This just in... After the restoration of the Austro-Hungarian Empire two great nation found each other, the Polish and the Brazilian. Unquestionable support of the True Faith and hot grills are just two of many values these countries share not to mention economic similarities between North Brazil and Eastern Poland. Don't forget to invest there, good people. Top level diplomats on both sides recognized the necessity of unification of the two countries. However Divine Signs imply the time isn't here yet the process has to be postponed until the alignment of the Statues of Christ is right.
I was looking up pucca hairstyle, and there were results for both western and asian women.
I still don't understand why anyone would pick a western woman over irregular one. Just look at the pictures. Asians are superior in every way, but the main point is that they look cute and don't age like shit.
>>17981 There aren't any Sami in Denmark. None whatsoever. We're not Mongols like the Finns and Swedes. Then again, this is coming from a Hungarian. HUNgarian. From the Huns, INVADING nomads from China. You have the most Asian DNA of any European, aside from the Greeks (part Turkish), Bulgarians (Bulgars, the Turkic people), Albanians, and Yugoslavs. >>17982 What about Danelaw? You probably have some Scandinavian DNA, unless you're that Cornish, Welsh, Scottish, or Northern Irish filth.
>>18362 dzienkuje pan psycholog ale pod burdeline mozna przypisać prawie wszystko i jak sie nie wie o co chodzi to dajemy diagnoze borderlajn pozdro podpisano Lekarz psychiatra prowadzący: Jan Brodowski
>>18363 Po prostu opisuje jak to wygląda z mojej perspektywy i paru innych ludzi z Borderlands 2 GOTY edition. To co czuje w miarę pokrywa się z tym co oni mi powiedzieli, więc nie mam powodu by uznawać borderline za wymyślone zaburzenie które jest śmietnikiem na ludzi zjebanych, ale nie na tyle żeby to traktować na poważnie.
>>18362 Było pisane. Mam diagnozę osobowości dyssocjalnej. Borderki raczej mają huśtawkę ostrych, skrajnych emocji i potrafią w kilka sekund z zadowolonych zmienić się w rozpaczających bez żadnego powodu lub o coś błahego (anegdotka - były BF mojej przyjaciółki nieironicznie wpadał w szał i wybiegał z domu w samych majtkach jak obraziłeś jakąś postać z Touhou. Minoriko Aki liże siusiaki i on już Cię nienawidzi. U mnie to jak u większości ludzi - jest coś, co wywołuje u mnie jakąś emocje i stopniowo ona narasta, ale czasem da radę to zignorować i sobie z tym poradzić, jakoś wygłuszyć. BPD nie potrafią panować nad emocjami. I też mają całą ich gamę. Ja przeżywam głównie gniew z tych negatywnych.
>>17955 Also let me introduce you to my tribe members, starting from left to right.
Black - a designated tribe chief because he had the biggest social skill and can't shoot people. And yes, he is a nigger with a bowl hat, you have a problem with that!?
Trout - Black's mother. He is superior when it comes to killing and is also a master craftsman(woman?) responsible for creating all those legendary tier bows that are deadlier then the most firearms found on this planet.
Crab - our superior constructor and also able killer. Until he took a 9mm bullet to his brain. He survived but he can barely function. I have no heart to euthanase him though.
Lemur - born killer. My most dangerous warrior.
That's were my original tribe members end. There was also dude called Elephant but he died in that disastrous winter. Don't remember what was his specialization.
Takashi - a refugee, first addition to my tribe. Lost an arm in a fight, but still can fight almost as good as Lemur.
I got a call from a refugee, Sweetpea the medic. I decided to dispatch a rescue team. This is the new feature I loved the most. You can move around planet almost freely with your party and also complete certain quests like this. When you're on the move you can take any amount of men, equipment and animals from your home area. You need food for travel obviously but skilled gathers can supply you during the road. Any additional gear like armors and weapons can be freely changed. Stuff like medicine and bedrolls will be used in appropriate moments. How much you carry, how well your colonists can move, how much they can carry and how big your party is affects how fast you move on the global map. Size of your party also affects your visibility. You can get unexpected encounter like traders but also enemies like this deadly manhunting rabbit.
Oh shit he dodged all the bullets and arrows and is heading straight to Lemur's neck. Will our heroes survive this encounter?
Previously I mentioned I found a few open source and free as in library space flight/trading/combat games, namely: Endless Sky, Oolite, Pioneer and Vega Strike (with a total conversion of it, the Privateer Gemini Gold which is a remake of Wing Commander: Privateer). Time to times I find myself getting enthusiastic about such games I still got the hots for Hardwar (while it's not really a spaceship simulator and I don't play it anymore and never finished the actual campaign, just roamed around on Titan in single player) and reinstall Freelancer once in a while (sometimes I put the Discovery mod above it). Freelancer is great but I finishing the single player campaign once was enough and just fighting, mining, trading, scouting gets old fast. It also has problems and can be criticized it's oversimplified space mechanics (basically no physics in that game which should govern space flight and one can roam around regardless of gravitation and such, everything is on the same plain, the scale of things and other stuff) but actually that makes easily playable and the controls straightforward. But now I decided to check it out these others as they are also native to Linux - being cross platforms - which is great.
Oh, one thing I really would want in such game is some base management. Owning a station to use it as a base of operation, for storing shit or use it for trading like in Hardwar - or maybe it was in a mod for Hardwar I'm not sure. I know in multiplayer Freelancer player factions can have their own bases and stuff.
So. After a tiny peek I can tell this: 1. Vega Strike was updated in 2014 last time and when I tried to install from .deb it said there are dependencies which can't be met. Probably with compiling from source this problem could be solved. Or not, I won't go there just yet. 2. Dl-d Privateer Gemini Gold but haven't checked it yet. 3. Oolite is an Elite remake of course I was familiar with the name already. Played around in the tutorial looks interesting but the graphics (well, the HUD otherwise it's fine) and the controls feels somewhat dated. 4. Pioneer... this looks somewhat too realistic. Tried a first flight I crashed into the nearest building just after launch. Then I took a look on the keyboard configuration and tried again. I managed to leave Earth, well, I reached 50-60 kms above surface then I got shot down by the police because I shot my laser as I tested things out and it is forbidden on Earth. Oh well. I will revisit this game because while it needs to get used to it, it looks promising - but maybe a bit too realisitic, we'll see. 5. Endless Sky. I think once I played this few years ago. The grapchics was a little different. This is a 2d top-down view game with some third dimension elements. Kinda simplistic but fun. I decided to write in AAR style or rather Captain's Log style posts of this as I play a little.