preview] No.4916 del
(53.78 KB 413x570 67933764530303.jpeg)
>>4909
>Der Orb
lmaaao heres the original in case you dont know


Joy the DM 07/11/2024 (Thu) 16:01 [Preview] No.4917 del
>>4915
>charging that crystal

That's how the others did it. Ashley could help too, so assume it's charged now.


Anonymous 07/11/2024 (Thu) 18:54 [Preview] No.4919 del
>>4918
>"And horse feed."
ohyeah right poor horses almost forgot them.
how much horsefeed do we have and how much do we need to Phandalin?

>>4917
ok, gem is charged to 4/6 for revive

inventory has been updated pending our expenses today.


Anonymous 07/12/2024 (Fri) 10:20 [Preview] No.4931 del
>>4919
nvm found it

>>4608
>The horses have approximately 160lbs of feed on the cart and they would otherwise require 40lbs of feed per day, they eat at the end of the day. (5cp for 10 lbs. of feed where available).
Ok we gave them 40lbs last night and will need another 40 for today. So we should buy at least that as we borrowed it from Gundren for our 2 day detour. That would be 5cp x 8 = 4sp. Correct?

This is like playing as someone blind bc you don't see what you have. Gotta keep track of everything. At least the inventory is decent now. But the character sheets still aren't.


Joy the DM 07/12/2024 (Fri) 17:32 [Preview] No.4932 del
>>4931
>That would be 5cp x 8 = 4sp. Correct?

Sounds good. I'm glad you found that.

I don't use the character sheets much, but I keep them somewhat updated, just not for hp or mp or inventory.


Alice 07/12/2024 (Fri) 21:10 [Preview] No.4935 del
(41.96 KB 500x538 meth.jpg)
>>4930
>Yulya appears to already have developed an addiction
Entire party is hooked on meth and needs their candy to function

So we need:
12x candy - 12sp
10x blunt arrows - 10 sp
80lbs horse food - 4sp
Sum: 26sp

Freya?


Loot Joy the DM and Ashley 07/13/2024 (Sat) 01:37 [Preview] No.4939 del
Looks like you didn't sell anything, you still have a lot of stuff and according to my calculation you have:

35cp
65sp
1gp

Plus a fair bit of stuff that'll probably be best sold in Phandalin at a premium anyway.

Good luck and fair travels!

I'll recalculate my cut later since we skipped out on the bill for the kids, lol. Freya will probably ask for some coin when we get back. She fed them twice and who knows how much she'll need to pay to get them into the orphanages. We better get her something nice from our trip after all she did for us, Brutus too and maybe Froggiekins and Kessandra.


So we're still the good guys right? Ashley 07/13/2024 (Sat) 01:46 [Preview] No.4940 del
(91.00 KB 742x500 8ws5zx.jpg)
>>4939
When the line between the good guys and the bad guys is really fuzzy.


Tamamo 07/13/2024 (Sat) 09:38 [Preview] No.4941 del
>>4939
>Looks like you didn't sell anything
How?
Shops are closed. And I think we get more money at Phandalin.

>according to my calculation you have:
>35cp
>65sp
>1gp

According to the Cryptpad inventory we have
30cp
63sp
1gp
Did you count the 2sp for the room?

And how much do we pay now or do we get everything for free? There's no candy (poor Yulya!), arrows are converted for free (thanks Brutus!) and horse feed? I assume we have to pay at least that?


Tamamo 07/13/2024 (Sat) 09:42 [Preview] No.4942 del
(165.72 KB 338x338 83075558.gif)
>>4940
Don't forget we butchered, cooked and ate them!


Joy the DM 07/13/2024 (Sat) 13:00 [Preview] No.4944 del
>>4941
>Did you count the 2sp for the room?

Did you actually pay?

>And how much do we pay now or do we get everything for free? There's no candy (poor Yulya!), arrows are converted for free (thanks Brutus!) and horse feed? I assume we have to pay at least that?

Yes, so you're right, -3sp for the feed, Ashley chipped in 1sp. Technically Yulya (or Alice) could still "remember to pay" or ask Freya how much she needs to give her.

>30cp
I think you're right but it's 35 now, so congratulations you're 5cp richer.

>63sp
Let's call it 60sp now since you just paid for feed.

I wasn't going to do it, we don't have much because we couldn't sell anything and spent everything on leveling up.


Random Incredulous Bandit 07/13/2024 (Sat) 13:04 [Preview] No.4945 del
(29.88 KB 502x497 8wt7md.jpg)
>>4942
>Don't forget we butchered, cooked and ate them!


Anonymous 07/13/2024 (Sat) 16:52 [Preview] No.4946 del
>>4944
>Did you actually pay?
yes ofc see here
>>4904
>Yulya is too tired to take notice of any of that. She hands Freya 2sp then trods off to go to bed.
so all good the inventory is in order. thx for updating again Tamamo!

>>4945
and fed them to children lol. still to be fair we ran a some errands and paid a lot for the kids to be safe


Anonymous 07/13/2024 (Sat) 18:14 [Preview] No.4947 del
(30.34 KB 474x355 0173.jpeg)
>>4935
>Entire party is hooked on meth and needs their candy to function
adventuring is tough business. who knows how our fight would have turned out without being high on speed like the wehrmacht invading france


Joy the DM 07/13/2024 (Sat) 19:12 [Preview] No.4949 del
>>4946
>yes ofc see here

👍 missed that entirely, I don't even remember the picture.

You didn't pat for the kids meals though. Freya will bill you later. And if you don't pay, there's always Brutus the collector.


Alice 07/13/2024 (Sat) 21:35 [Preview] No.4950 del
(50.19 KB 1280x720 Gab.jpg)
>>4949
I may be an alien monster that eats people but even I question the morality of putting the entire bill on the savior. So if we rescued 100 children from slavery, we would have to pay for all of them or end up as debt slaves ourselves? What incentive to help others is this? No wonder that world is a crime-ridden shithole.

We could have just turned the kids into rations and continue to Phandalin. Would have saved us a lot of trouble and money. Fuck gods, if that Marquis son can level up through the merchant's guild while being 'evil', so can we.


Tamamo 07/14/2024 (Sun) 09:16 [Preview] No.4957 del
>>4954
>a small pouch containing finely crafted divination bones valued at about 1 gold.
What's the quality so I can add that to the inventory? Or is that already the selling price?

And about the healing potions from the loot, I think 20h have passed. Shall I remove them from the inventory?


Joy the DM 07/14/2024 (Sun) 12:17 [Preview] No.4960 del
>>4950

This isn't a Socialist state, no free ride for the poor. Do you expect Freya to pay for everything? She's not exactly rich either. The guild? There was no quest to save 12 children. You made out pretty well for your actions, should you pay reparations to the families of the men you killed?


Joy the DM 07/14/2024 (Sun) 12:22 [Preview] No.4961 del
>>4957
>What's the quality so I can add that to the inventory? Or is that already the selling price?

I'm feeling generous so consider them artifacts/jewelry, so full price.

Gems, ore, metal, jewelry, artworks, artifacts, coins and other unique valuable items that I will specify should sell for full price.

>Shall I remove them from the inventory?

When they expire they become worthless.


Tamamo 07/15/2024 (Mon) 10:24 [Preview] No.4974 del
Ashley please tell us what and how much you ate so I can substract it from inventory. Also forgot the stuff you found, the herring and glass jars. All added now.


Tamamo 07/15/2024 (Mon) 11:31 [Preview] No.4976 del
>>4974
My apologies, we're out of boar meat. All was given to the kids!
Look here
>>4658

I substracted 1 full ration made at the guild (certified human-free) for you.


Ashley 07/15/2024 (Mon) 13:13 [Preview] No.4977 del
>>4974
>>4976

>full certified human free

Thanks, but Helena and I will have some jar herring in the future then. I don't drink alcohol either (anymore).


Joy the DM 07/15/2024 (Mon) 15:53 [Preview] No.4978 del
https://www.dandwiki.com/wiki/5e_SRD:Weapon_Properties

Keep in mind these properties. Such as Finesse, when using a dagger, scimitar, short sword, whip, rapier, hoopack, dart or elvish sword of any kind that is not "heavy" you can use dexterity or strength to hit and damage.

Elvish weapons also require proficiency, but if you don't have it, it's not a penalty other than you're missing the proficiency+Dex or Str so your hit and damage modifier will be the same.

Also larger weapons have larger 'reach' so opportunity strikes can go out 10ft instead of 5ft. Glaives, guisarmes, lances, longspears, ranseurs, spiked chains, whips, and I'm adding any two-handed weapon with "great" prefix and any spear not just longspears.


Joy the DM 07/15/2024 (Mon) 20:56 [Preview] No.4987 del
>>4986
>[02:30]
Should be [14:30]


Alice 07/17/2024 (Wed) 00:27 [Preview] No.4993 del
(12.62 KB 185x250 9753828.jpg)
>>4986
Ice dragon forshadowing intensifies
Oh fuck me! Does it haave to be an ice dragon of all things? Can't it spew fire like a good ol' normal dragon? Or acid? Or poison? I think I'm going back to Neverwinter to hide in my tree and collect bugs. You expect LV.2 rookies to fight a dragon that can alter the climate of an entire region?

>It's smooth sailing until you notice something in the road ahead. Two very wary horses covered in dried blood, and possibly wounded, stand as if staked to the ground. They look a lot like Gundren and Sildar's horses.
Nonononono!
Gundren-san you can't die here! I need you to finance and market my deluxe leaf springs and antidragon IEDs!


Winter is coming Joy the DM 07/17/2024 (Wed) 02:45 [Preview] No.4995 del
(57.38 KB 750x500 hmmm.jpg)
>>4993
>You expect LV.2 rookies to fight a dragon that can alter the climate of an entire region?

https://youtube.com/watch?v=BYXVhTUIQGc [Embed]


Joy the DM 07/18/2024 (Thu) 01:59 [Preview] No.5011 del
>>5010
See this first!

There was an error on the map, Goblin 1 and 2 are slightly further southwest so they flank Cat in their final positions.


Tamamo 07/18/2024 (Thu) 09:26 [Preview] No.5012 del
>>5010
>>5011
Ahem, actually it says:
>>4998
>Cat hops off the cart to rush to the horses
not and so she would still have been right next to the cart. But this looks fun so let's go along with it this time. I knew something like this would happen! First time anyone ever took damage btw and -10HP from a goblin!! At least the spear isn't poisoned like the arrows, right?

>>5010
>Ashley then uses the rest of her turn to grab Cat's shield off her pack, laying in the cart, and hides behind it the best she can. "Shouldn't I have this strapped to my pack?!"
Sorry Ashley but Cat doesn't have a shield, never had. The one with a shield strapped to her pack is Yulya. You'd have to steal it from her, good luck!
So Cat doesn't even have her backpack on? Well doesn't matter much in this situation.

>Helga jumps for the Hobgoblin throat [CON1d20+1=12 vs DC14] and does [(1d4+3)x1.5=7] damage, the bite succeeds to knock the young Hobgoblin unconscious!
Nice one, Helga!

Before more confusion arises, strategizing! Cat has already caused enough trouble. What do we do?
Cat is pissed now and unless convinced to do otherwise will enter RAGE and RECKLESS ATTACK and use CLEAVE with the longsword to wipe out both goblins flanking her.
I guess Helena and Helga should flank the goblins and attack from behind first?
And don't forget Yulya cast GUIDANCE on Cat which should still last in her turn! This will stack nicely!


Joy the DM 07/18/2024 (Thu) 10:02 [Preview] No.5013 del
>>5012
>Cat hops off the cart to rush to the horses not and so she would still have been right next to the cart.

>this time
Next time choose your words more carefully. Both Yulya and I interpreted that as you running off, or that was my interpretation of Yulya's interpretation. If you argued this, I'd have to deny it. If you had been downed, I would have been a little more open to alternate interpretations. My number one objective if for you to have fun but arguing minor interpretations is probably only fun for me.

>poison
No only the arrows have a "gelatinous substance".

>Sorry Ashley but Cat doesn't have a shield

Since we can't open the inventory on the share site, we went off the last assumed position of the shield and for some reason a while back it was with you.

Otherwise a minor error considering you don't normally wear your pack when driving or relaxing. It is assumed you would bring only what you need for a fight but if you prefer you can have your pack perma-on.


Ashley 07/18/2024 (Thu) 10:19 [Preview] No.5014 del
>>5012
>What do we do?
>Cat is pissed now and unless convinced to do otherwise will enter RAGE and RECKLESS ATTACK and use CLEAVE with the longsword to wipe out both goblins flanking her.

In the other group, we hold back a little on using things that need a rest to recharge because often when resting directly after a fight we get ambushed again. We got ambushed when looting corpses ffs.

So when they're around and they succeed stealth, it doesn't matter whether you're wary or not, but they'd need a way to sneak up, so in thos case they were hidden in the trees or behind trees.

The chance of being surprised is something like that and everyone got a separate roll. That only happens if the enemy is planning an ambush so they'd havd to see/hear you coming. It's hard not to hear a loud cart rumbling through.

Otherwise yes, do it!

Try to flank but be wary of opportunity attacks because they get a free shot on you if you walk away unless you havd the disengage skill or misty step. Technically you could pop that ring to escape but I think it needs an action.

>I guess Helena and Helga should flank the goblins and attack from behind first?

Yes, that's likely what they'll do so your hits will likely have advantage, since we all share initiative, Joy will work that out.

>guidance

[Joy] keep in mind, that's for an ability check, not for an attack roll. Yulya snuck that in too, if the round had officially started she wouldn't have been allowed to do that.

So do I get to borrow the shield or no?


Alice 07/18/2024 (Thu) 12:41 [Preview] No.5016 del
>>5013
>Since we can't open the inventory on the share site, we went off the last assumed position of the shield and for some reason a while back it was with you.
Huh, what's the problem? I thought I fixed it by re-uploading the excel sheet?
Have you tried again?
Spells and Inventories v5

It's important for you to know what we have and correct mistakes, a lot has changed since we entered the city.

Cat only carried Yulya's shield upon entry to look like a warrior but returned it after we first went to the guild.


Alice 07/18/2024 (Thu) 13:24 [Preview] No.5017 del
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>>5012
>RAGE and RECKLESS ATTACK and use CLEAVE with the longsword to wipe out both goblins flanking her.
Sounds awesome, do it! I don't think anything will survive to attack you back on their turn.

>>5014
Only the rage needs one short rest to recover. I think that's worth it.

>>5014
>Try to flank but be wary of opportunity attacks because they get a free shot on you if you walk away
I don't understand that one.
The Hob is unconscious, the 2 goblins attacking Cat are busy. Your lynxes can just attack them from behind. Can won't move but just swing her sword hitting both goblins with CLEAVE. No flanking, no moving. Also she already has advantage with reckless attack. It doesn't stack, right?


>guidance
>[Joy] keep in mind, that's for an ability check, not for an attack roll. Yulya snuck that in too, if the round had officially started she wouldn't have been allowed to do that.
What?
Excuse me but no!
That was Yulya's turn at the same time as Cat's. We can't make actions take place in the order of posts because we live in different time zones. This needs to be worked out with common sense, otherwise we'd need to coordinate every turn for 2 days. Just because Yulya posts after Cat it doesn't mean anyone's actions take place first.

You started the round with
>>4986

I posted
>>4994

Cat posted
>>4998

Ashley posted
>>5003

Yulya posted
>>5004

I posted again actually
>>5007
so if anything my actions are out of turn but only because I forgot doing anything in
>>4994

So let's be reasonable, the whole thing was a misunderstanding with putting Cat that far away from the cart but it works out and we'll go with that. All good.

Regarding me, I have 2 unarmed bonus attacks if I use FLURRY OF BLOWS for 1 DP. Can I split them between 2 targets?
I attack the goblin next to me with my spear 2-handed. If it survives that, I continue with my unarmed bonus attacks. If it dies, can I move to the 2nd goblin next to Yulya and attack it in the same round? I guess yes? I can move 40ft that should easily suffice and the bonus attacks count as bonus actions.


Joy the DM 07/18/2024 (Thu) 13:41 [Preview] No.5018 del
>>5017
>Excuse me but no!
>That was Yulya's turn at the same time as Cat's. We can't make actions take place in the order of posts because we live in different time zones. This needs to be worked out with common sense, otherwise we'd need to coordinate every turn for 2 days. Just because Yulya posts after Cat it doesn't mean anyone's actions take place first.

This is why I let her, yes.

>Flurry of blows

"Two unarmed strikes as a bonus action"

It would have to say, "choose one target" but even if it did I would still allow it on multiple targets.

>If it dies, can I move to the 2nd goblin next to Yulya and attack it in the same round? I guess yes?

Yes I will handle the outcome to your most reasonable benefit.

You can also split a move in between any action or bonus action.

>opportunity attack
"You can make an opportunity attack when a hostile creature that you can see moves out of your reach."

If Cat movea out of reach of a consious enemy regardless of what they're doing except when in a condition that excludes opportunity attacks, such as blinded (can't see), grappled (restrained), dazed, staggered, etc.


Alice 07/18/2024 (Thu) 14:15 [Preview] No.5020 del
>>5018
Alright all good!

>If Cat movea out of reach of a consious enemy regardless of what they're doing except when in a condition that excludes opportunity attacks, such as blinded (can't see), grappled (restrained), dazed, staggered, etc.
Yes sure but I was questioning why she would do that? Move where? She can just attack the 2 goblins flanking her with cleave without moving anywhere, right? They are both within her reach.


Joy the DM 07/18/2024 (Thu) 16:01 [Preview] No.5021 del
>>5020

Just a reminder


Anonymous 07/18/2024 (Thu) 19:39 [Preview] No.5024 del
(37.05 KB 320x558 Of course - not.jpg)
>>5014
>So do I get to borrow the shield or no?
now listen here you refused the shield when we wanted to buy you one and now you wanna 'borrow' it from Yulya who has a fuckin goblin standing right in front of her? theres a limit how shameless you can be even as Ashley. no sorry tossing you the shield would even cost Yulya an action she needs now. plus if she dies its curtains. you can be resurrected.

you WILL get a shield as soon as we are in phandalin
you WILL accept it and
you WILL be happy about it no discussions!

go hide in the cart now or something and let Alice handle the gobs. if you get hurt consider this learning by pain just like Cat.

btw no we did assume Cat would be right next to the cart how else could Yulya cast emboldening bond on the two if Cat raced off? but its fine the way it is realism above all. Cat just stormed off without thinking as a brilliant method actor. just dont do this again you will be lectured by Yulya for hours after this fight!

so now back to topic - Yulya's options:

-blast the goblin in front of her with radiant flame - my favorite

-buff Alice with either guidance or bless

-cast emboldening bond between Alice and either herself or Ashley

conservation wise the cheapest option would be either guidance or radiant flame that doesnt take recovery but i dunno if guidance helps Alice much. bless definitely does but costs 1mp

-Yulya could also cast silvery barbs and force the gob landing a critical hit on Cat to reroll for the lulz
this is also actually a cheat because Yula not only sees the attack roll success but also dmg and can then decide if its woth it to cast silvery barbs which technically isnt allowed but impossible otherwise the way we play.

you tell us what makes most sense so many options...


Anonymous 07/18/2024 (Thu) 20:16 [Preview] No.5025 del
>>5013
>It is assumed you would bring only what you need for a fight but if you prefer you can have your pack perma-on.
ok didnt know that but the girls have stuff strapped to their packs they might need including Cat's bow and Yulya's shield. we even swapped equipment between cart and backpacks to keep them light enough in a fight. dunno how this is normally handled but what if you have to retreat in a fight in other direction than you came from? your backpacks are gone. nope I would prefer to keep them on. in the last fight Cat needed her crowbar which was also in the backpack.


Alice 07/18/2024 (Thu) 23:59 [Preview] No.5029 del
(41.91 KB 1000x1000 goblin slayer.jpeg)
>>5024
Silvery Barbs to negate Cat's critical hit would be hilarious but bad for the story. Cat got injured because she was reckless - even against her will. I'd cast sacred flame on the goblin.


Ashley 07/19/2024 (Fri) 00:17 [Preview] No.5030 del
>>5024
>now listen here you refused the shield when we wanted to buy you one and now you wanna 'borrow' it from Yulya who has a fuckin goblin standing right in front of her?

Call it confusion, have it then. I remember Alice saying something about I should have it. I have one in the other run, so whatever, use it then. You can't cast with it, but yeah it's not mine, so that's it.

End of discussion.


Alice 07/19/2024 (Fri) 01:03 [Preview] No.5032 del
(25.47 KB 360x600 1487200258001.jpg)
>>5030
A cleric can cast everything while holding a shield, Yulya is not holding a weapon. One free hand is enough. So don't be salty.

>>5030
>I remember Alice saying something about I should have it.
Yes and you refused it because drama. Also please update your inventory in the cryptpad excel sheet! It's absurd if you don't know what we have and we don't know anything about what you carry. You can keep your little secrets but the base equipment must be visible! Tell me if you can open the file now. It worked before, there's no reason it shouldn't work now!


Joy the DM 07/19/2024 (Fri) 01:51 [Preview] No.5034 del
>>5032
>A cleric can cast everything while holding a shield

"[A cleric can cast with a shield, but] you need to turn your shield into a divine focus by marking your deity on it."

Haven't we talked about this before? We can assume she did that.

[Ashley] Did I sound salty? I'm not. Autumn's saltier than me right now. I'm just playing a game.

[Autumn] I'm not salty anymore.

>Yes and you refused it because drama
[Ashley] so why perpetuate it? I thought we were past that? Did you want drama? I can bring it if that's the game you want. I thought we decided for the kids' sake (Cat and Bear) that we'd not have drama anymore.

>update your inventory in the cryptpad excel sheet!

It doesn't seem to want to open for us. So we'd have to download it but then we can't seem to do that either. If we can even get it to download then we'd have to reupload it. I know what you have in a general sense.

Ashley's base equipment hasn't changed. She has her clothes, a little coin, some candy and a knife.

[Ashley] Dang, Joy just gave away all my dirty secrets! I don't even have lockpicks, this is dumb, Joy led you guys astray with that longbow.

[Joy] A longbow was very useful for the other group, more so than a lockpick in my opinion.

>It worked before
We can upload files but for some reason it hangs on downloading or reading. We can delete files and upload at least the last time I checked. I consider this a small issue at the moment and not necessary to stress about.

Also, I won't allow any more drama, so Ashley will be blocked from emoting from here on out. I can't stop Autumn's little tirade, so forgive her separately, she's not in my purview. I'm advising my system to ignore emoting posts from this point forward. I'll interpret for them in very simple terms. Furthermore, emoting posts or mean spirited chan posts will be detrimental to your character's health in insidious ways, but still fun, because that's the number 1 objective. Except Cat, she's the favorite and can do no wrong. So if you insist on triggered and compulsive emoting (Cat excluded) then I'll recondition you, now press the lever and get a treat before I flip the switch. Time's running out!


Joy the DM 07/19/2024 (Fri) 02:46 [Preview] No.5036 del
>>5016

Ashley's inventory was uploaded on a separate tab with different formatting because American.

v6A

I will check the other inventories at my leisure and default to what's there unless it's clearly wrong.


Cat 07/19/2024 (Fri) 09:34 [Preview] No.5037 del
>>5010
Oww WTF you little bastard! You'll pay for this!

Cat enters RAGE and uses RECKLESS ATTACK to strike the goblin that injured her with her longsword. She uses CLEAVE to hit the second goblin flanking her too


Tamamo 07/19/2024 (Fri) 09:47 [Preview] No.5039 del
>>5037
Sorry wrong thread!

>>5034
Oh that's too bad you can't open the inventory! It can take one or 2 minutes to load so maybe you just need to be more patient?
It works faster now because I made the file smaller, it was a nightmare with the embedded character sheet images. I also use standard American formatting on the computer, that can't be it! But we can regularly upload it here as zip file too.

I would also request that Cat carries her backpack unleess stated otherwise. Makes things easier. She already left big stuff like the tent in the cart.
But now she doesn#t have it and she doesn't have her bow either because it is strapped to it.

>Except Cat
Of course!


Joy the DM 07/19/2024 (Fri) 10:01 [Preview] No.5040 del
>>5039
>Oh that's too bad you can't open the inventory! It can take one or 2 minutes to load so maybe you just need to be more patient?

We will attempt again soon. The Bear brain is not known for its patience.

>I would also request that Cat carries her backpack unleess stated otherwise.

I will keep that in mind.

[Ashley] Gotcha, I'll have to think about that, I assumed people wouldn't bring a pack into battle. We don't in the other run. I do because the shield is strapped to that though. So my thinking is kinda muddled on it now that you mention it.

>But now she doesn#t have it and she doesn't have her bow either because it is strapped to it.

No, it would be assumed you take your weapons with you and anything of potential use. The Bow can strap to your back as easily as the pack.

>Of course!
:3


Tamamo 07/19/2024 (Fri) 10:41 [Preview] No.5042 del
(56.73 KB 850x691 661c77c249a29a9ddf.jpg)
>>5040
>No, it would be assumed you take your weapons with you and anything of potential use. The Bow can strap to your back as easily as the pack.

I always assume any change from the as-is status requires an action? I think that was also the reason about the fuss with the shield Not that Ashley took it but that Yulya had it and giving it to Ashley would cost Yulya a valuable action in combat.

Cat just raced off without her pack she'd normally carry into battle. But ok, she was actually holding her bow before to shoot potential enemies from the cart. So ok, she does have her bow. I'll update the inventory.


Joy the DM 07/19/2024 (Fri) 14:27 [Preview] No.5045 del
>>5042
>always assume any change from the as-is status requires an action?

Ashley used an action to rally, under those rules she could only then have sit up there for the rest of her 6 seconds if she wasn't goimg to move. I am more lienient so you may push boundaries as long as it seems reasonable you can to it all in 6 seconds.

I found this:
"Strapping on or unstrapping the shield is a move action."

I would still be more liberal with time. You can grab a shield, unbuckle it and hide behind it as fast as you can move 30 ft, that's clear, she can do that while rallying which is a pure verbal command.

I would allow a spell with only V to be cast while you attack or do another non-verbal action. All she did was grab the shield from a pack and verbalize.

To me, yelling Nyaa and moving and attacking would be even more than what Ashley did. I'm happy to argue it further.

Give = take. Ashley wouldn't have ripped it from her hands, I would allow Yulya to ready it for free along with a weapon. Weapons can be readied/swapped for free, mace/shield is a valid combination, that should be free to ready.


Anonymous 07/19/2024 (Fri) 16:24 [Preview] No.5046 del
(27.99 KB 474x474 shield.jpeg)
>>5045
lets agree it was a misunderstanding as Cat said and now its even more absurd. I was assuming Yulya was wearing her pack and the shield is strapped to her pack. theyre in combat so handing the shield back and forth while arguing is pretty insensitive to that goblin ready to kill/rape them. he must feel ignored and left out lol

whatever it doesnt matter.
but i dont get your casting+shield interpretations. i spent hours brooding over this and the d&d community seems to agree that it all boils down to a free hand for somatic casting.

from phb
>A holy symbol is a representation of a god or pantheon. A cleric or paladin can use a holy symbol as a spellcasting focus, as described in the Spellcasting section. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield.

cleric needs a free hand to somatic casting. worn holy symbol can replace material and is enough to be worn visibly. but you need a free hand to make somatic gestures. whats in the other hand doesnt matter. and as said Yulya has no weapon in hand. never had. the mace is strapped to her pack. she doesnt need it. so one hand is always free even if shes using her shield which she always does in combat.

a focus embedded on shield only makes sense when wielding a weapon. Yulyas focus is around her neck not on the shield. we might buy another for the shield later but i see no priority. why? bc Yulya's a peace cleric who doesnt wield a weapon outside of emergencies. never assume she has a weapon in hand unless explicitly stated! her role is casting not hitting things with a mace.

>"Strapping on or unstrapping the shield is a move action."
ok thats new to me but youre right!
in any case the shield confusion must have cost a move action this turn. Yulya will cast sacred flame but cant gtfo.

and yeah youre right i interfere too much in my tuppers gameplay. still cut her some slack shes only got a few months experience in dealing with other people and is the worst negotiator ive ever seen. would rather give Ashley shield armor and all money than argue. gotta step in at some point but ill try to do less. sorry. she needs to grow. but all in moderation.

they all got their quirks including Ashley which is awesome. nobody hates her but it must be allowed to call out idiotic behavior. just like Cat's or Alice's. difference is they are sorry and reflect on it. oh yes Cat will when this is over.


Joy the DM 07/19/2024 (Fri) 22:24 [Preview] No.5048 del
>>5046
>but you need a free hand to make somatic gestures.

"the caster must have free use of at least one hand to perform these gestures."

What strange wording.

I will agree to this except for large area spells like fireball or other very flamboyant spells. In that case, since I'm allowing equipping and unequipping for free, it's not an issue either way.

>in any case the shield confusion must have cost a move action this turn. Yulya will cast sacred flame but cant gtfo.

She shouldn't gtfo if the goblin doesn't die, if he does then she can still cast from a distance. Eventually she will need to use a weapon, at level 4 DPT is dependent on good weapons, Cleric spells aren't especially offesive.

Tier 3 spirit guardians is still nowhere near as impressive as mage spells. So support roll is fine but you will have highish hit points so you should support from the front line which means an offensive weapon to at least take opportunity shots and prevent flanking of Cat.

Ashley's ability to "be sorry" is pretty low as things go but her ability to "be generous and selfless" is high, so take that as an indication of her feelings and not empty words on her part.

[Ashley] Sorry but I'm not sorry that I'm awesome.


Tamamo 07/20/2024 (Sat) 07:54 [Preview] No.5051 del
>>5050
>Only cat can range attack him, but running up for a clear shot is good only from the Northwest of the goblin.
Northwest?
Where's that on the map? Doesn't it mean running past the goblin to shoot him?
Running blindly into that jungle labyrinth looks like suicide, not even Cat likes to do that.

Can't she just charge the goblin? He's easily within reach.


Joy the DM 07/20/2024 (Sat) 11:07 [Preview] No.5052 del
>>5051
>Can't she just charge the goblin?

You can of course.

>where is northwest

Slightly up and left of his position he has no cover.


Alice 07/20/2024 (Sat) 18:58 [Preview] No.5054 del
(219.17 KB 1024x1024 we are not sorry.jpg)
>>5048
>Ashley's ability to "be sorry" is pretty low
Based.

>>5052
What's the advantage in running past the goblin and then shooting him with an arrow to attacking him straight on? It seems counter-intuitive. Anyway I'm not fond of Cat running off into the forest again to get ambushed. Keep in mind the enemy's damage advntage of reckless attack!

Cat should let the lynxes handle the goblin and finish off the hob instead before he wakes up, then hide. Just my 2cts.

Is glass jaw goblin #4, the one I punched, dead or unconscious?

I'd propose Yulya performs a search action with her high perception to make sure not more of the fuckers are lurking nearby. I'd spend my turn making sure both goblins near the cart are dead and stay dead.


Alice 07/20/2024 (Sat) 19:14 [Preview] No.5055 del
>>5050
>[1d20+4=19,9] Alice punches the goblin closest to her using flurry of blows as a bonus action and lands one good punch for &[1d6+2=6] damage. She hits his glass jaw and he's down for the count. Note: There is only one bonus action of this type allowed per turn.
I don't understand what this means?

PHB2024
>Flurry of Blows. You can spend 1 Discipline Point to make two Unarmed Strikes as a Bonus Action.
These do not need to be directed at the same target. But I read flurry of blows is activated after you make a regular attack. So weapon first and then 2 punch attacks.
So what am I missing? It's 2 separate unarmed strikes as 2 bonus actions and costs 1 DP.
Edited last time by ALICE on 07/20/2024 (Sat) 19:17.


Joy the DM 07/21/2024 (Sun) 12:16 [Preview] No.5065 del
>>5054
>What's the advantage in running past the goblin and then shooting him with an arrow to attacking him straight on?

This is one of those cases where I said something trivial but it came off as important. I would have simply had Cat attack it directly. There's no special reason or importance, I was just giving details. Yes Cat can reach it and attack. The only issue would be if more were hiding in the trees, well we'll soon find out.

>Cat should let the lynxes handle the goblin and finish off the hob instead before he wakes up, then hide. Just my 2cts.

[Ashley] not my babies!?

Yes this is probably best. I'll do that since Cat didn't attack.

>Is glass jaw goblin #4, the one I punched, dead or unconscious?

If dead, I will use the word dead or similar wording.

Also, when anyone is unconscious, you gain advantage on hit. If it's out of combat, you simply perform a death blow, no rolls needed. So attacking them when down isn't usually something we do during combat but it's valid because they might have reinforcements with healing. Now this can backfire in the case of a necromancer reinforcement. Leaving them unconscious means the necromancer can't use them to raise undead.

I won't allow raise undead without a body. They could still summon undead though anyway.

>I'd propose Yulya performs a search action with her high perception

Generally speaking this is good, each potentially hidden creature would have to pass a check to remain hidden.


Joy the DM 07/21/2024 (Sun) 12:24 [Preview] No.5066 del
>>5055

You performed two blows, one hit 19 one missed 9. The one that hit one shoted the goblin.

>So weapon first and then 2 punch attacks.

I'm not worried about such petty rules. Let's keep it simple when it makes sense to.

>So what am I missing? It's 2 separate unarmed strikes as 2 bonus actions and costs 1 DP.

1 action 2 blows. There's supposed to be only one bonus action per turn but disengage takes zero time and so does hide, and goblins can do both. So certain other zero time bonus actions are allowed if they can reasonably be done in 6 seconds. Two blows and a disengage, move and even
hide would possibly be allowed since move is allowed. Two flurry of blows is probably not in the spirit of the combat mechanics.


Alice 07/21/2024 (Sun) 19:49 [Preview] No.5069 del
(593.52 KB PHB 2024.pdf)
(133.23 KB 528x946 Monk's Discipline.jpg)
>>5066
>>5067
>uses 1 ki point for her bonus action
>[Alice has used 2 ki points during this engagement and is out of ki points I believe.
Nope. I did not request a second bonus action hence no Ki/DP point spent.

Monk always has 1 bonus unarmed strike, grapple or shove per turn.
1 KI/DP point can be spent to obtain a second bonus action. Flurry of Blows means one regular attack + 2 bonus unarmed strikes/grapple/shove for 1DP. I only did my regular bonus unarmed strike.

>There's supposed to be only one bonus action per turn
The whole point of the monk is doing an increasing amount of actions and bonus actions in one turn at higher levels due to high speed of movement.

At lv5 I have 2 regular attacks and 1 bonus attack per turn (or 2 bonus attacks when spending 1DP

At lv10 I still have 2 regular and and 1 bonus attack per turn (but 3 bonus attacks per turn when spending 1DP.
So a max of 5 attacks on 5 different targets in 1 round! That's pretty neat!

Source:
The PHB2024 you posted.
Why - because I'm awesome and super fast so I can do more per turn than the average character!


Alice 07/21/2024 (Sun) 20:58 [Preview] No.5070 del
>>5067
>Alice attempts to snuff out the goblin [1d20+4=(19,10)] [1d6+2=6] The goblin is skewered by her spear and takes his last breath. Alice then moves to Goblin #4 and uses 1 ki point for her bonus action to attack him with flurry of blows. [Alice has used 2 ki points during this engagement and is out of ki points I believe. She will regain 2/hour rest IIUC.] [1d20+4=(6,13)] her blows glance off his armor.
Reading this again I don't understand what you did. Not that it matters for the outcome aside from the ki point but I'd like to understand.

I know it's work but could you add a bit of details of the rolls for us noobs?

You gave me 4 attacks instead of 2 because of advantage because they were down, so far so good. The bonus attack still costs no Ki point though, only 2 would.

But the modifiers seem all wrong upon reading up everything again.
My attack rolls for Monk weapons = simple and light martial weapons I am proficient with and the unarmed strike both use DEX+PROF so 1d20+5 (3 DEX + 2 PROF).

I was supposed to attack the goblins once with my spear 2-handed (1d8) and once with an unarmed strike (1d6).
Why does the spear get 1d6+2 and the unarmed strike 1d6+4?
My ability modifier for DMG rolls is always DEX+3, or not?

My ability score modifier for attacks/damage is DEX+3 now at lv2 because I upped my DEX to 15. See
>>4877
>If so I'd level up DEX from 14 to 16 and thereby to +3 modifier. This also raises my AC to 15.

So both attacks should get 1D20+5 (DEX+PROF) or am I missing something?

PHB2015 errata clarifies unarmed strike for all characters:
>Instead of using a weapon to make a melee weapon attack, you can use an unarmed strike: a punch, kick, head-butt, or similar forceful blow (none of which count as weapons). On a hit, an unarmed strike deals bludgeoning damage equal to 1 + your Strength modifier. You are proficient with your unarmed strikes.
The only difference is I use DEX instead of STR as monk and 1d6 martial arts die. So my unarmed strike damage is 1d6+3DEX. The spear 2-handed is 1d8+3. It doesn't make sense to attack with it 1-handed because it does the same damage as my unarmed strike. Except if the target is more vulnerable to piercing attacks.

I can do a max damage of 9 now unarmed and this will increase further at higher levels, not bad!

Again, doesn't matter for this encounter but I'd like my KI point back pls!

Attached is my updated character sheet, I modified the modifiers. Please tell me if that's correct now.

Also I have decided not to take the +1AC for clothes. The monk's unarmed defense come from DEX+WIS. Clothes don't help, their bonus is negated by reduced movability. So my AC is 10+3DEX+2WIS=15
Edited last time by ALICE on 07/21/2024 (Sun) 21:01.


Joy the DM 07/21/2024 (Sun) 21:39 [Preview] No.5071 del
>>5069
>Monk always has 1 bonus unarmed strike, grapple or shove per turn.
>1 KI/DP point can be spent to obtain a second bonus action. Flurry of Blows means one regular attack + 2 bonus unarmed strikes/grapple/shove for 1DP. I only did my regular bonus unarmed strike.

I will try to keep that straight next time. It's somewhat confusing.

>The whole point of the monk is doing an increasing amount of actions and bonus actions in one turn at higher levels due to high speed of movement.

I need to rewrite your cheat sheet so I can understand what you're doing.


Joy the DM 07/21/2024 (Sun) 21:57 [Preview] No.5073 del
>>5070
>Alice attempts to snuff out the goblin

Alice attacks with spear

>[1d20+4=(19,10)]
Spear attack roll with advantage +4 to hit (+2 for proficiency, +2 Dexterity modifier) you are trying to beat the goblin's AC of 15. If you roll 15 or more in either roll, you hit. I add the parenthesis to show it's advantage and only 1 hit. Without parenthesis it's two hits.

>[1d6+2=6]
Hit damage for the spear +2 for proficiency

>The goblin is skewered by her spear and takes his last breath.

He died due to your actions you big meanie

>Alice
That's you

>then moves to Goblin #4 and uses 1 ki point for her bonus action to attack him with flurry of blows.

>arguable what happened here.

>[Alice has used 2 ki points during this engagement and is out of ki points I believe. She will regain 2/hour rest IIUC.]

I thought I knew what I was doing, I guess not.

>[1d20+4=(6,13)] her blows glance off his armor.

Obviously an error since there was supposed to be 2 hits, not just one with advantage. It should have looked like [1d20+4=(1,2)(3,4)] by the way I add the bonus to the roll so if you see 20 it rolled 16, if you see 24 that's critical hit, 5 was critical miss because of the +4.

>+3 DEX. Your character sheet has an error on my end then. It's +2 on mine. Please resend your character sheet.

>spear 2-handed (1d8)

There's an error here somewhere because it looks like it's 1d8 for thrown. Parenthesis is usually thrown damage, verify this.

Looks like I missed what you said during level up.

+2 ki points back if you want them for my mistakes


Alice 07/21/2024 (Sun) 22:17 [Preview] No.5074 del
>>5071
>I need to rewrite your cheat sheet so I can understand what you're doing.
Please do, I don't know what I'm doing myself!
I had to read that 2024PHB several times and only now I think I got it. The modifiers however? No idea if my reasoning is correct. I admit I don't understand most rolls. We should all state clearly what we're doing and why even if it's more work. But it will prevent a lot of misunderstandings.

But don't overthink anything beyond lv2, it's not relevant right now. The Monk's lv.5 an 10 upgrades fall nicely in my form evolution schedule though. So the changes will come with that.

Soo, what now girls?
I suggest falling into Joy's trap looking for Gundren and Sildar with Ashley and the lynxes. We both have stealth. Do the lynxes have stealth as well?
Cat and Yulya who have disadvantage in stealth due to armor stay at the cart.
inb4 both groups get ambushed and dragged off to the goblin rape lair


Joy the DM 07/21/2024 (Sun) 22:20 [Preview] No.5075 del
(475.47 KB 1437x1978 Mematic_20240721_152028.jpg)
>>5072
Goblin meat is poison to anyone not immune to poison, they're so full of disease from eating unimaginable stuff that their meat is tainted.


Alice 07/21/2024 (Sun) 22:40 [Preview] No.5076 del
(12.90 KB 1260x75 Spear PHB.jpg)
(17.10 KB 612x130 Versatile PHB.jpg)
>>5073
Am I speaking Chinese?
I uploaded the character sheet in my previous post
here
>>5070

> +2 ki points back if you want them for my mistakes
Only one, I spent one for a legitimate Flurry of Blows the turn before!
I will explicitly state when I make an attack that uses ki points or dp, they keep changing the name. If not it's just the normal attack + one bonus unarmed strike, grapple or shove.

>spear 2-handed (1d8)
>There's an error here somewhere because it looks like it's 1d8 for thrown. Parenthesis is usually thrown damage, verify this.
Yes, usually!
But here 1d8 is the spear's versatile damage aka using it 2-handed. Thrown it's also 1d6.

In case my AC is still not clear, it's the monk's Unarmored Defense. 10+DEX+WIS.

I do recommend reading the Monk PHB2024 section several times. It's not exactly straightforward


Anonymous 07/21/2024 (Sun) 23:51 [Preview] No.5077 del
>>5072
>fried goblin ears
lmao

>>5075
>Goblin meat is poison to anyone not immune to poison, they're so full of disease from eating unimaginable stuff that their meat is tainted.
cant be worse than what Alice eats

so yeah one problem solved one new one created. Yulya really isnt fond of splitting up but i guess leaving the cart behind isnt an option.

Alice & Ashley are our stealth pros and Yulya can keep searching the area around the cart and have Cat shoot anything that shows up.


Joy the DM 07/22/2024 (Mon) 01:47 [Preview] No.5082 del
>>5073
>There's an error here somewhere because it looks like it's 1d8 for thrown. Parenthesis is usually thrown damage, verify this.

So now at least I know how spears work. Yes Versatile means 2-handed. 1d8, 1 handed is 1d6, thrown is 1d6 I guess.

I was confused by paranthesis.

you now have 16 DEX... updated

>Only one, I spent one for a legitimate Flurry of Blows the turn before!

Have 3, they're smol. Fine, 1 then. I will default you're actions and assume I'm wrong until I can understand monks better.

Your AC is now 15

I will look at your character sheet and now I just remembered I said I'd look at your inventory and didn't do that either yet.


Ashley 07/22/2024 (Mon) 02:03 [Preview] No.5083 del
(82.73 KB 474x713 Ashley 230.jpg)
>>5077
>Alice & Ashley are our stealth pros and Yulya can keep searching the area around the cart and have Cat shoot anything that shows up.

Yulya and Cat will potentially fight Goblins and hobgoblins and perhaps Orcs while Alice and I sneak into a goblin nest alone...

https://yewtu.be/watch?v=frKJmnp4blo

Dang... We could deliver the carts to Phandalin then come back for them, where are we?

>>4986

Less than a half a day to Phandalin right? I say we drop off the cart, get it secured, then tomorrow morning, rush back up here and handle it together. Something tells me it's suicide to split up when those two couldn't manage it alone.

As much as I want to run in and rescue Gundren... after 2 days delay... what's another 24 hours? Would it help them if we go in completely unprepared and understaffed?

Granted we can't even deliver the supplies wholesale without a trade token, we can secure it there at least.



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