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post some fucking video games this time

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Anonymous 08/03/2017 (Thu) 17:53:01 [Preview] No. 10990 [Reply] [Last 50 Posts]
Verry Nice, Host porn is max

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Anonymous 08/02/2017 (Wed) 09:09:39 [Preview] No. 10989 [Reply] [Last 50 Posts]
Big Boss Full sale off

Anonymous 06/22/2017 (Thu) 03:04:07 [Preview] No. 10875 [Reply] [Last 50 Posts]
Nice board wipe fag
2 posts omitted.

Anonymous 07/04/2017 (Tue) 18:06:04 [Preview] No. 10911 del
The board goblin belongs in an oven. The problem is finding one big enough for his fat ass.

Anonymous 07/05/2017 (Wed) 16:11:23 [Preview] No. 10912 del
Btw Anita admitted its not about video games for her.

Anonymous 07/14/2017 (Fri) 14:39:30 [Preview] No. 10920 del
>all those cucks and the one poor idiot reminding them about DIGRA

Anonymous 07/28/2017 (Fri) 23:07:58 [Preview] No. 10981 del
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but I saw her say how much she loves games, anon! I can't beliebe dis!

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diffrences between ports Anonymous 07/13/2017 (Thu) 03:46:08 [Preview] No. 10915 [Reply] [Last 50 Posts]
So obviously some games in the 8/16/32 bit era have a billion ports. And then sometimes straight up different versions. So lets talk about best versions and those that are totally different games.

These are a start lets get own versions going. Playing lion king in its versions to get an idea. Snes seems to be the best.
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Anonymous 07/28/2017 (Fri) 05:33:53 [Preview] No. 10975 del
>being a graphics whore
>for an incomplete game that was on the shitty as fuck N64

Wew lad.

With that said Splinter Cell 1&2 are overblown in popularity. The only thing that made SC1 stand apart from other stealth games was the fact that sound and darkness really played a great emphasis on the game mechanics. For consoles this was completely unprecedented since no game pulled it off like SC did. Not just that but ever since Thief 1&2 no other games even attempted or did it properly.

SC2 really fell flat on its face since it was made by Ubisoft's B team, and it really shows. The levels are good, but they lack the polish and refinement SC1 had with its lighting and audio system. Plus it introduced casual elements that plagued and ruined the series. Despite SC2 however the series hit its highest point and never got better after Chaos Theory. That game is uber realistic, if you're not a graphics faggot masturbating over vaseline smeared N64 games that is. The lighting system for the most part still holds up today, and the sound system as well.

What really made Chaos Theory revolutionary was not the fine tuning of the mechanics from SC1, or the graphics leap comparable to Doom 3's, but the gameplay improvements and game mechanics additions. You could take down enemies from cover using melee if they were close enough to you, or if you were hanging over them. Enemies would randomly shoot at dark places or inspect them if you dicked around too much in the shadows.

Enemies would act more and more paranoid as you got sloppy during a mission. Patrols would intensify if there were bodies missing for too long. No other game, even MGSV comes close to Chaos Theory due to this. Although to be fair I have not played Doom 3 The Dark Mod, which is a free stand alone game made by old fans of the Thief series.

As I said before though ever since SC2 casual elements were introduced into the series, and Chaos Theory really makes it obvious. SC2 has SOME missions that let you go Rambo, in Chaos Theory you can either be a ghost, or Rambo ON ALL MISSIONS with absolutely no consequence. Not only does it kill the immersion, but weapon's balancing takes a massive hit, since weapons are no longer a rarity or procure on sight like SC1.

There's now loadouts one emphasizing stealth, the other Rambo attitude. Granted on SC1 IIRC there's a great number of missions where you can go Rambo as well. But going Rambo in those is PAIN AND SUFFERING, even in the easy difficulties your aim recoils too much for that to be a viable strategy. Trying to be rambo leads to a painful exercise of kiting enemies around towards grenades, mines, or gunfire while dodging their aim.

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Anonymous 07/28/2017 (Fri) 16:08:21 [Preview] No. 10976 del
Did all the objects you shoot have the same sound in Splinter Cell? I can't remember well, but I think everything I shot had the same sfx and no bullet holes, regardless of whether it was wood or metal, (except for the lightbulbs). That just wasn't acceptable after Perfect Dark raised the standards of environmental damage.

Anonymous 07/28/2017 (Fri) 21:18:03 [Preview] No. 10977 del
>Perfect Dark
>raising any fucking standards

Nigger if you want to Retro Graphics Whore you have to do it with Quake and even Fucking Doom. Get out of here with your N64 garbage.

Anonymous 07/28/2017 (Fri) 22:14:53 [Preview] No. 10978 del
But the N64 had 64 bytes of graphics. Can't you count? It's much bigger than 32.

Anonymous 07/28/2017 (Fri) 22:15:50 [Preview] No. 10979 del
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Space Station 13 Anonymous 07/25/2017 (Tue) 23:54:16 [Preview] No. 10958 [Reply] [Last 50 Posts]
I have:
A codebase (/tg/station)
A map that's not been used to death (Omegastation)
A somewhat crappy home box to host from.

I don't have:
Stellar internet connection (ping may be an issue, Works For Me though)
Faggot admins or coders (or any admins or coders at all)
Any special gimmicks that set this server apart from most others, unless you count not having the usual faggot crew on the admin team as a gimmick.
Players to do spess things on a spess station with.

The Omegastation map is somewhat small and only has two Heads of Staff by default, the Captain and the HoP. The HoP and/or Captain can give department permissions of the missing Heads of Staff to crew members as needed.
There aren't facilities for Virology or Genetics on this map at round start. Meaning you'll have to make your own if you want to utilize them.
There isn't a singulo, TEG, tesla or solars, the station is powered by Supermatter Engine only right now. Once I figure out mapping I plan on offering alternatives as I know some people prefer singulo over supermatter and whatnot.

As I said earlier, this is a home box I'm hosting from so the ping may suck ass for anyone trying to connect. I'm just trying to offer some alternative to the big stations on the Hub and places like /vg/station, /tg/station and even the current station on 8/v/ which all seem to attract some serious shitters.

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Anonymous 07/27/2017 (Thu) 21:19:10 [Preview] No. 10970 del
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>ask question that was answered in the OP
>have answer pointed out for you
>huff and puff about how dumb others are in response
Remain upset, nigger.

Anonymous 07/27/2017 (Thu) 21:27:52 [Preview] No. 10971 del
Really, it was answered? Mind pointing out where?

Anonymous 07/27/2017 (Thu) 21:31:35 [Preview] No. 10972 del
Read the OP, or for the abridged version read >>10967.
This isn't difficult.

Anonymous 07/27/2017 (Thu) 21:34:54 [Preview] No. 10973 del
Read it, still not seeing the reason why not just play /vg/.

Anonymous 07/27/2017 (Thu) 21:48:36 [Preview] No. 10974 del
>just play /vg/
Nobody is stopping you from going to /vg/. If you enjoy their bullshit then more power to you.

Anonymous 07/20/2017 (Thu) 06:57:45 [Preview] No. 10947 [Reply] [Last 50 Posts]
Has anyone played Nier Automatic? I like asses but for some reason she seems so generic with the sword and gothic maid outfit that I'm not interested..

Anonymous 07/20/2017 (Thu) 16:10:15 [Preview] No. 10948 del
Unfortunately my computer is not that good, and shit translation but I could probably mostly get over that.

I am a little curious as to what is bad about generic looks? I mean, that has nothing to do with the quality of the story or the gameplay. It seems like a stupid thing to complain about. Would changing the weapon and outfit she uses (but nothing else) somehow make the game or story better?

2 part post incoming Anonymous 07/21/2017 (Fri) 16:04:03 [Preview] No. 10950 del
IF you want to play a game to masturbate to, Nier Automata is not the game for you. If you want fast paced melee combat, with some projectile combat thrown in this is your game. Don't expect a DEEP RPG, but more of an ARPG Action Adventure hybrid.

The story is pretty good, but granted I've played Drakengard 1, Drakengard 3, read the Grimoire Nier and played Nier 1, so I know what's going on. Not just that but I know about all the intentional or unintentional plotholes as well. If you've heard about this game's story and want to play it for the story I'd reluctantly recommend it.

There will be quite a few plot points, and very sad moments you just won't understand however, which is where the reluctance stems from. The game doesn't just have callbacks, it builds upon the background lore and characters from the previous games. Of course it's not done in your face, but some of the expansion to the lore will very likely leave you lost or even bewildered.

In case you're thinking about the previous entries Anonymous 07/21/2017 (Fri) 16:20:20 [Preview] No. 10951 del
So then, if you want to get in this game for the story, and are committed enough to play through all 3 previous entries, would I recommend you the 3 previous entries? Not really, the previous 3 entries are all flawed in one way or another. However Drakengard and Drakengard 3 are in my opinion the least flawed GAMEPLAY wise.

Drakengard and Drakengard 3 are odd ones, it's as if someone took Panzer Dragoon series and combined it with Dynasty Warriors while attaching RPG mechanics to it. For the most part it works, but it can get very monotonous specially if you happen to be overleveled. Thankfully the bossfights and boss events inject substance to the monotony.

Nier is the most varied one gameplay wise. However it has two great flaws, the AI and the weapon's balancing. So basically the AI is fucking dumb, it can easily get stuck or be kited into corners of the world map. Their move set lacks variety and they rarely dodge any of your hits. Now on to the weapons, boy oh boy.

So the problem with the weapons' balancing is the magic Words system and the fact that upgrades are too easy to obtain. Some weapons are a little harder to obtain, but you really don't have to go out of your way to get them either. So why are weapons so easy to upgrade? You only need cash to upgrade weapons. So why is it a problem? It's a problem because the game has enemies drop loot and trash you can sell almost constantly. There is plot reasons for this, which will give you some massive feels, but for the most part, gameplay wise it dumbs down the game severely.

During boss fights get ready for some crazy ass bullet hell style shenanigans, but once you figure out the exploit to them, I suggest for you not to use it. Because frankly it takes out A LOT from the experience. Or you can be a cheap faggot and completely break the one thing the game does competently.

Story wise Nier and Drakengard are really solid, but Drakengard 3 just feels like a crappy anime to be honest. It does add to the lore, but the acting in both releases, the music, and aesthetics are just blegh. Nier Automata also feels anime-esque, but it's balanced out with the mecha designs and the story being much more focused like Nier and Drakengard were.

Unexpected third post Anonymous 07/21/2017 (Fri) 16:21:42 [Preview] No. 10952 del
Forgot to mention, that Drakengard, Nier, and Drakengard all have multiple endings to them. Automata is no different either, however Automata is filled with shitloads of abrupt, or even in some cases joke endings.

Anonymous 07/20/2017 (Thu) 06:56:49 [Preview] No. 10946 [Reply] [Last 50 Posts]
Has anyone played Nier Automatic? I like asses but for some reason she seems so generic with the sword and gothic maid outfit that I'm not interested....

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Anonymous 07/18/2017 (Tue) 03:58:15 [Preview] No. 10926 [Reply] [Last 50 Posts]
Proof from the officiL website that Fate GO is satanic
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Anonymous 07/19/2017 (Wed) 19:46:29 [Preview] No. 10934 del
Then why the hell are you butthurt about all the religious theme play they're doing? Without even playing this latest entry might I add? It's absolutely asinine and schizophrenic.

Anonymous 07/19/2017 (Wed) 19:55:21 [Preview] No. 10935 del
I am playing this one though. Wtf they're using Satan's number on purpose.

Anonymous 07/19/2017 (Wed) 22:23:18 [Preview] No. 10936 del
>on purpose

Because they're having fun with the themes while lampooning them. IF you're a christfag I don't recommend you playing the series Shin Megami Tensei then, you'll want to get an exorcism. Moreover if you're a christfag and are mad that people don't take your kike on a stick as seriously as you do I recommend you fuck off to /horror/ and /pol/.

Anonymous 07/20/2017 (Thu) 01:05:14 [Preview] No. 10941 del
I don't believe in any religions, partly because the visual novel was kind of anti-religion and it affected me. I just am amazed that when a game set in an alternate universe was localized this summer they didn't fear Christian backlash enough to censor the taboo number like they would have 20 years ago.

It makes me excited that the Japs might be able to get away with more subversive content and accelerate the slide towards irreligion in the West. In a couple of patches Fate GO will even have an Age of Gods expansion where you fight biblical champions like David, Saul and Solomon.

This could be a sign that we've slid from the dark ages when Christians fought subveesive themes in video games. Square (Final Fantasy X) used to censor anti-theist themes all the time because they didn't want to upset Christians, but Japanese culture has raised loyal fans overseas who have grown up exposed to outsider POVs, so maybe they could get away with anti-religion themes today with much less overall backlash.

Anonymous 07/20/2017 (Thu) 01:13:07 [Preview] No. 10943 del
Fine, but don't call it Satanic, for pete's sake buddy. Playing with religious themes doesn't automatically mean you attend the Church of Satan.

Anonymous 06/27/2017 (Tue) 18:52:00 [Preview] No. 10887 [Reply] [Last 50 Posts]
Is Oceanhorn a good Zelda Clone? Is it linear, middle of the road like Minish Cap or more like the original Zelda?
1 post omitted.

Anonymous 06/28/2017 (Wed) 18:22:30 [Preview] No. 10898 del
>same issues as Windwaker

Meaning you're out there exploring mindlessly for clues? Because if so, I actually liked that about Windwaker.

Anonymous 06/28/2017 (Wed) 19:38:41 [Preview] No. 10899 del
then you'll like it. Its decent if not as tight as windwaker. the story is forgettable as hell, but the gameplay is really solid.

Anonymous 06/28/2017 (Wed) 20:17:22 [Preview] No. 10900 del
Which version do you recommend? Mobile or PC?

Anonymous 06/29/2017 (Thu) 00:05:56 [Preview] No. 10901 del
I've only played the pc version didn't have any major issues with it.

Anonymous 07/13/2017 (Thu) 15:44:37 [Preview] No. 10916 del
Bought it on sale super cheap, to summarize my experience, it's super easy but still enjoyable to a certain degree.

So right off the bat something that stood out for me is that there's a log for all pieces of dialogue plus text in the game. You have to pay attention to this log and collecting text from the environment plus populace to get hints on where to go. This is pretty cool for what was originally a mobile game and it's also vague enough so it doesn't mislead you, or spoonfeed you information. The way shortcuts are handled is just awesome, it's something you have to earn. Granted the puzzles to earn them are pitiful in difficulty, but at least there was an attempt.

The core puzzles in the game for the most part are pretty easy, however the Ice Palace is really a doozy. If you're not careful you can end up doing it out of order. However just because it's out of order doesn't mean it's impossible, which really surprised me. There's also a tight-rope esque segment in this dungeon which while not hard with Keyboard+Mouse or a Console controller might be a handful or impossible for some who are stuck on mobile devices.

The combat is OBVIOUSLY very reminiscent of the the 2d zeldas with most of the inspiration coming more from Minish Cap and Link to the Past. Due to the game being in a very 3/4s 3d plane rather than 2d, or bird's eye tilt 3d like the sequel to LttP for the 3ds, the aerial enemies are never a threat even when you're preoccupied with enemies on the ground.In general facing enemies isn't really that challenging or hard, the only boss fight that was memorable to me was the Ice King and the final boss fights. But even those are a cake walk.

The world traveling aspect is fucking weak, yes the game was originally a cellphone title, but I wish they would have added a better overworld or one with more features for the PC version. Like I'm not expecting a complete rehaul of it or anything, but some random events Red Dead Redemption style would have been nice. For example, while you're traveling you have the chance to rescue a vessel being hijacked by pirates. Or you have the chance to fight a gang of pirates or big ass monsters. Honestly it's been ages since I've played Windwaker so I don't remember if this was a major issue there too, all I remember is fishing at sea for mission items, treasure or hidden items.

The story, I actually like more than your average Zleda games, but that's not really a great feat. The romance part of the story was just completely out of the left field and just really doesn't add anything to the game. Really wanted to be able to interact somehow with Neeti but nah, she even stops following you around the island after a couple of quests. Loved the captain Ahab style obsession your father has with Oceanhorn and it's great seeing him struggle between it and his son.

It really needed more developing, but it's a mobile game, and the focus was clearly gameplay.

Over all, 6/10, really average game with some serious drawbacks due to the fact it was originally a mobile device game.

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Fate GO Anonymous 07/11/2017 (Tue) 09:10:12 [Preview] No. 10914 [Reply] [Last 50 Posts]
Fate: Stay Night

Fate stay Go

Series is about traffic lights.

And David. Japs get the bible better than Christians and they made him as gay as the Jonathon kissing foreskin collector I remembered from the bible. He looks like a dork.