>>6960 >Imagine you are a human who weighs 100lbs, you don't think you could pull 200lbs in a cart? C'mon you know I have no idea what those values in your funny units mean IRL. I'm serious. It's totally abstract. Let's convert them to something used in civilized world... >45 kg human pulling 90 kg in a cart >90 kg human pulling 180 kg in a cart Hmm, on a flat paved road yes sure. On a gravel or muddy dirt road or even slightly uphill - not for long. Surely not all day long. Maybe some skinny but ultra-tough Vietcong fighter or a concentration camp inmate at the price of dying after a few weeks could but I still seriously doubt that. Don't underestimate friction.
EDIT: We live in the distant future where we can ask AI and it confirmed my wild guess: >For a human pulling a cart, a reasonable estimate would be in the range of 200 to 400 pounds (90 to 180 kg) for a short distance on a flat, paved surface. >The increased friction from uneven terrain and moderate incline would significantly reduce the amount of weight an average human could pull. For a healthy adult male, the weight they could pull under these conditions might drop to around 100 to 200 pounds (45 to 90 kg). And that's for a short distance and duration! I don't know how D&D stats scale but I assume a 20STR adventurer is at least twice as strong as an ordinary human. Cat has 18STR and is literally a Berserker-strength beast but (2x max carrying capacity - carried weight - cart weight or about 600 lbs or 275 kg is still about a magnitude more than a mere mortal could reasonably manage for a short time. Is she really 10x stronger than a human? A LV.2 adventurer dragging such weight over a gravel or dirt road all day long makes the game become ridiculous. Encumbrance is there for a reason so you can't be a walking storehouse.
>[Ashley] No, I'm actually thinking I want a carriage with suspension now.