>>65006"classname" "worldspawn"
}
{
"origin" "-24320.000000 24320.000000 256.000000"
"classname" "info_player_deathmatch"
}
{
"model" "*1"
"targetname" "heightmap"
"classname" "func_wall"
}
{
"spawnarray_heightmap_espawn" "road_sctiles_roadwide_cross"
"spawnarray_heightmap_hole_qu" "300"
"spawnarray_heightmap_holedlt" "1"
"spawnarray_heightmap_scbase" "1"
"spawnarray_heightmapmultiply" "3"
"spawnarray_heightmapsnap" "16"
"spawnarray_heightmapbrush" "heightmap"
"sc_typeresidentialdense" "0.2"
"sc_typecommercial" "1"
"spawnarray_sctilesrectify" "1"
"sc_keeptypesearchradius" "3000"
"sc_keeptypeignorerate" "0.2"
"sc_keeptyperate" ".9"
"spawnarray_spawn_delayjitter" "10"
"spawnarray_spawn_delay" "0"
"spawnarray_skip_rows_ioffset" "512"
"spawnarray_skip_cols_ioffset" "512"
"spawnarray_strict" "0"
"spawnarray_skip_rows" "3"
"spawnarray_skip_cols" "7"
"spawnarray_skip_rows_rotate" "90"
"spawnarray_skip_rows_spawn" "road_sctiles_narrowroad_straight_quadrice"
"spawnarray_skip_cols_spawn" "road_sctiles_narrowroad_straight_quadrice"
"spawnarray_skip_rc_spawn" "road_sctiles_narrowroad_cross"
"spawnarray_cols" "48"
"spawnarray_rows" "48"
"spawnarray_lvl_ioffset" "2048"
"spawnarray_col_ioffset" "2048"
"spawnarray_row_ioffset" "2048"
"spawnarray_spawn" "building_sctiles"
"spawnflags" "179"
"origin" "-31232.000000 31232.000000 0.000000"
"classname" "spawnarray"
}